Files
ryujinx-ryubing/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureReleaseCommand.cs
TSRBerry 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793)
* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8
2023-12-04 14:17:13 +01:00

22 lines
701 B
C#

using Ryujinx.Graphics.GAL.Multithreading.Model;
using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{
struct TextureReleaseCommand : IGALCommand, IGALCommand<TextureReleaseCommand>
{
public readonly CommandType CommandType => CommandType.TextureRelease;
private TableRef<ThreadedTexture> _texture;
public void Set(TableRef<ThreadedTexture> texture)
{
_texture = texture;
}
public static void Run(ref TextureReleaseCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
command._texture.Get(threaded).Base.Release();
}
}
}