GameSettings: Disable texture cache save states for Mario Tennis and Super Smash Bros (VC)

These create a large number of EFB copies at different offsets,
resulting in considerable save state delays.
This commit is contained in:
Stenzek 2019-07-25 12:57:29 +10:00
parent 53e30c06e8
commit 2d4d61e967
2 changed files with 23 additions and 0 deletions

View File

@ -14,3 +14,8 @@
[Video_Stereoscopy]
StereoConvergence = 5000
[Video_Settings]
# This game creates a large number of EFB copies at different addresses, resulting
# in a large texture cache which takes considerable time to save.
SaveTextureCacheToState = False

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@ -0,0 +1,18 @@
# NATJ01, NATP01, NATE01 - Mario Tennis (Virtual Console)
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
# This game creates a large number of EFB copies at different addresses, resulting
# in a large texture cache which takes considerable time to save.
SaveTextureCacheToState = False