Ryujinx/src
TSRBerry 981e0c082d
[Spv.Generator] Address dotnet-format issues (#5394)
* dotnet format style --severity info

Some changes were manually reverted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0052 warnings

* Address or silence dotnet format IDE1006 warnings

* Address or silence dotnet format CA1069 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Address IDE0251 warnings

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Rename Operand.cs to IOperand.cs

* Update src/Spv.Generator/Module.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Remove NotNullWhen attribute and use conditional access to avoid NRE

* Fix duplicated enum values

* Remove unread member

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-06-28 18:54:20 +02:00
..
ARMeilleure Cpu: Implement VCVT (between floating-point and fixed-point) instruction (#5343) 2023-06-28 17:36:30 +02:00
Ryujinx Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Audio Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Audio.Backends.OpenAL [Ryujinx.Audio.Backends.OpenAL] Address dotnet-format issues (#5359) 2023-06-25 01:29:40 +02:00
Ryujinx.Audio.Backends.SDL2 [Ryujinx.Audio.Backends.SDL2] Address dotnet-format issues (#5364) 2023-06-25 22:50:59 +02:00
Ryujinx.Audio.Backends.SoundIo [Ryujinx.Audio.Backends.SoundIo] Address dotnet-format issues (#5360) 2023-06-25 02:15:56 +02:00
Ryujinx.Ava Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Common [Ryujinx.Common] Address dotnet-format issues (#5358) 2023-06-28 18:41:38 +02:00
Ryujinx.Cpu misc: memory: Migrate from OutOfMemoryException to SystemException entirely (#5399) 2023-06-26 01:37:12 +00:00
Ryujinx.Graphics.Device [Ryujinx.Graphics.Device] Address dotnet-format issues (#5363) 2023-06-25 23:58:44 +02:00
Ryujinx.Graphics.GAL Blocks should be synchronized on read-only fields (#5212) 2023-06-15 00:34:55 +00:00
Ryujinx.Graphics.Gpu Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Graphics.Host1x [Ryujinx.Graphics.Host1x] Address dotnet-format issues (#5368) 2023-06-27 16:35:48 +02:00
Ryujinx.Graphics.Nvdec [Ryujinx.Graphics.Nvdec] Address dotnet-format issues (#5369) 2023-06-25 21:44:42 +02:00
Ryujinx.Graphics.Nvdec.FFmpeg [Ryujinx.Graphics.Nvdec.FFmpeg] Address dotnet-format issues (#5370) 2023-06-25 19:03:48 +02:00
Ryujinx.Graphics.Nvdec.Vp9 [Ryujinx.Graphics.Nvdec.Vp9] Address dotnet-format issues (#5371) 2023-06-28 09:26:39 +02:00
Ryujinx.Graphics.OpenGL [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
Ryujinx.Graphics.Shader [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
Ryujinx.Graphics.Texture [Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375) 2023-06-28 18:46:18 +02:00
Ryujinx.Graphics.Vic [Ryujinx.Graphics.Vic] Address dotnet-format issues (#5374) 2023-06-25 18:37:09 +02:00
Ryujinx.Graphics.Video [Ryujinx.Graphics.Video] Address dotnet-format issues (#5377) 2023-06-27 16:45:33 +02:00
Ryujinx.Graphics.Vulkan Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Headless.SDL2 [Logger] Add print with stacktrace method (#5129) 2023-06-01 13:47:53 +00:00
Ryujinx.HLE [Ryujinx.Common] Address dotnet-format issues (#5358) 2023-06-28 18:41:38 +02:00
Ryujinx.Horizon Blocks should be synchronized on read-only fields (#5212) 2023-06-15 00:34:55 +00:00
Ryujinx.Horizon.Common [Ryujinx.Horizon.Common] Address dotnet-format issues (#5382) 2023-06-25 13:40:37 +02:00
Ryujinx.Horizon.Generators [Ryujinx.Horizon.Generators] Address dotnet-format issues (#5383) 2023-06-26 07:35:19 +02:00
Ryujinx.Horizon.Kernel.Generators [Ryujinx.Horizon.Kernel.Generators] Address dotnet-format issues (#5376) 2023-06-27 23:27:48 +00:00
Ryujinx.Input [Ryujinx.Input] Address dotnet-format issues (#5384) 2023-06-28 18:23:00 +02:00
Ryujinx.Input.SDL2 [Ryujinx.Input.SDL2] Address dotnet-format issues (#5385) 2023-06-26 01:55:25 +00:00
Ryujinx.Memory [Ryujinx.Memory] Address dotnet-format issues (#5386) 2023-06-28 18:34:00 +02:00
Ryujinx.SDL2.Common [Ryujinx.SDL2.Common] Address dotnet-format issues (#5387) 2023-06-26 01:51:16 +00:00
Ryujinx.ShaderTools [Ryujinx.ShaderTools] Address dotnet-format issues (#5388) 2023-06-25 21:37:33 +02:00
Ryujinx.Tests Cpu: Implement VCVT (between floating-point and fixed-point) instruction (#5343) 2023-06-28 17:36:30 +02:00
Ryujinx.Tests.Memory Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Tests.Unicorn [Ryujinx.Tests.Unicorn] Address dotnet-format issues (#5391) 2023-06-25 18:03:08 +02:00
Ryujinx.Ui.Common Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Ui.LocaleGenerator Move solution and projects to src 2023-04-27 23:51:14 +02:00
Spv.Generator [Spv.Generator] Address dotnet-format issues (#5394) 2023-06-28 18:54:20 +02:00