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piwalker/ryujinx-ryubing
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mirror of https://git.ryujinx.app/ryubing/ryujinx.git synced 2025-07-30 01:29:48 -06:00
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e60bae1a942a393a6b8dd3bcc6116dfb7e90cb8d
ryujinx-ryubing/Ryujinx.Graphics.Gpu
History
mageven a5d5ca0635 Shader Cache: Move bindless checking from translation to decode (#2145)
2021-03-27 00:50:26 +01:00
..
Engine
Improve linear texture compatibility rules (#2099)
2021-03-19 02:17:38 +01:00
Image
Improve linear texture compatibility rules (#2099)
2021-03-19 02:17:38 +01:00
Memory
Improve Buffer Textures and flush Image Stores (#2088)
2021-03-08 18:43:39 -03:00
Shader
Shader Cache: Move bindless checking from translation to decode (#2145)
2021-03-27 00:50:26 +01:00
State
Implement clear buffer (fast path) (#1902)
2021-01-13 08:50:54 +11:00
Synchronization
Improved Logger (#1292)
2020-08-04 01:32:53 +02:00
ClassId.cs
Implement GPU syncpoints (#980)
2020-04-19 11:25:57 +10:00
Constants.cs
Improve linear texture compatibility rules (#2099)
2021-03-19 02:17:38 +01:00
GpuContext.cs
Fix inconsistencies in progress reporting (#2129)
2021-03-22 19:40:07 +01:00
GraphicsConfig.cs
Salieri: shader cache (#1701)
2020-11-13 00:15:34 +01:00
MethodParams.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 5 (#1694)
2020-11-15 19:27:15 +01:00
ShadowRamControl.cs
Implement MME shadow RAM (#987)
2020-03-13 12:30:26 +11:00
Window.cs
Support for resources on non-contiguous GPU memory regions (#1905)
2021-01-17 19:44:34 +01:00
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