moved squares
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@ -161,10 +161,10 @@ void update() {
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int main() {
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int main() {
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init();
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init();
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square1 = new Square(glm::vec3(100, 100, 0), glm::vec3(100, 100, 1), glm::vec4(1.0f, 0.0f, 0.0f, 1.0f));
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square1 = new Square(glm::vec3(150, 150, 0), glm::vec3(100, 100, 1), glm::vec4(1.0f, 0.0f, 0.0f, 1.0f));
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square2 = new Square(glm::vec3(600, 100, 0), glm::vec3(100, 100, 1), glm::vec4(0.0f, 1.0f, 0.0f, 1.0f));
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square2 = new Square(glm::vec3(650, 150, 0), glm::vec3(100, 100, 1), glm::vec4(0.0f, 1.0f, 0.0f, 1.0f));
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square3 = new Square(glm::vec3(100, 400, 0), glm::vec3(100, 100, 1), glm::vec4(0.0f, 0.0f, 1.0f, 1.0f));
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square3 = new Square(glm::vec3(150, 450, 0), glm::vec3(100, 100, 1), glm::vec4(0.0f, 0.0f, 1.0f, 1.0f));
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square4 = new Square(glm::vec3(600, 400, 0), glm::vec3(100, 100, 1), glm::vec4(0.7f, 0.7f, 0.3f, 1.0f));
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square4 = new Square(glm::vec3(650, 450, 0), glm::vec3(100, 100, 1), glm::vec4(0.7f, 0.7f, 0.3f, 1.0f));
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std::thread renderThread(render);
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std::thread renderThread(render);
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update();
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update();
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