mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
Remove some more includes.
This commit is contained in:
parent
207547b425
commit
1f0710caf7
@ -6,13 +6,12 @@
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#define _AOSOUNDSTREAM_H_
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#include "SoundStream.h"
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#include "Thread.h"
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#if defined(HAVE_AO) && HAVE_AO
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#include <ao/ao.h>
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#endif
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#include "Thread.h"
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class AOSound : public SoundStream
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{
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#if defined(HAVE_AO) && HAVE_AO
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@ -2,7 +2,6 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "CommonTypes.h"
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#include "NullSoundStream.h"
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#include "../../Core/Src/HW/SystemTimers.h"
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#include "../../Core/Src/HW/AudioInterface.h"
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@ -5,7 +5,6 @@
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#ifndef _OPENALSTREAM_H_
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#define _OPENALSTREAM_H_
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#include "CommonTypes.h"
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#include "SoundStream.h"
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#include "Thread.h"
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@ -12,11 +12,9 @@
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#include <windows.h>
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#endif
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#include <string>
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#include <algorithm>
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#include "FileSearch.h"
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#include "StringUtil.h"
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@ -46,7 +44,7 @@ void CFileSearch::FindFiles(const std::string& _searchString, const std::string&
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bool bkeepLooping = true;
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while (bkeepLooping)
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{
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{
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if (findData.cFileName[0] != '.')
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{
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std::string strFilename;
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@ -3,18 +3,16 @@
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// Refer to the license.txt file included.
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#include "Common.h"
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#include "CommonPaths.h"
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#include "FileUtil.h"
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#include "StringUtil.h"
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#ifdef _WIN32
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#include <windows.h>
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#include <shlobj.h> // for SHGetFolderPath
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#include <shlobj.h> // for SHGetFolderPath
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#include <shellapi.h>
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#include <commdlg.h> // for GetSaveFileName
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#include <commdlg.h> // for GetSaveFileName
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#include <io.h>
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#include <direct.h> // getcwd
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#include <direct.h> // getcwd
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#else
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#include <sys/param.h>
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#include <sys/types.h>
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@ -34,8 +32,6 @@
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#include <algorithm>
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#include <sys/stat.h>
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#include "StringUtil.h"
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#ifndef S_ISDIR
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#define S_ISDIR(m) (((m)&S_IFMT) == S_IFDIR)
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#endif
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@ -6,13 +6,13 @@
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#ifndef _HASH_H_
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#define _HASH_H_
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#include "Common.h"
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#include "CommonTypes.h"
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u32 HashFletcher(const u8* data_u8, size_t length); // FAST. Length & 1 == 0.
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u32 HashAdler32(const u8* data, size_t len); // Fairly accurate, slightly slower
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u32 HashFNV(const u8* ptr, int length); // Another fast and decent hash
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u32 HashEctor(const u8* ptr, int length); // JUNK. DO NOT USE FOR NEW THINGS
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u64 GetCRC32(const u8 *src, int len, u32 samples); // SSE4.2 version of CRC32
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u64 GetCRC32(const u8 *src, int len, u32 samples); // SSE4.2 version of CRC32
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u64 GetHashHiresTexture(const u8 *src, int len, u32 samples);
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u64 GetMurmurHash3(const u8 *src, int len, u32 samples);
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u64 GetHash64(const u8 *src, int len, u32 samples);
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@ -5,16 +5,17 @@
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#ifndef _LOG_H_
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#define _LOG_H_
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#define NOTICE_LEVEL 1 // VERY important information that is NOT errors. Like startup and OSReports.
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#define ERROR_LEVEL 2 // Critical errors
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#define WARNING_LEVEL 3 // Something is suspicious.
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#define INFO_LEVEL 4 // General information.
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#define DEBUG_LEVEL 5 // Detailed debugging - might make things slow.
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#define NOTICE_LEVEL 1 // VERY important information that is NOT errors. Like startup and OSReports.
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#define ERROR_LEVEL 2 // Critical errors
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#define WARNING_LEVEL 3 // Something is suspicious.
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#define INFO_LEVEL 4 // General information.
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#define DEBUG_LEVEL 5 // Detailed debugging - might make things slow.
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namespace LogTypes
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{
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enum LOG_TYPE {
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enum LOG_TYPE
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{
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ACTIONREPLAY,
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AUDIO,
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AUDIO_INTERFACE,
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@ -67,12 +68,13 @@ enum LOG_TYPE {
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};
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// FIXME: should this be removed?
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enum LOG_LEVELS {
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LNOTICE = NOTICE_LEVEL,
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LERROR = ERROR_LEVEL,
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enum LOG_LEVELS
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{
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LNOTICE = NOTICE_LEVEL,
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LERROR = ERROR_LEVEL,
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LWARNING = WARNING_LEVEL,
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LINFO = INFO_LEVEL,
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LDEBUG = DEBUG_LEVEL,
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LINFO = INFO_LEVEL,
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LDEBUG = DEBUG_LEVEL,
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};
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#define LOGTYPES_LEVELS LogTypes::LOG_LEVELS
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@ -2,8 +2,6 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Common.h"
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#include "MathUtil.h"
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#include <cmath>
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@ -144,7 +142,7 @@ void Matrix33::RotateY(Matrix33 &mtx, float rad)
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mtx.data[0] = c;
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mtx.data[2] = s;
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mtx.data[4] = 1;
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mtx.data[6] = -s;
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mtx.data[6] = -s;
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mtx.data[8] = c;
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}
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@ -155,9 +153,12 @@ void Matrix33::Multiply(const Matrix33 &a, const Matrix33 &b, Matrix33 &result)
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void Matrix33::Multiply(const Matrix33 &a, const float vec[3], float result[3])
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{
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for (int i = 0; i < 3; ++i) {
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for (int i = 0; i < 3; ++i)
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{
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result[i] = 0;
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for (int k = 0; k < 3; ++k) {
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for (int k = 0; k < 3; ++k)
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{
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result[i] += a.data[i * 3 + k] * vec[k];
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}
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}
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@ -192,7 +193,8 @@ void Matrix44::LoadMatrix33(Matrix44 &mtx, const Matrix33 &m33)
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void Matrix44::Set(Matrix44 &mtx, const float mtxArray[16])
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{
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for(int i = 0; i < 16; ++i) {
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for(int i = 0; i < 16; ++i)
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{
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mtx.data[i] = mtxArray[i];
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}
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}
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@ -2,8 +2,8 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <set>
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#include "Common.h"
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#include "MemoryUtil.h"
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#include "MemArena.h"
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@ -20,7 +20,6 @@
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#include <linux/ashmem.h>
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#endif
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#endif
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#include <set>
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#if defined(__APPLE__)
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static const char* ram_temp_file = "/tmp/gc_mem.tmp";
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@ -6,10 +6,11 @@
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#ifndef _MEMORYUTIL_H
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#define _MEMORYUTIL_H
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#include <string>
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#ifndef _WIN32
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#include <sys/mman.h>
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#endif
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#include <string>
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void* AllocateExecutableMemory(size_t size, bool low = true);
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void* AllocateMemoryPages(size_t size);
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@ -2,7 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Common.h"
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#include "CommonTypes.h"
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// Neither Android nor OS X support TLS
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#if defined(__APPLE__) || (ANDROID && __clang__)
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@ -4,7 +4,6 @@
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// Thanks to Treeki for writing the original class - 29/01/2012
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#include "Common.h"
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#include "CommonPaths.h"
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#include "Timer.h"
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#include "SettingsHandler.h"
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@ -8,7 +8,7 @@
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#include <string>
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#include "Common.h"
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#include "CommonTypes.h"
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class SettingsHandler
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{
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@ -6,7 +6,6 @@
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#include <stdio.h>
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#include <algorithm>
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#include "Common.h"
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#include "CommonPaths.h"
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#include "StringUtil.h"
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// Refer to the license.txt file included.
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#include "Thread.h"
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#include "Common.h"
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#ifdef __APPLE__
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#include <mach/mach.h>
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#include <sys/time.h>
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#endif
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#include "Common.h"
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#include "Timer.h"
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#include "StringUtil.h"
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Common.h"
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#include "x64Emitter.h"
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#include "x64ABI.h"
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#include "x64Emitter.h"
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using namespace Gen;
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#ifndef _X64ANALYZER_H_
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#define _X64ANALYZER_H_
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#include "Common.h"
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#include "CommonTypes.h"
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struct InstructionInfo
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{
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#include <string>
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#include <vector>
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#include "Common.h"
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#include "CommonTypes.h"
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#include "CommonPaths.h"
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#include "IniFile.h"
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#include "BootManager.h"
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <string>
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#include "Common.h"
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#include "CommonPaths.h"
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#include "IniFile.h"
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#include "ConfigManager.h"
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#include "IniFile.h"
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#include "FileUtil.h"
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#include "NANDContentLoader.h"
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SConfig* SConfig::m_Instance;
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static const struct {
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const char* IniText;
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const int DefaultKey;
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const int DefaultModifier;
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static const struct
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{
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const char* IniText;
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const int DefaultKey;
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const int DefaultModifier;
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} g_HKData[] = {
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#ifdef __APPLE__
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{ "Open", 79 /* 'O' */, 2 /* wxMOD_CMD */ },
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