2015-05-23 22:55:12 -06:00
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// Copyright 2008 Dolphin Emulator Project
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2021-07-04 19:22:19 -06:00
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// SPDX-License-Identifier: GPL-2.0-or-later
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2008-12-07 22:25:12 -07:00
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2021-12-09 19:22:16 -07:00
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#include "VideoCommon/VideoConfig.h"
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2015-12-12 05:00:08 -07:00
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#include <algorithm>
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2009-09-13 02:21:35 -06:00
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2017-06-13 04:07:09 -06:00
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#include "Common/CPUDetect.h"
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2014-09-07 19:06:58 -06:00
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#include "Common/CommonTypes.h"
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2017-06-24 02:55:08 -06:00
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#include "Common/StringUtil.h"
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2023-01-29 09:06:25 -07:00
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2017-05-18 06:59:38 -06:00
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#include "Core/Config/GraphicsSettings.h"
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2022-01-05 15:22:07 -07:00
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#include "Core/Config/MainSettings.h"
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2023-01-29 09:06:25 -07:00
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#include "Core/ConfigManager.h"
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2014-02-17 03:18:15 -07:00
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#include "Core/Core.h"
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#include "Core/Movie.h"
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2023-01-29 09:06:25 -07:00
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#include "VideoCommon/AbstractGfx.h"
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#include "VideoCommon/BPFunctions.h"
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2021-06-03 08:03:37 -06:00
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#include "VideoCommon/DriverDetails.h"
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2023-01-29 09:06:25 -07:00
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#include "VideoCommon/FramebufferManager.h"
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#include "VideoCommon/FreeLookCamera.h"
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#include "VideoCommon/GraphicsModSystem/Config/GraphicsMod.h"
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#include "VideoCommon/GraphicsModSystem/Runtime/GraphicsModManager.h"
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2014-02-17 03:18:15 -07:00
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#include "VideoCommon/OnScreenDisplay.h"
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2023-01-29 09:06:25 -07:00
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#include "VideoCommon/Present.h"
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/ShaderGenCommon.h"
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#include "VideoCommon/TextureCacheBase.h"
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#include "VideoCommon/VertexManagerBase.h"
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2014-02-17 03:18:15 -07:00
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#include "VideoCommon/VideoCommon.h"
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2008-12-07 22:25:12 -07:00
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2009-09-13 04:18:01 -06:00
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VideoConfig g_Config;
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VideoConfig g_ActiveConfig;
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2017-05-18 06:59:38 -06:00
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static bool s_has_registered_callback = false;
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2009-09-13 02:21:35 -06:00
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2019-01-26 19:24:53 -07:00
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static bool IsVSyncActive(bool enabled)
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{
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// Vsync is disabled when the throttler is disabled by the tab key.
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return enabled && !Core::GetIsThrottlerTempDisabled() &&
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2022-01-05 15:22:07 -07:00
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Config::Get(Config::MAIN_EMULATION_SPEED) == 1.0;
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2019-01-26 19:24:53 -07:00
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}
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2010-06-04 19:38:22 -06:00
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void UpdateActiveConfig()
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2009-09-13 02:21:35 -06:00
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{
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2013-05-21 17:20:22 -06:00
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if (Movie::IsPlayingInput() && Movie::IsConfigSaved())
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Movie::SetGraphicsConfig();
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2009-09-13 02:21:35 -06:00
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g_ActiveConfig = g_Config;
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2019-01-26 19:24:53 -07:00
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g_ActiveConfig.bVSyncActive = IsVSyncActive(g_ActiveConfig.bVSync);
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2009-09-13 02:21:35 -06:00
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}
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2008-12-07 22:25:12 -07:00
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2017-05-18 06:59:38 -06:00
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void VideoConfig::Refresh()
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2008-10-22 15:23:40 -06:00
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{
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2017-05-18 06:59:38 -06:00
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if (!s_has_registered_callback)
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{
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2017-10-10 07:52:17 -06:00
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// There was a race condition between the video thread and the host thread here, if
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// corrections need to be made by VerifyValidity(). Briefly, the config will contain
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// invalid values. Instead, pause emulation first, which will flush the video thread,
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// update the config and correct it, then resume emulation, after which the video
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// thread will detect the config has changed and act accordingly.
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2022-05-16 17:59:23 -06:00
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Config::AddConfigChangedCallback([]() {
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Core::RunAsCPUThread([]() {
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g_Config.Refresh();
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g_Config.VerifyValidity();
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});
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});
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2017-05-18 06:59:38 -06:00
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s_has_registered_callback = true;
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}
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2016-06-24 02:43:46 -06:00
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2017-05-18 06:59:38 -06:00
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bVSync = Config::Get(Config::GFX_VSYNC);
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iAdapter = Config::Get(Config::GFX_ADAPTER);
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2022-07-23 16:27:24 -06:00
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iManuallyUploadBuffers = Config::Get(Config::GFX_MTL_MANUALLY_UPLOAD_BUFFERS);
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2022-10-24 16:40:32 -06:00
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iUsePresentDrawable = Config::Get(Config::GFX_MTL_USE_PRESENT_DRAWABLE);
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2017-05-18 06:59:38 -06:00
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bWidescreenHack = Config::Get(Config::GFX_WIDESCREEN_HACK);
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2019-02-23 08:00:18 -07:00
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aspect_mode = Config::Get(Config::GFX_ASPECT_RATIO);
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2018-11-07 11:00:24 -07:00
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suggested_aspect_mode = Config::Get(Config::GFX_SUGGESTED_ASPECT_RATIO);
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2017-05-18 06:59:38 -06:00
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bCrop = Config::Get(Config::GFX_CROP);
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iSafeTextureCache_ColorSamples = Config::Get(Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES);
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bShowFPS = Config::Get(Config::GFX_SHOW_FPS);
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2022-12-23 17:52:53 -07:00
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bShowFTimes = Config::Get(Config::GFX_SHOW_FTIMES);
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2022-10-26 13:17:15 -06:00
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bShowVPS = Config::Get(Config::GFX_SHOW_VPS);
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2022-12-23 17:52:53 -07:00
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bShowVTimes = Config::Get(Config::GFX_SHOW_VTIMES);
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bShowGraphs = Config::Get(Config::GFX_SHOW_GRAPHS);
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2022-10-26 13:17:15 -06:00
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bShowSpeed = Config::Get(Config::GFX_SHOW_SPEED);
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bShowSpeedColors = Config::Get(Config::GFX_SHOW_SPEED_COLORS);
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iPerfSampleUSec = Config::Get(Config::GFX_PERF_SAMP_WINDOW) * 1000;
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2017-05-18 06:59:38 -06:00
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bShowNetPlayPing = Config::Get(Config::GFX_SHOW_NETPLAY_PING);
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bShowNetPlayMessages = Config::Get(Config::GFX_SHOW_NETPLAY_MESSAGES);
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bLogRenderTimeToFile = Config::Get(Config::GFX_LOG_RENDER_TIME_TO_FILE);
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bOverlayStats = Config::Get(Config::GFX_OVERLAY_STATS);
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bOverlayProjStats = Config::Get(Config::GFX_OVERLAY_PROJ_STATS);
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2021-11-27 18:09:55 -07:00
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bOverlayScissorStats = Config::Get(Config::GFX_OVERLAY_SCISSOR_STATS);
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2017-05-18 06:59:38 -06:00
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bDumpTextures = Config::Get(Config::GFX_DUMP_TEXTURES);
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2020-05-04 22:07:06 -06:00
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bDumpMipmapTextures = Config::Get(Config::GFX_DUMP_MIP_TEXTURES);
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bDumpBaseTextures = Config::Get(Config::GFX_DUMP_BASE_TEXTURES);
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2017-05-18 06:59:38 -06:00
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bHiresTextures = Config::Get(Config::GFX_HIRES_TEXTURES);
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bCacheHiresTextures = Config::Get(Config::GFX_CACHE_HIRES_TEXTURES);
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bDumpEFBTarget = Config::Get(Config::GFX_DUMP_EFB_TARGET);
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2017-06-02 19:33:26 -06:00
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bDumpXFBTarget = Config::Get(Config::GFX_DUMP_XFB_TARGET);
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2017-05-18 06:59:38 -06:00
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bDumpFramesAsImages = Config::Get(Config::GFX_DUMP_FRAMES_AS_IMAGES);
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bUseFFV1 = Config::Get(Config::GFX_USE_FFV1);
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sDumpFormat = Config::Get(Config::GFX_DUMP_FORMAT);
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sDumpCodec = Config::Get(Config::GFX_DUMP_CODEC);
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2022-04-08 16:45:49 -06:00
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sDumpPixelFormat = Config::Get(Config::GFX_DUMP_PIXEL_FORMAT);
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2017-12-29 07:00:55 -07:00
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sDumpEncoder = Config::Get(Config::GFX_DUMP_ENCODER);
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2017-05-18 06:59:38 -06:00
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sDumpPath = Config::Get(Config::GFX_DUMP_PATH);
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iBitrateKbps = Config::Get(Config::GFX_BITRATE_KBPS);
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bInternalResolutionFrameDumps = Config::Get(Config::GFX_INTERNAL_RESOLUTION_FRAME_DUMPS);
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bEnableGPUTextureDecoding = Config::Get(Config::GFX_ENABLE_GPU_TEXTURE_DECODING);
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2022-07-24 02:51:22 -06:00
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bPreferVSForLinePointExpansion = Config::Get(Config::GFX_PREFER_VS_FOR_LINE_POINT_EXPANSION);
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2017-05-18 06:59:38 -06:00
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bEnablePixelLighting = Config::Get(Config::GFX_ENABLE_PIXEL_LIGHTING);
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bFastDepthCalc = Config::Get(Config::GFX_FAST_DEPTH_CALC);
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iMultisamples = Config::Get(Config::GFX_MSAA);
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bSSAA = Config::Get(Config::GFX_SSAA);
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iEFBScale = Config::Get(Config::GFX_EFB_SCALE);
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bTexFmtOverlayEnable = Config::Get(Config::GFX_TEXFMT_OVERLAY_ENABLE);
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bTexFmtOverlayCenter = Config::Get(Config::GFX_TEXFMT_OVERLAY_CENTER);
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bWireFrame = Config::Get(Config::GFX_ENABLE_WIREFRAME);
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bDisableFog = Config::Get(Config::GFX_DISABLE_FOG);
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bBorderlessFullscreen = Config::Get(Config::GFX_BORDERLESS_FULLSCREEN);
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bEnableValidationLayer = Config::Get(Config::GFX_ENABLE_VALIDATION_LAYER);
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bBackendMultithreading = Config::Get(Config::GFX_BACKEND_MULTITHREADING);
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iCommandBufferExecuteInterval = Config::Get(Config::GFX_COMMAND_BUFFER_EXECUTE_INTERVAL);
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bShaderCache = Config::Get(Config::GFX_SHADER_CACHE);
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2018-03-01 02:21:06 -07:00
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bWaitForShadersBeforeStarting = Config::Get(Config::GFX_WAIT_FOR_SHADERS_BEFORE_STARTING);
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2018-05-11 14:38:44 -06:00
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iShaderCompilationMode = Config::Get(Config::GFX_SHADER_COMPILATION_MODE);
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2017-06-13 04:07:09 -06:00
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iShaderCompilerThreads = Config::Get(Config::GFX_SHADER_COMPILER_THREADS);
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2017-07-26 21:15:38 -06:00
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iShaderPrecompilerThreads = Config::Get(Config::GFX_SHADER_PRECOMPILER_THREADS);
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2022-07-26 02:57:30 -06:00
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bCPUCull = Config::Get(Config::GFX_CPU_CULL);
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2017-05-18 06:59:38 -06:00
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2022-11-13 22:01:19 -07:00
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texture_filtering_mode = Config::Get(Config::GFX_ENHANCE_FORCE_TEXTURE_FILTERING);
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2017-05-18 06:59:38 -06:00
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iMaxAnisotropy = Config::Get(Config::GFX_ENHANCE_MAX_ANISOTROPY);
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sPostProcessingShader = Config::Get(Config::GFX_ENHANCE_POST_SHADER);
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bForceTrueColor = Config::Get(Config::GFX_ENHANCE_FORCE_TRUE_COLOR);
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2018-04-29 02:52:30 -06:00
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bDisableCopyFilter = Config::Get(Config::GFX_ENHANCE_DISABLE_COPY_FILTER);
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2018-05-16 18:12:56 -06:00
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bArbitraryMipmapDetection = Config::Get(Config::GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION);
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2018-05-16 18:45:10 -06:00
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fArbitraryMipmapDetectionThreshold =
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Config::Get(Config::GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION_THRESHOLD);
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2017-05-18 06:59:38 -06:00
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2018-05-11 14:38:44 -06:00
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stereo_mode = Config::Get(Config::GFX_STEREO_MODE);
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2017-05-18 06:59:38 -06:00
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iStereoDepth = Config::Get(Config::GFX_STEREO_DEPTH);
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iStereoConvergencePercentage = Config::Get(Config::GFX_STEREO_CONVERGENCE_PERCENTAGE);
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bStereoSwapEyes = Config::Get(Config::GFX_STEREO_SWAP_EYES);
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iStereoConvergence = Config::Get(Config::GFX_STEREO_CONVERGENCE);
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bStereoEFBMonoDepth = Config::Get(Config::GFX_STEREO_EFB_MONO_DEPTH);
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iStereoDepthPercentage = Config::Get(Config::GFX_STEREO_DEPTH_PERCENTAGE);
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bEFBAccessEnable = Config::Get(Config::GFX_HACK_EFB_ACCESS_ENABLE);
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2019-03-02 00:05:38 -07:00
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bEFBAccessDeferInvalidation = Config::Get(Config::GFX_HACK_EFB_DEFER_INVALIDATION);
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2017-05-18 06:59:38 -06:00
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bBBoxEnable = Config::Get(Config::GFX_HACK_BBOX_ENABLE);
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bForceProgressive = Config::Get(Config::GFX_HACK_FORCE_PROGRESSIVE);
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bSkipEFBCopyToRam = Config::Get(Config::GFX_HACK_SKIP_EFB_COPY_TO_RAM);
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2017-06-25 21:23:47 -06:00
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bSkipXFBCopyToRam = Config::Get(Config::GFX_HACK_SKIP_XFB_COPY_TO_RAM);
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2018-02-10 22:36:49 -07:00
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bDisableCopyToVRAM = Config::Get(Config::GFX_HACK_DISABLE_COPY_TO_VRAM);
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2018-11-02 08:17:00 -06:00
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bDeferEFBCopies = Config::Get(Config::GFX_HACK_DEFER_EFB_COPIES);
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2017-08-12 22:10:21 -06:00
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bImmediateXFB = Config::Get(Config::GFX_HACK_IMMEDIATE_XFB);
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2023-01-13 23:56:37 -07:00
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bVISkip = Config::Get(Config::GFX_HACK_VI_SKIP);
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bSkipPresentingDuplicateXFBs = bVISkip || Config::Get(Config::GFX_HACK_SKIP_DUPLICATE_XFBS);
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2017-12-16 14:18:13 -07:00
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bCopyEFBScaled = Config::Get(Config::GFX_HACK_COPY_EFB_SCALED);
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2017-05-18 06:59:38 -06:00
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bEFBEmulateFormatChanges = Config::Get(Config::GFX_HACK_EFB_EMULATE_FORMAT_CHANGES);
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2022-01-26 16:48:12 -07:00
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bVertexRounding = Config::Get(Config::GFX_HACK_VERTEX_ROUNDING);
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2019-03-01 22:11:47 -07:00
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iEFBAccessTileSize = Config::Get(Config::GFX_HACK_EFB_ACCESS_TILE_SIZE);
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2021-02-22 20:03:06 -07:00
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iMissingColorValue = Config::Get(Config::GFX_HACK_MISSING_COLOR_VALUE);
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2021-07-29 18:43:35 -06:00
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bFastTextureSampling = Config::Get(Config::GFX_HACK_FAST_TEXTURE_SAMPLING);
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2022-11-06 22:28:46 -07:00
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#ifdef __APPLE__
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bNoMipmapping = Config::Get(Config::GFX_HACK_NO_MIPMAPPING);
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#endif
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2017-05-18 06:59:38 -06:00
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bPerfQueriesEnable = Config::Get(Config::GFX_PERF_QUERIES_ENABLE);
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2022-04-06 23:00:38 -06:00
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bGraphicMods = Config::Get(Config::GFX_MODS_ENABLE);
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2008-10-22 15:23:40 -06:00
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}
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2008-12-07 22:25:12 -07:00
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2011-02-13 06:42:59 -07:00
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void VideoConfig::VerifyValidity()
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{
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// TODO: Check iMaxAnisotropy value
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2015-12-12 05:00:08 -07:00
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if (iAdapter < 0 || iAdapter > ((int)backend_info.Adapters.size() - 1))
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iAdapter = 0;
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2016-06-24 02:43:46 -06:00
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2015-12-12 05:00:08 -07:00
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if (std::find(backend_info.AAModes.begin(), backend_info.AAModes.end(), iMultisamples) ==
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backend_info.AAModes.end())
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iMultisamples = 1;
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2016-06-24 02:43:46 -06:00
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2017-11-10 20:55:00 -07:00
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if (stereo_mode != StereoMode::Off)
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2014-12-20 11:54:00 -07:00
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{
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2014-12-20 14:14:45 -07:00
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if (!backend_info.bSupportsGeometryShaders)
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{
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OSD::AddMessage(
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"Stereoscopic 3D isn't supported by your GPU, support for OpenGL 3.2 is required.",
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10000);
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2017-11-10 20:55:00 -07:00
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stereo_mode = StereoMode::Off;
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2014-12-20 14:14:45 -07:00
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}
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2014-12-20 11:54:00 -07:00
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}
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2009-03-20 05:51:22 -06:00
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}
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2018-03-16 07:10:22 -06:00
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bool VideoConfig::UsingUberShaders() const
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{
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return iShaderCompilationMode == ShaderCompilationMode::SynchronousUberShaders ||
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iShaderCompilationMode == ShaderCompilationMode::AsynchronousUberShaders;
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}
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2017-07-26 21:15:38 -06:00
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static u32 GetNumAutoShaderCompilerThreads()
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{
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2022-07-18 22:45:27 -06:00
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// Automatic number.
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return static_cast<u32>(std::clamp(cpu_info.num_cores - 3, 1, 4));
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2017-07-26 21:15:38 -06:00
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}
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2021-01-02 05:47:18 -07:00
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static u32 GetNumAutoShaderPreCompilerThreads()
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{
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// Automatic number. We use clamp(cpus - 2, 1, infty) here.
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// We chose this because we don't want to limit our speed-up
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// and at the same time leave two logical cores for the dolphin UI and the rest of the OS.
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return static_cast<u32>(std::max(cpu_info.num_cores - 2, 1));
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}
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2017-06-13 04:07:09 -06:00
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u32 VideoConfig::GetShaderCompilerThreads() const
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{
|
2018-02-25 00:56:09 -07:00
|
|
|
if (!backend_info.bSupportsBackgroundCompiling)
|
2018-02-24 08:15:35 -07:00
|
|
|
return 0;
|
|
|
|
|
2017-06-13 04:07:09 -06:00
|
|
|
if (iShaderCompilerThreads >= 0)
|
|
|
|
return static_cast<u32>(iShaderCompilerThreads);
|
2017-07-26 21:15:38 -06:00
|
|
|
else
|
|
|
|
return GetNumAutoShaderCompilerThreads();
|
|
|
|
}
|
2017-06-13 04:07:09 -06:00
|
|
|
|
2017-07-26 21:15:38 -06:00
|
|
|
u32 VideoConfig::GetShaderPrecompilerThreads() const
|
|
|
|
{
|
2018-03-01 02:21:06 -07:00
|
|
|
// When using background compilation, always keep the same thread count.
|
2018-03-10 21:24:45 -07:00
|
|
|
if (!bWaitForShadersBeforeStarting)
|
2018-03-01 02:21:06 -07:00
|
|
|
return GetShaderCompilerThreads();
|
|
|
|
|
2018-02-25 00:56:09 -07:00
|
|
|
if (!backend_info.bSupportsBackgroundCompiling)
|
2018-02-24 08:15:35 -07:00
|
|
|
return 0;
|
|
|
|
|
2017-07-26 21:15:38 -06:00
|
|
|
if (iShaderPrecompilerThreads >= 0)
|
|
|
|
return static_cast<u32>(iShaderPrecompilerThreads);
|
2022-01-04 19:40:07 -07:00
|
|
|
else if (!DriverDetails::HasBug(DriverDetails::BUG_BROKEN_MULTITHREADED_SHADER_PRECOMPILATION))
|
2021-01-02 05:47:18 -07:00
|
|
|
return GetNumAutoShaderPreCompilerThreads();
|
2017-07-26 21:15:38 -06:00
|
|
|
else
|
2021-06-03 08:03:37 -06:00
|
|
|
return 1;
|
2017-06-13 04:07:09 -06:00
|
|
|
}
|
2023-01-29 09:06:25 -07:00
|
|
|
|
|
|
|
void CheckForConfigChanges()
|
|
|
|
{
|
|
|
|
const ShaderHostConfig old_shader_host_config = ShaderHostConfig::GetCurrent();
|
|
|
|
const StereoMode old_stereo = g_ActiveConfig.stereo_mode;
|
|
|
|
const u32 old_multisamples = g_ActiveConfig.iMultisamples;
|
|
|
|
const int old_anisotropy = g_ActiveConfig.iMaxAnisotropy;
|
|
|
|
const int old_efb_access_tile_size = g_ActiveConfig.iEFBAccessTileSize;
|
|
|
|
const auto old_texture_filtering_mode = g_ActiveConfig.texture_filtering_mode;
|
|
|
|
const bool old_vsync = g_ActiveConfig.bVSyncActive;
|
|
|
|
const bool old_bbox = g_ActiveConfig.bBBoxEnable;
|
|
|
|
const u32 old_game_mod_changes =
|
|
|
|
g_ActiveConfig.graphics_mod_config ? g_ActiveConfig.graphics_mod_config->GetChangeCount() : 0;
|
|
|
|
const bool old_graphics_mods_enabled = g_ActiveConfig.bGraphicMods;
|
2023-01-30 04:49:23 -07:00
|
|
|
const AspectMode old_suggested_aspect_mode = g_ActiveConfig.suggested_aspect_mode;
|
|
|
|
const bool old_widescreen_hack = g_ActiveConfig.bWidescreenHack;
|
|
|
|
const auto old_post_processing_shader = g_ActiveConfig.sPostProcessingShader;
|
2023-01-29 09:06:25 -07:00
|
|
|
|
|
|
|
UpdateActiveConfig();
|
|
|
|
FreeLook::UpdateActiveConfig();
|
|
|
|
g_vertex_manager->OnConfigChange();
|
|
|
|
|
|
|
|
g_freelook_camera.SetControlType(FreeLook::GetActiveConfig().camera_config.control_type);
|
|
|
|
|
|
|
|
if (g_ActiveConfig.bGraphicMods && !old_graphics_mods_enabled)
|
|
|
|
{
|
|
|
|
g_ActiveConfig.graphics_mod_config = GraphicsModGroupConfig(SConfig::GetInstance().GetGameID());
|
|
|
|
g_ActiveConfig.graphics_mod_config->Load();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (g_ActiveConfig.graphics_mod_config &&
|
|
|
|
(old_game_mod_changes != g_ActiveConfig.graphics_mod_config->GetChangeCount()))
|
|
|
|
{
|
|
|
|
g_graphics_mod_manager->Load(*g_ActiveConfig.graphics_mod_config);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Update texture cache settings with any changed options.
|
|
|
|
g_texture_cache->OnConfigChanged(g_ActiveConfig);
|
|
|
|
|
|
|
|
// EFB tile cache doesn't need to notify the backend.
|
|
|
|
if (old_efb_access_tile_size != g_ActiveConfig.iEFBAccessTileSize)
|
|
|
|
g_framebuffer_manager->SetEFBCacheTileSize(std::max(g_ActiveConfig.iEFBAccessTileSize, 0));
|
|
|
|
|
|
|
|
// Determine which (if any) settings have changed.
|
|
|
|
ShaderHostConfig new_host_config = ShaderHostConfig::GetCurrent();
|
|
|
|
u32 changed_bits = 0;
|
|
|
|
if (old_shader_host_config.bits != new_host_config.bits)
|
|
|
|
changed_bits |= CONFIG_CHANGE_BIT_HOST_CONFIG;
|
|
|
|
if (old_stereo != g_ActiveConfig.stereo_mode)
|
|
|
|
changed_bits |= CONFIG_CHANGE_BIT_STEREO_MODE;
|
|
|
|
if (old_multisamples != g_ActiveConfig.iMultisamples)
|
|
|
|
changed_bits |= CONFIG_CHANGE_BIT_MULTISAMPLES;
|
|
|
|
if (old_anisotropy != g_ActiveConfig.iMaxAnisotropy)
|
|
|
|
changed_bits |= CONFIG_CHANGE_BIT_ANISOTROPY;
|
|
|
|
if (old_texture_filtering_mode != g_ActiveConfig.texture_filtering_mode)
|
|
|
|
changed_bits |= CONFIG_CHANGE_BIT_FORCE_TEXTURE_FILTERING;
|
|
|
|
if (old_vsync != g_ActiveConfig.bVSyncActive)
|
|
|
|
changed_bits |= CONFIG_CHANGE_BIT_VSYNC;
|
|
|
|
if (old_bbox != g_ActiveConfig.bBBoxEnable)
|
|
|
|
changed_bits |= CONFIG_CHANGE_BIT_BBOX;
|
|
|
|
if (g_renderer->CalculateTargetSize())
|
|
|
|
changed_bits |= CONFIG_CHANGE_BIT_TARGET_SIZE;
|
2023-01-30 04:49:23 -07:00
|
|
|
if (old_suggested_aspect_mode != g_ActiveConfig.suggested_aspect_mode)
|
|
|
|
changed_bits |= CONFIG_CHANGE_BIT_ASPECT_RATIO;
|
|
|
|
if (old_widescreen_hack != g_ActiveConfig.bWidescreenHack)
|
|
|
|
changed_bits |= CONFIG_CHANGE_BIT_ASPECT_RATIO;
|
|
|
|
if (old_post_processing_shader != g_ActiveConfig.sPostProcessingShader)
|
|
|
|
changed_bits |= CONFIG_CHANGE_BIT_POST_PROCESSING_SHADER;
|
2023-01-29 09:06:25 -07:00
|
|
|
|
|
|
|
// No changes?
|
|
|
|
if (changed_bits == 0)
|
|
|
|
return;
|
|
|
|
|
2023-01-30 04:49:23 -07:00
|
|
|
// Notify all listeners
|
|
|
|
ConfigChangedEvent::Trigger(changed_bits);
|
2023-01-29 09:06:25 -07:00
|
|
|
|
2023-01-30 04:49:23 -07:00
|
|
|
// TODO: Move everything else to the ConfigChanged event
|
2023-01-29 09:06:25 -07:00
|
|
|
|
|
|
|
// Framebuffer changed?
|
|
|
|
if (changed_bits & (CONFIG_CHANGE_BIT_MULTISAMPLES | CONFIG_CHANGE_BIT_STEREO_MODE |
|
|
|
|
CONFIG_CHANGE_BIT_TARGET_SIZE))
|
|
|
|
{
|
|
|
|
g_framebuffer_manager->RecreateEFBFramebuffer();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Reload shaders if host config has changed.
|
|
|
|
if (changed_bits & (CONFIG_CHANGE_BIT_HOST_CONFIG | CONFIG_CHANGE_BIT_MULTISAMPLES))
|
|
|
|
{
|
|
|
|
OSD::AddMessage("Video config changed, reloading shaders.", OSD::Duration::NORMAL);
|
|
|
|
g_vertex_manager->InvalidatePipelineObject();
|
|
|
|
g_shader_cache->SetHostConfig(new_host_config);
|
|
|
|
g_shader_cache->Reload();
|
|
|
|
g_framebuffer_manager->RecompileShaders();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Viewport and scissor rect have to be reset since they will be scaled differently.
|
|
|
|
if (changed_bits & CONFIG_CHANGE_BIT_TARGET_SIZE)
|
|
|
|
{
|
|
|
|
BPFunctions::SetScissorAndViewport();
|
|
|
|
}
|
|
|
|
}
|
2023-01-30 04:46:10 -07:00
|
|
|
|
|
|
|
static EventHook s_check_config_event = AfterFrameEvent::Register([] {
|
|
|
|
CheckForConfigChanges();
|
|
|
|
|
|
|
|
}, "CheckForConfigChanges");
|