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This is not a continuation of the Metal backend; this is simply bringing the branch up to date and merging it as-is behind an experiment. --------- Co-authored-by: Isaac Marovitz <isaacryu@icloud.com> Co-authored-by: Samuliak <samuliak77@gmail.com> Co-authored-by: SamoZ256 <96914946+SamoZ256@users.noreply.github.com> Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com> Co-authored-by: riperiperi <rhy3756547@hotmail.com> Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
11 lines
228 B
C#
11 lines
228 B
C#
using System;
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namespace Ryujinx.Graphics.Metal.Effects
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{
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internal interface IPostProcessingEffect : IDisposable
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{
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const int LocalGroupSize = 64;
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Texture Run(Texture view, int width, int height);
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}
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}
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