dolphin/Source/Core/VideoCommon/FPSCounter.h

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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <fstream>
#include "Common/CommonTypes.h"
class FPSCounter
{
public:
// Initializes the FPS counter.
FPSCounter();
// Called when a frame is rendered (updated every second).
void Update();
float GetFPS() const { return m_fps; }
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private:
u64 m_last_time = 0;
u64 m_time_since_update = 0;
u32 m_frame_counter = 0;
float m_fps = 0;
std::ofstream m_bench_file;
void LogRenderTimeToFile(u64 val);
};