2015-05-23 22:55:12 -06:00
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// Copyright 2009 Dolphin Emulator Project
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2021-07-04 19:22:19 -06:00
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// SPDX-License-Identifier: GPL-2.0-or-later
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2010-07-06 10:16:07 -06:00
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2014-02-10 11:54:46 -07:00
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#pragma once
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2010-07-06 10:16:07 -06:00
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2017-02-18 01:14:30 -07:00
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#include <memory>
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2015-10-09 12:50:36 -06:00
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#include <vector>
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2014-12-22 09:25:05 -07:00
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2014-09-07 19:06:58 -06:00
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#include "Common/CommonTypes.h"
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2010-07-06 10:16:07 -06:00
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2014-02-17 03:18:15 -07:00
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#include "VideoBackends/Software/NativeVertexFormat.h"
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2016-09-18 10:05:10 -06:00
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#include "VideoBackends/Software/SetupUnit.h"
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2010-07-06 10:16:07 -06:00
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2015-10-09 12:50:36 -06:00
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#include "VideoCommon/VertexManagerBase.h"
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2014-12-07 13:51:45 -07:00
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2017-09-09 13:28:08 -06:00
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class SWVertexLoader final : public VertexManagerBase
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2010-07-06 10:16:07 -06:00
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{
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public:
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SWVertexLoader();
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~SWVertexLoader();
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2013-04-13 21:54:02 -06:00
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2021-11-29 18:51:02 -07:00
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DataReader PrepareForAdditionalData(OpcodeDecoder::Primitive primitive, u32 count, u32 stride,
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bool cullall) override;
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2018-11-27 00:16:53 -07:00
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protected:
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void DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_vertex) override;
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2017-09-09 13:23:16 -06:00
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2021-04-30 15:48:27 -06:00
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void SetFormat();
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2017-09-09 13:23:16 -06:00
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void ParseVertex(const PortableVertexDeclaration& vdec, int index);
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2021-09-03 22:43:19 -06:00
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InputVertexData m_vertex{};
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2017-09-09 13:13:17 -06:00
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SetupUnit m_setup_unit;
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2010-07-06 10:16:07 -06:00
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};
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