Files
ryujinx-ryubing/src/Ryujinx.HLE/HOS/Services/Hid/HidDevices/DebugMouseDevice.cs
2024-11-03 13:58:14 -06:00

30 lines
879 B
C#

using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common;
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.DebugMouse;
namespace Ryujinx.HLE.HOS.Services.Hid
{
public class DebugMouseDevice : BaseDevice
{
public DebugMouseDevice(Switch device, bool active) : base(device, active) { }
public void Update()
{
ref RingLifo<DebugMouseState> lifo = ref _device.Hid.SharedMemory.DebugMouse;
ref DebugMouseState previousEntry = ref lifo.GetCurrentEntryRef();
DebugMouseState newState = new()
{
SamplingNumber = previousEntry.SamplingNumber + 1,
};
if (Active)
{
// TODO: This is a debug device only present in dev environment, do we want to support it?
}
lifo.Write(ref newState);
}
}
}