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ryujinx-ryubing/src/Ryujinx.Graphics.GAL/Multithreading/Commands/CommandBufferBarrierCommand.cs
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C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct CommandBufferBarrierCommand : IGALCommand, IGALCommand<CommandBufferBarrierCommand>
{
public readonly CommandType CommandType => CommandType.CommandBufferBarrier;
public static void Run(ref CommandBufferBarrierCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.CommandBufferBarrier();
}
}
}