raytracing almost working

This commit is contained in:
Samuel Walker 2024-08-30 12:12:20 -06:00
parent d09db0dcb2
commit 8574f9d0f0

View File

@ -16,36 +16,109 @@ const u8 map[10][10] = {{1,1,1,1,1,1,1,1,1,1},
{1,0,0,0,0,0,1,0,0,1},
{1,1,1,1,1,1,1,1,1,1}};
int dist(int ax, int ay, int bx, int by){
return (ax-bx)*(ax-bx) + (ay-by)*(ay-by);
}
void castRay(s16 angle){
u8 r,mx,my,mp,dof;
u16 r,mx,my,mp,dof;
fix16 rx,ry,ra,xo,yo;
s16 ind = (int)((float)angle/360.0f*1024.0f);
fix16 dy = sinFix16(ind);
fix16 dx = cosFix16(ind);
fix16 tan = fix16Div(dy, dx);
fix16 aTan = fix16Div(FIX16(-1), tan);
fix16 tan = FIX16(1);
if(dx != 0) tan = fix16Div(dy, dx);
fix16 aTan = FIX16(0);
if(tan != 0) aTan = fix16Div(FIX16(-1), tan);
s16 tanInt = fix16ToInt(fix16Mul(aTan, FIX16(100)));
dof = 0;
if(angle > 180) {
ry = FIX16(l.pt1.y / 10);
rx = fix16Add(fix16Mul(fix16Sub(FIX16(l.pt1.y), ry),aTan),FIX16(l.pt1.x));
yo = FIX16(-10);
xo = fix16Mul(fix16Neg(yo),aTan);
}
if(angle < 180) {
ry = FIX16((l.pt1.y / 10)+10);
rx = fix16Add(fix16Mul(fix16Sub(FIX16(l.pt1.y), ry),aTan),FIX16(l.pt1.x));
yo = FIX16(10);
xo = fix16Mul(fix16Neg(yo),aTan);
}
fix16 distH = FIX16(500);
fix16 hx = FIX16(l.pt1.x);
fix16 hy = FIX16(l.pt1.y);
if(angle == 0 || angle == 180){
rx = FIX16(l.pt1.x);
ry = FIX16(l.pt1.y);
dof = 8;
}else {
if(angle > 180) {
ry = FIX16(l.pt1.y / 10 * 10)-FIX16(1);
rx = fix16Mul(FIX16(l.pt1.y) - ry,aTan) + FIX16(l.pt1.x);
yo = FIX16(-10);
xo = fix16Mul(0-yo,aTan);
}
if(angle < 180) {
ry = FIX16((l.pt1.y / 10 * 10)+10);
rx = fix16Mul(FIX16(l.pt1.y) - ry,aTan) + FIX16(l.pt1.x);
yo = FIX16(10);
xo = fix16Mul(0-yo,aTan);
}
}
while(dof<8){
mx = fix16ToInt(rx) / 10;
my = fix16ToInt(ry) / 10;
if(mx >=0 && my >= 0 && mx < 10 && my < 10 && map[my][mx] == 1){
dof = 8;
hx = rx;
hy = ry;
distH = dist(l.pt1.x, l.pt1.y, fix16ToInt(rx), fix16ToInt(ry));
}else{
rx = rx + xo;
ry = ry + yo;
dof += 1;
}
}
dof = 0;
fix16 distV = FIX16(500);
fix16 vx = FIX16(l.pt1.x);
fix16 vy = FIX16(l.pt1.y);
float nTan = 0-tan;
if(angle > 90 && r < 270) {
rx = FIX16(l.pt1.x / 10 * 10)-FIX16(1);
ry = fix16Mul(FIX16(l.pt1.x) - rx,nTan) + FIX16(l.pt1.y);
xo = FIX16(-10);
yo = fix16Mul(0-xo,nTan);
}
if(angle < 90 || angle > 270) {
rx = FIX16((l.pt1.x / 10 * 10)+10);
ry = fix16Mul(FIX16(l.pt1.x) - rx,nTan) + FIX16(l.pt1.y);
xo = FIX16(10);
yo = fix16Mul(0-xo,nTan);
}
if(angle == 90 || angle == 270){
rx = FIX16(l.pt1.x);
ry = FIX16(l.pt1.y);
dof = 8;
}
while(dof<8){
mx = fix16ToInt(rx) / 10;
my = fix16ToInt(ry) / 10;
if(mx >=0 && my >= 0 && mx < 10 && my < 10 && map[my][mx] == 1){
dof = 8;
vx = rx;
vy = ry;
distV = dist(l.pt1.x, l.pt1.y, fix16ToInt(rx), fix16ToInt(ry));
}else{
rx = rx + xo;
ry = ry + yo;
dof += 1;
}
}
if(distV < distH){
l.pt2.x = fix16ToInt(vx);
l.pt2.y = fix16ToInt(vy);
}else {
l.pt2.x = fix16ToInt(hx);
l.pt2.y = fix16ToInt(hy);
}
char* str[5];
sprintf(str, "%d", distV);
BMP_drawText(str, 20, 0);
char* str2[5];
sprintf(str2, "%d", distH);
BMP_drawText(str2, 20, 1);
}
void mapscan(){
@ -72,10 +145,12 @@ void render(){
BMP_clear();
//Draw the line defined above (in the background, hidden)
BMP_drawLine(&l);
mapscan();
castRay(286);
if(angle > 360) angle = 0;
if(angle < 0) angle = 359;
castRay(angle);
BMP_drawLine(&l);
//Flip the data to the screen - i.e. actually draw the complete image on screen
BMP_flip(1);
@ -96,10 +171,12 @@ void render(){
void update(){
u16 joy = JOY_readJoypad(JOY_1);
if(joy & BUTTON_LEFT) {
l.pt1.x -= SPEED;
//l.pt1.x -= SPEED;
angle--;
}
if(joy & BUTTON_RIGHT) {
l.pt1.x += SPEED;
//l.pt1.x += SPEED;
angle++;
}
if(joy & BUTTON_UP) {
l.pt1.y -= SPEED;