2015-05-23 22:55:12 -06:00
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// Copyright 2008 Dolphin Emulator Project
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2021-07-04 19:22:19 -06:00
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// SPDX-License-Identifier: GPL-2.0-or-later
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2008-12-07 21:46:09 -07:00
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2014-02-10 11:54:46 -07:00
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#pragma once
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2008-12-07 21:46:09 -07:00
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2014-02-19 20:11:52 -07:00
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#include <cstddef>
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2013-10-19 16:58:02 -06:00
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#include <string>
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2016-08-07 11:03:07 -06:00
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namespace Common
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{
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void* AllocateExecutableMemory(size_t size);
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// These two functions control the executable/writable state of the W^X memory
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// allocations. More detailed documentation about them is in the .cpp file.
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// In general where applicable the ScopedJITPageWriteAndNoExecute wrapper
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// should be used to prevent bugs from not pairing up the calls properly.
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// Allows a thread to write to executable memory, but not execute the data.
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void JITPageWriteEnableExecuteDisable();
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// Allows a thread to execute memory allocated for execution, but not write to it.
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void JITPageWriteDisableExecuteEnable();
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// RAII Wrapper around JITPageWrite*Execute*(). When this is in scope the thread can
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// write to executable memory but not execute it.
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struct ScopedJITPageWriteAndNoExecute
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{
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ScopedJITPageWriteAndNoExecute() { JITPageWriteEnableExecuteDisable(); }
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~ScopedJITPageWriteAndNoExecute() { JITPageWriteDisableExecuteEnable(); }
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};
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2008-12-19 14:24:52 -07:00
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void* AllocateMemoryPages(size_t size);
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bool FreeMemoryPages(void* ptr, size_t size);
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void* AllocateAlignedMemory(size_t size, size_t alignment);
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void FreeAlignedMemory(void* ptr);
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bool ReadProtectMemory(void* ptr, size_t size);
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bool WriteProtectMemory(void* ptr, size_t size, bool executable = false);
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bool UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute = false);
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size_t MemPhysical();
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2008-12-07 21:46:09 -07:00
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2016-08-07 11:03:07 -06:00
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} // namespace Common
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