dolphin/Source/Core/DiscIO/CMakeLists.txt

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CMake
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add_library(discio
Blob.cpp
Blob.h
CISOBlob.cpp
CISOBlob.h
CompressedBlob.cpp
CompressedBlob.h
DirectoryBlob.cpp
DirectoryBlob.h
DiscExtractor.cpp
DiscExtractor.h
DiscScrubber.cpp
DiscScrubber.h
DiscUtils.cpp
DiscUtils.h
DriveBlob.cpp
DriveBlob.h
Enums.cpp
Enums.h
FileBlob.cpp
FileBlob.h
FileSystemGCWii.cpp
FileSystemGCWii.h
Filesystem.cpp
Filesystem.h
GameModDescriptor.cpp
GameModDescriptor.h
LaggedFibonacciGenerator.cpp
LaggedFibonacciGenerator.h
MultithreadedCompressor.h
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NANDImporter.cpp
NANDImporter.h
NFSBlob.cpp
NFSBlob.h
RiivolutionParser.cpp
RiivolutionParser.h
RiivolutionPatcher.cpp
RiivolutionPatcher.h
ScrubbedBlob.cpp
ScrubbedBlob.h
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TGCBlob.cpp
TGCBlob.h
Volume.cpp
Volume.h
VolumeDisc.cpp
VolumeDisc.h
VolumeFileBlobReader.cpp
VolumeFileBlobReader.h
VolumeGC.cpp
VolumeGC.h
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VolumeVerifier.cpp
VolumeVerifier.h
VolumeWad.cpp
VolumeWad.h
VolumeWii.cpp
VolumeWii.h
WbfsBlob.cpp
WbfsBlob.h
WIABlob.cpp
WIABlob.h
WIACompression.cpp
WIACompression.h
WiiEncryptionCache.cpp
WiiEncryptionCache.h
WiiSaveBanner.cpp
WiiSaveBanner.h
)
target_link_libraries(discio
PUBLIC
core
BZip2::BZip2
lzma
zstd
PRIVATE
fmt::fmt
minizip-ng
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pugixml
ZLIB::ZLIB
)
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if(MSVC)
# Add precompiled header
target_link_libraries(discio PRIVATE use_pch)
endif()