2013-04-17 21:09:55 -06:00
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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2008-12-07 21:46:09 -07:00
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2014-02-10 11:54:46 -07:00
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#pragma once
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2008-12-07 21:46:09 -07:00
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2014-02-19 20:11:52 -07:00
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#include <cstddef>
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2014-02-17 03:18:15 -07:00
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#include "Common/Common.h"
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2008-12-07 21:46:09 -07:00
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u32 HashFletcher(const u8* data_u8, size_t length); // FAST. Length & 1 == 0.
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u32 HashAdler32(const u8* data, size_t len); // Fairly accurate, slightly slower
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u32 HashFNV(const u8* ptr, int length); // Another fast and decent hash
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u32 HashEctor(const u8* ptr, int length); // JUNK. DO NOT USE FOR NEW THINGS
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2013-10-19 16:58:02 -06:00
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u64 GetCRC32(const u8 *src, int len, u32 samples); // SSE4.2 version of CRC32
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2011-02-05 03:08:06 -07:00
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u64 GetHashHiresTexture(const u8 *src, int len, u32 samples);
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u64 GetMurmurHash3(const u8 *src, int len, u32 samples);
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u64 GetHash64(const u8 *src, int len, u32 samples);
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void SetHash64Function(bool useHiresTextures);
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