Move Android JNI bits from DolphinWX to the Android folder.

This commit is contained in:
Ryan Houdek 2016-01-06 15:35:15 -06:00
parent 0a42a0ab1b
commit 74478addeb
8 changed files with 43 additions and 39 deletions

View File

@ -559,6 +559,9 @@ endif()
# Setup include directories (and make sure they are preferred over the Externals)
#
include_directories(Source/Core)
if(ANDROID)
include_directories(Source/Android)
endif()
########################################
# Process externals and setup their include directories

View File

@ -7,7 +7,7 @@
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Common/Thread.h"
#include "DolphinWX/Android/ButtonManager.h"
#include "jni/ButtonManager.h"
namespace ButtonManager
{
@ -560,6 +560,7 @@ namespace ButtonManager
auto it = m_controllers.find(dev);
if (it != m_controllers.end())
return it->second->PressEvent(button, action);
return false;
}
void GamepadAxisEvent(const std::string& dev, int axis, float value)
{

View File

@ -0,0 +1,34 @@
list(APPEND LIBS core uicommon)
set(SRCS ButtonManager.cpp
MainAndroid.cpp)
if(ANDROID)
set(DOLPHIN_EXE main)
add_library(${DOLPHIN_EXE} SHARED ${SRCS})
target_link_libraries(${DOLPHIN_EXE}
log
android
"-Wl,--no-warn-mismatch"
"-Wl,--whole-archive"
${LIBS}
"-Wl,--no-whole-archive"
)
add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
COMMAND mkdir ARGS -p ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/jniLibs/${ANDROID_NDK_ABI_NAME}
)
add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
COMMAND mkdir ARGS -p ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/
)
add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
COMMAND cp ARGS ${LIBRARY_OUTPUT_PATH_ROOT}/libs/${ANDROID_NDK_ABI_NAME}/lib${DOLPHIN_EXE}.so ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/jniLibs/${ANDROID_NDK_ABI_NAME}/
)
add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
COMMAND cp ARGS ${CMAKE_SOURCE_DIR}/Data/Sys/GC/* ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/
)
add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
COMMAND cp ARGS -r ${CMAKE_SOURCE_DIR}/Data/Sys/Shaders ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/
)
set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} ${DOLPHIN_EXE})
endif()

View File

@ -11,7 +11,7 @@
#include <android/native_window_jni.h>
#include <EGL/egl.h>
#include "Android/ButtonManager.h"
#include "ButtonManager.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"

View File

@ -47,6 +47,7 @@ macro(add_dolphin_library lib srcs libs)
endmacro(add_dolphin_library)
add_subdirectory(Core)
add_subdirectory(Android/jni)
add_subdirectory(UnitTests)
if (DSPTOOL)

View File

@ -73,13 +73,6 @@ endif()
list(APPEND LIBS core uicommon)
if(ANDROID)
list(APPEND LIBS png)
endif()
set(ANDROID_SRCS Android/ButtonManager.cpp
MainAndroid.cpp)
if(APPLE)
if(wxWidgets_FOUND)
list(APPEND WXLIBS
@ -109,35 +102,7 @@ if(GETTEXT_MSGMERGE_EXECUTABLE AND GETTEXT_MSGFMT_EXECUTABLE AND wxWidgets_FOUND
GETTEXT_CREATE_TRANSLATIONS(${CMAKE_SOURCE_DIR}/Languages/po/dolphin-emu.pot ${LINGUAS})
endif()
if(ANDROID)
set(DOLPHIN_EXE main)
add_library(${DOLPHIN_EXE} SHARED ${SRCS} ${ANDROID_SRCS})
target_link_libraries(${DOLPHIN_EXE}
log
android
"-Wl,--no-warn-mismatch"
"-Wl,--whole-archive"
${LIBS}
"-Wl,--no-whole-archive"
)
add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
COMMAND mkdir ARGS -p ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/jniLibs/${ANDROID_NDK_ABI_NAME}
)
add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
COMMAND mkdir ARGS -p ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/
)
add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
COMMAND cp ARGS ${LIBRARY_OUTPUT_PATH_ROOT}/libs/${ANDROID_NDK_ABI_NAME}/lib${DOLPHIN_EXE}.so ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/jniLibs/${ANDROID_NDK_ABI_NAME}/
)
add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
COMMAND cp ARGS ${CMAKE_SOURCE_DIR}/Data/Sys/GC/* ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/
)
add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
COMMAND cp ARGS -r ${CMAKE_SOURCE_DIR}/Data/Sys/Shaders ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/
)
set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} ${DOLPHIN_EXE})
elseif(wxWidgets_FOUND)
if(wxWidgets_FOUND)
add_executable(${DOLPHIN_EXE} ${SRCS} ${GUI_SRCS})
target_link_libraries(${DOLPHIN_EXE} ${LIBS} ${WXLIBS})
if(APPLE)

View File

@ -4,8 +4,8 @@
#pragma once
#include "DolphinWX/Android/ButtonManager.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "jni/ButtonManager.h"
namespace ciface
{