Files
ryujinx-ryubing/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/StorageKind.cs
gdkchan f92921a6d1 Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241)
* Implement Load/Store Local/Shared and Atomic shared using new instructions

* Remove now unused code

* Fix base offset register overwrite

* Fix missing storage buffer set index when generating GLSL for Vulkan

* Shader cache version bump

* Remove more unused code

* Some PR feedback
2023-06-15 17:31:53 -03:00

45 lines
1.7 KiB
C#

namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
{
enum StorageKind
{
None,
Input,
InputPerPatch,
Output,
OutputPerPatch,
ConstantBuffer,
StorageBuffer,
LocalMemory,
SharedMemory,
SharedMemory8, // TODO: Remove this and store type as a field on the Operation class itself.
SharedMemory16, // TODO: Remove this and store type as a field on the Operation class itself.
GlobalMemory,
GlobalMemoryS8, // TODO: Remove this and store type as a field on the Operation class itself.
GlobalMemoryS16, // TODO: Remove this and store type as a field on the Operation class itself.
GlobalMemoryU8, // TODO: Remove this and store type as a field on the Operation class itself.
GlobalMemoryU16 // TODO: Remove this and store type as a field on the Operation class itself.
}
static class StorageKindExtensions
{
public static bool IsInputOrOutput(this StorageKind storageKind)
{
return storageKind == StorageKind.Input ||
storageKind == StorageKind.InputPerPatch ||
storageKind == StorageKind.Output ||
storageKind == StorageKind.OutputPerPatch;
}
public static bool IsOutput(this StorageKind storageKind)
{
return storageKind == StorageKind.Output ||
storageKind == StorageKind.OutputPerPatch;
}
public static bool IsPerPatch(this StorageKind storageKind)
{
return storageKind == StorageKind.InputPerPatch ||
storageKind == StorageKind.OutputPerPatch;
}
}
}