Raycaster/res/shaders/fragment.glsl

5 lines
99 B
Plaintext
Raw Permalink Normal View History

2024-09-02 10:04:38 -06:00
#version 330 core
out vec4 FragColor;
void main() {
FragColor = vec4(1.0f, 0.5f, 0.2f, 1.0f);
}