dolphin/Source/Android/jni/CMakeLists.txt

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CMake
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add_library(main SHARED
Cheats/ARCheat.cpp
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Cheats/Cheats.h
Cheats/GeckoCheat.cpp
Cheats/GraphicsMod.cpp
Cheats/GraphicsModGroup.cpp
Cheats/PatchCheat.cpp
Config/ConfigChangedCallback.cpp
Config/NativeConfig.cpp
Config/PostProcessing.cpp
GameList/GameFile.cpp
GameList/GameFile.h
GameList/GameFileCache.cpp
Host.cpp
Host.h
InfinityConfig.cpp
Input/Control.cpp
Input/Control.h
Input/ControlGroup.cpp
Input/ControlGroup.h
Input/ControlReference.cpp
Input/ControlReference.h
Input/CoreDevice.cpp
Input/CoreDevice.h
Input/EmulatedController.cpp
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Input/EmulatedController.h
Input/InputOverrider.cpp
Input/MappingCommon.cpp
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Input/NumericSetting.cpp
Input/NumericSetting.h
MainAndroid.cpp
RiivolutionPatches.cpp
SkylanderConfig.cpp
WiiUtils.cpp
GpuDriver.cpp
)
target_link_libraries(main
PRIVATE
androidcommon
common
core
inputcommon
uicommon
)
target_link_libraries(main
PRIVATE
android
log
"-Wl,--no-warn-mismatch"
"-Wl,--whole-archive"
"-Wl,--no-whole-archive"
)
target_include_directories(main
PRIVATE
${CMAKE_SOURCE_DIR}/Externals/libadrenotools/include
${CMAKE_SOURCE_DIR}/Externals/VulkanMemoryAllocator/include
)
file(MAKE_DIRECTORY ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/)
file(REMOVE_RECURSE ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/Sys/)
file(COPY ${CMAKE_SOURCE_DIR}/Data/Sys DESTINATION ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/)
# Delete folders that aren't used by the Android version of Dolphin
file(REMOVE_RECURSE ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/Sys/Resources/)
file(REMOVE_RECURSE ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/Sys/Themes/)
set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} main)
add_subdirectory(AndroidCommon)