Fixed a little out-of-fullscreen black screen weirdness on windows, trying to port fullscreen changes to DX, needs more work.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2863 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s
2009-04-04 00:45:50 +00:00
parent f72d883340
commit 0478301c1e
3 changed files with 199 additions and 147 deletions

View File

@ -168,25 +168,24 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
if (strlen(g_Config.iWindowedRes) > 1)
sscanf(g_Config.iWindowedRes, "%dx%d", &w_fs, &h_fs);
// FullScreen - > Desktop
ChangeDisplaySettings(NULL, 0);
// Set new window style FS -> Windowed
SetWindowLong(hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW);
// Re-Enable the cursor
ShowCursor(TRUE);
RECT rcdesktop;
RECT rc = {0, 0, w_fs, h_fs};
GetWindowRect(GetDesktopWindow(), &rcdesktop);
// FullScreen -> Desktop
ChangeDisplaySettings(NULL, 0);
// Re-Enable the cursor
ShowCursor(TRUE);
int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
// SetWindowPos to the center of the screen
SetWindowPos(hWnd, NULL, X, Y, w_fs, h_fs, SWP_NOREPOSITION | SWP_NOZORDER);
// Set new window style FS -> Windowed
SetWindowLong(hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW);
// Eventually show the window!
EmuWindow::Show();
}