2018-03-22 19:58:56 -06:00
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add_library(audiocommon
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2017-02-04 16:18:59 -07:00
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AudioCommon.cpp
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2017-04-23 20:08:33 -06:00
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AudioStretcher.cpp
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2017-03-22 17:09:59 -06:00
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CubebStream.cpp
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2017-04-24 00:55:37 -06:00
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CubebUtils.cpp
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2017-02-04 16:18:59 -07:00
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DPL2Decoder.cpp
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Mixer.cpp
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NullSoundStream.cpp
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2018-03-22 19:58:56 -06:00
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WaveFile.cpp
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2017-02-04 16:18:59 -07:00
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)
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2010-11-01 09:47:02 -06:00
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2017-02-03 16:55:29 -07:00
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find_package(OpenSLES)
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2016-02-05 09:54:59 -07:00
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if(OPENSLES_FOUND)
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2017-02-04 16:18:59 -07:00
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message(STATUS "OpenSLES found, enabling OpenSLES sound backend")
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2017-02-04 16:33:53 -07:00
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target_sources(audiocommon PRIVATE OpenSLESStream.cpp)
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target_link_libraries(audiocommon PRIVATE OpenSLES::OpenSLES)
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2017-01-24 22:25:52 -07:00
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endif()
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2013-02-26 12:49:00 -07:00
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2017-02-04 18:44:03 -07:00
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if(ENABLE_ALSA)
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find_package(ALSA)
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if(ALSA_FOUND)
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message(STATUS "ALSA found, enabling ALSA sound backend")
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target_sources(audiocommon PRIVATE AlsaSoundStream.cpp)
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target_link_libraries(audiocommon PRIVATE ALSA::ALSA)
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target_compile_definitions(audiocommon PRIVATE HAVE_ALSA=1)
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else()
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message(STATUS "ALSA NOT found, disabling ALSA sound backend")
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endif()
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else()
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message(STATUS "ALSA explicitly disabled, disabling ALSA sound backend")
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2017-01-24 22:25:52 -07:00
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endif()
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2011-12-04 21:49:08 -07:00
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2017-02-07 15:28:01 -07:00
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if(ENABLE_PULSEAUDIO)
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# PulseAudio ships with a PulseAudioConfig.cmake with no imported target
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# So we use our own FindPulseAudio instead with "MODULE"
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find_package(PulseAudio MODULE QUIET)
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if(PULSEAUDIO_FOUND)
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message(STATUS "PulseAudio found, enabling PulseAudio sound backend")
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target_sources(audiocommon PRIVATE PulseAudioStream.cpp)
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target_link_libraries(audiocommon PRIVATE PulseAudio::PulseAudio)
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target_compile_definitions(audiocommon PRIVATE HAVE_PULSEAUDIO=1)
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else()
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message(STATUS "PulseAudio NOT found, disabling PulseAudio sound backend")
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endif()
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else()
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message(STATUS "PulseAudio explicitly disabled, disabling PulseAudio sound backend")
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2017-01-24 22:25:52 -07:00
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endif()
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2011-12-04 21:49:08 -07:00
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if(WIN32)
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2018-02-10 13:03:27 -07:00
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target_sources(audiocommon PRIVATE WASAPIStream.cpp)
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2017-02-04 16:33:53 -07:00
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target_sources(audiocommon PRIVATE XAudio2Stream.cpp)
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2017-01-20 14:56:15 -07:00
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2018-03-22 19:58:56 -06:00
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add_library(audiocommon_xaudio27 "XAudio2_7Stream.cpp")
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2017-02-04 16:18:59 -07:00
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target_include_directories(audiocommon_xaudio27 PRIVATE
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${PROJECT_SOURCE_DIR}/Externals
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${PROJECT_SOURCE_DIR}/Externals/XAudio2_7
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)
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2017-02-04 16:33:53 -07:00
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target_link_libraries(audiocommon PRIVATE audiocommon_xaudio27)
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2017-01-20 14:56:15 -07:00
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2017-06-26 00:52:51 -06:00
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set(ENV{OPENALDIR} ${PROJECT_SOURCE_DIR}/Externals/OpenAL)
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2018-03-09 10:29:23 -07:00
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# Dolphin loads openal32.dll at runtime
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2017-06-26 00:52:51 -06:00
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find_package(OpenAL)
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if(OPENAL_FOUND)
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message(STATUS "OpenAL found, enabling OpenAL sound backend")
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target_sources(audiocommon PRIVATE OpenALStream.cpp)
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target_link_libraries(audiocommon PRIVATE OpenAL::OpenAL)
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else()
|
2018-03-09 10:29:23 -07:00
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message(STATUS "OpenAL NOT found in Externals")
|
2017-06-26 00:52:51 -06:00
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endif()
|
2010-11-01 09:47:02 -06:00
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endif()
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2017-03-22 17:09:59 -06:00
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target_link_libraries(audiocommon PRIVATE cubeb SoundTouch)
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