2015-12-22 18:49:06 -07:00
|
|
|
# NALE01, NALJ01, NALP01 - Super Smash Bros. (Virtual Console)
|
|
|
|
|
|
|
|
[Core]
|
|
|
|
# Values set here will override the main Dolphin settings.
|
|
|
|
|
|
|
|
[OnFrame]
|
|
|
|
# Add memory patches to be applied every frame here.
|
|
|
|
|
|
|
|
[ActionReplay]
|
|
|
|
# Add action replay cheats here.
|
|
|
|
|
|
|
|
[Video_Stereoscopy]
|
|
|
|
StereoConvergence = 5000
|
2019-07-24 20:57:29 -06:00
|
|
|
|
|
|
|
[Video_Settings]
|
|
|
|
# This game creates a large number of EFB copies at different addresses, resulting
|
|
|
|
# in a large texture cache which takes considerable time to save.
|
2020-09-17 04:08:12 -06:00
|
|
|
SaveTextureCacheToState = False
|
2021-11-20 15:53:59 -07:00
|
|
|
|
|
|
|
[Video_Hacks]
|
|
|
|
# This game crashes very soon after boot if EFB copies are scaled at higher resolutions.
|
|
|
|
# This is due to Dolphin running out of memory. Disabling Scaled EFB copies allows playing
|
|
|
|
# at higher resolutions without the game crashing for now.
|
|
|
|
EFBScaledCopy = False
|