Ryujinx/Ryujinx.Graphics
gdkchan f0a49a1c94
Fix Color Mask values (#473)
* Fix color mask common, set default value on first color mask register

* Missing check

* Better exception messages

* Address PR feedback

* Add fixme as per review feedback
2018-10-25 18:30:09 -03:00
..
Gal Fix Color Mask values (#473) 2018-10-25 18:30:09 -03:00
Memory Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
Texture Improve texture tables (#457) 2018-10-17 18:02:23 -03:00
GpuResourceManager.cs Fix multiple rendertargets (#427) 2018-09-26 00:55:30 +02:00
GraphicsConfig.cs Add config key to dump shaders in local directory (#265) 2018-07-15 19:37:27 -03:00
INvGpuEngine.cs Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 2018-09-08 14:51:50 -03:00
MacroInterpreter.cs Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 2018-09-08 14:51:50 -03:00
NvGpu.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
NvGpuBufferType.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
NvGpuEngine2d.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
NvGpuEngine2dReg.cs Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 2018-09-08 14:51:50 -03:00
NvGpuEngine3d.cs Fix Color Mask values (#473) 2018-10-25 18:30:09 -03:00
NvGpuEngine3dReg.cs Fix Color Mask values (#473) 2018-10-25 18:30:09 -03:00
NvGpuEngine.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
NvGpuEngineM2mf.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
NvGpuEngineM2mfReg.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
NvGpuEngineP2mf.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
NvGpuEngineP2mfReg.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
NvGpuFifo.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
NvGpuFifoMeth.cs Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 2018-09-08 14:51:50 -03:00
NvGpuMethod.cs Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 2018-09-08 14:51:50 -03:00
QuadHelper.cs Quads, QuadStrip, const attributes and half-float attributes support (#447) 2018-10-13 01:37:01 +00:00
Ryujinx.Graphics.csproj Move logging to Ryujinx.Common and make it a static class (#413) 2018-10-17 14:15:50 -03:00
ValueRange.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00
ValueRangeSet.cs Allow "reinterpretation" of framebuffer/zeta formats (#418) 2018-09-18 01:30:35 -03:00