Logo
Explore Help
Sign In
piwalker/ryujinx-ryubing
1
0
Fork 0
You've already forked ryujinx-ryubing
mirror of https://git.ryujinx.app/ryubing/ryujinx.git synced 2025-07-31 18:19:57 -06:00
Code Issues Packages Projects Releases Wiki Activity
Files
ef39b2ebddb3d0f4c1d50a8dbffc6c434591b2dc
ryujinx-ryubing/Ryujinx.Graphics.Texture
History
gdkchan a87f7f2029 Fix DMA copy fast path line size when xCount < stride (#2942)
2021-12-26 13:05:26 -03:00
..
Astc
Supper 2D array ASTC compressed texture formats decoding (#1593)
2020-10-02 11:22:23 +10:00
BCnDecoder.cs
Simplify logic for bindless texture handling (#1667)
2020-11-09 19:35:04 -03:00
BlockLinearConstants.cs
Initial work
2020-01-09 02:13:00 +01:00
BlockLinearLayout.cs
Fix buffer to 3D texture copy (#1354)
2020-07-04 01:37:36 +02:00
Bpp12Pixel.cs
Optimize texture format conversion, and MethodCopyBuffer (#1274)
2020-06-13 19:31:06 -03:00
LayoutConverter.cs
Fix DMA copy fast path line size when xCount < stride (#2942)
2021-12-26 13:05:26 -03:00
OffsetCalculator.cs
Account for negative strides on DMA copy (#2623)
2021-09-11 22:54:18 +02:00
Region.cs
Avoid deleting textures when their data does not overlap. (#2601)
2021-08-29 16:22:13 -03:00
Ryujinx.Graphics.Texture.csproj
infra: Migrate to .NET 6 (#2829)
2021-11-28 21:24:17 +01:00
Size.cs
Initial work
2020-01-09 02:13:00 +01:00
SizeCalculator.cs
Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)
2021-03-02 19:30:54 -03:00
SizeInfo.cs
Avoid deleting textures when their data does not overlap. (#2601)
2021-08-29 16:22:13 -03:00
Powered by Gitea Version: 1.24.0 Page: 848ms Template: 45ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API