Incorporate a few comments.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5567 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang 2010-06-01 21:33:20 +00:00
parent 43dfff651a
commit 03673f6496

View File

@ -37,11 +37,11 @@ SDL: Simple DirectMedia Layer API (http://www.libsdl.org/)
*.pdb = Program Debug Database (use these symbols with a program debugger)
[DSP Plugins]
Plugin_DSP_HLE: High Level DSP Emulation
Plugin_DSP_LLE: Low Level DSP Emulation
Plugin_DSP_HLE: High Level DSP Emulation (only emulates AX UCodes)
[Video Plugins]
Plugin_VideoDX9: Render with Direct3D 9 (outdated video plugin)
Plugin_VideoDX9: Render with Direct3D 9
Plugin_VideoOGL: Render with OpenGL + Cg Shader Language
[Gamecube Controller Plugins]
@ -55,13 +55,17 @@ totaldb.dsy: Database of symbols (for devs only)
font_ansi.bin/font_sjis.bin: font dumps
setting-usa/jpn/usa.txt: config files for Wii
[Config Folders]
[Support Folders]
Cache: used to cache the ISO list
Dump: Anything dumped from dolphin will go here
GameConfig: Holds the INI game config files
GC: Gamecube Memory Cards
Config: emulator configuration files
Dump: anything dumped from dolphin will go here
GC: Gamecube memory cards
GameConfig: holds the INI game config files
Load: high resolution textures
Logs: logs go here
Maps: symbol tables go here (dev only)
OpenCL: OpenCL code
ScreenShots: screenshots are saved here
SaveStates: save states are stored here
Shaders: post-processing shaders
StateSaves: save states are stored here
Wii: Wii saves and config is stored here