Common: Add header for compiler-specifics

Instead of globbing things under an ambiguous Common.h header, move
compiler-specifics over to Compiler.h. This gives us a dedicated home
for anything related to compilers that we want to make functional across
all compilers that we support.

This moves us a little closer to eliminating Common.h entirely.
This commit is contained in:
Lioncash
2018-06-09 11:34:43 -04:00
parent 1d87584d69
commit 03414e8e84
13 changed files with 29 additions and 22 deletions

View File

@ -9,6 +9,7 @@
#include "Common/BitField.h"
#include "Common/CommonTypes.h"
#include "Common/Compiler.h"
enum class EFBCopyFormat;

View File

@ -6,8 +6,8 @@
#include <cstring>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Compiler.h"
#include "Common/Swap.h"
class DataReader

View File

@ -4,8 +4,8 @@
#include <cstddef>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Compiler.h"
#include "Common/Logging/Log.h"
#include "VideoCommon/IndexGenerator.h"
#include "VideoCommon/OpcodeDecoding.h"

View File

@ -6,8 +6,8 @@
#include <cstring>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Compiler.h"
extern u8* g_video_buffer_read_ptr;
extern u8* g_vertex_manager_write_ptr;

View File

@ -7,8 +7,8 @@
#include <cmath>
#include <type_traits>
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/Compiler.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/VertexLoader.h"