2015-05-23 22:55:12 -06:00
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// Copyright 2008 Dolphin Emulator Project
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2015-05-17 17:08:10 -06:00
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// Licensed under GPLv2+
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2013-04-17 21:09:55 -06:00
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// Refer to the license.txt file included.
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2012-10-03 21:41:02 -06:00
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2014-02-10 11:54:46 -07:00
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#pragma once
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2012-10-03 21:41:02 -06:00
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2014-07-13 05:04:25 -06:00
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#include <fstream>
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#include "Common/Timer.h"
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class FPSCounter
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2014-07-02 18:19:08 -06:00
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{
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2014-07-13 05:04:25 -06:00
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public:
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2016-06-24 02:43:46 -06:00
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// Initializes the FPS counter.
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FPSCounter();
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2014-07-13 05:04:25 -06:00
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2016-06-24 02:43:46 -06:00
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// Called when a frame is rendered (updated every second).
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void Update();
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2014-07-13 05:04:25 -06:00
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2016-06-24 02:43:46 -06:00
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unsigned int GetFPS() const { return m_fps; }
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2014-07-13 05:04:25 -06:00
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private:
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2016-06-24 02:43:46 -06:00
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unsigned int m_fps = 0;
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unsigned int m_counter = 0;
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unsigned int m_fps_last_counter = 0;
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Common::Timer m_update_time;
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2012-10-03 21:41:02 -06:00
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2016-06-24 02:43:46 -06:00
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Common::Timer m_render_time;
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std::ofstream m_bench_file;
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2014-07-09 14:30:34 -06:00
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2016-06-24 02:43:46 -06:00
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void LogRenderTimeToFile(u64 val);
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2014-07-13 05:04:25 -06:00
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};
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