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VideoConfig: Prevent race condition on g_Config when refreshing
There was a race condition between the video thread and the host thread, if corrections need to be made by VerifyValidity(). Briefly, the config will contain invalid values. Instead, pause emulation first, which will flush the video thread, update the config and correct it, then resume emulation, after which the video thread will detect the config has changed and act accordingly.
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@ -321,7 +321,10 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string& title)
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wxGetTranslation(StrToWxStr(title)))),
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vconfig(g_Config)
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{
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vconfig.Refresh();
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// We don't need to load the config if the core is running, since it would have been done
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// at startup time already.
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if (!Core::IsRunning())
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vconfig.Refresh();
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Bind(wxEVT_UPDATE_UI, &VideoConfigDiag::OnUpdateUI, this);
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@ -192,7 +192,6 @@ void VideoBackendBase::InitializeShared()
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g_Config.Refresh();
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g_Config.UpdateProjectionHack();
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g_Config.VerifyValidity();
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UpdateActiveConfig();
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}
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@ -48,7 +48,12 @@ void VideoConfig::Refresh()
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{
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if (!s_has_registered_callback)
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{
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Config::AddConfigChangedCallback([]() { g_Config.Refresh(); });
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// There was a race condition between the video thread and the host thread here, if
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// corrections need to be made by VerifyValidity(). Briefly, the config will contain
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// invalid values. Instead, pause emulation first, which will flush the video thread,
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// update the config and correct it, then resume emulation, after which the video
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// thread will detect the config has changed and act accordingly.
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Config::AddConfigChangedCallback([]() { Core::RunAsCPUThread([]() { g_Config.Refresh(); }); });
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s_has_registered_callback = true;
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}
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