Merge pull request #3591 from phire/VC_widescreen

Make all Virtual console games 4:3 (and cleanup GameInis)
This commit is contained in:
Pierre Bourdon 2016-02-16 00:41:33 +01:00
commit 05f5668bcc
387 changed files with 186 additions and 8088 deletions

View File

@ -1,4 +1,4 @@
# PA8E18 - ORDYNE
# Cxxxxx All Virtual Console Commodore 64 games
[Core]
# Values set here will override the main Dolphin settings.
@ -8,16 +8,10 @@
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
[Video_Settings]
SafeTextureCacheColorSamples = 0
[Wii]
Widescreen = False

View File

@ -1,23 +0,0 @@
# C94EGX - Tower Toppler
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,23 +0,0 @@
# C96EGX - Summer Games II
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,23 +0,0 @@
# C97EGX - California Games
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,23 +0,0 @@
# C9MEGX - Pitstop II
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,23 +0,0 @@
# C9XEGX - The Last Ninja
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,4 +1,4 @@
# MBLP8P - ESWAT
# Exxxxx - All "Virtual Console Arcade" and NeoGeo Virtual Console games
[Core]
# Values set here will override the main Dolphin settings.
@ -8,14 +8,8 @@
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
[Wii]
Widescreen = False

View File

@ -1,21 +0,0 @@
# EA2EJ8 - METAL SLUG 2
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EA4EJ8 - SAMURAI SHODOWN III
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EA5EJ8 - FATAL FURY 3
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EA7EJ8 - SAMURAI SHODOWN 4
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EA8EJ8 - IRONCLAD
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EAAEJ8 - FATAL FURY
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EABEJ8 - WORLD HEROES
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EACEJ8 - MAGICIAN LORD
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EADEJ8 - ART OF FIGHTING
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EAEEJ8 - SAMURAI SHODOWN
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EAFEJ8 - BLUE'S JOURNEY
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EAGEJ8 - THE KING OF FIGHTERS
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EAHEJ8 - BASEBALL STARS 2
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EAIEJ8 - TOP HUNTER
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EAJEJ8 - METAL SLUG
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EAKEJ8 - BURNING FIGHT
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EALEJ8 - ART OF FIGHTING 2
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EAMEJ8 - NINJA COMBAT
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EANEJ8 - FATAL FURY 2
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EAOEJ8 - KING OF THE MONSTERS
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EAPEJ8 - NINJA COMMANDO
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EAQEJ8 - WORLD HEROES 2
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EAREJ8 - NEO TURF MASTERS
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EASEJ8 - SAMURAI SHODOWN 2
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EATEJ8 - WORLD HEROES 2 JET
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EAVEJ8 - KOF '95
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EAWEJ8 - FATAL FURY SPECIAL
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EAZEJ8 - WORLD HEROES PERFECT
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EB2EJ8 - RBFF SPECIAL
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EB5EJ8 - THE LAST BLADE
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EB6EJ8 - METAL SLUG 3
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EB8EJ8 - SHOCK TROOPERS
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EBAEJ8 - MAGICAL DROP II
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EBBEJ8 - FIGHTER'S HISTORY
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EBDEJ8 - MAGICAL DROP III
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EBEEJ8 - STREET SLAM
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EBFEJ8 - SPIN MASTER
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EBGEJ8 - KOF '97
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EBQEJ8 - NINJA MASTER'S
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EBSEJ8 - ART OF FIGHTING 3
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EBUEJ8 - 2020 SUPER BASEBALL
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EBXEJ8 - SENGOKU 2
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# EBZEJ8 - REAL BOUT FATAL FURY
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# ECAEJ8 - REAL BOUT FATAL FURY 2
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# ECCEJ8 - METAL SLUG X
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# ECEEJ8 - THE LAST BLADE 2
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# ECGEJ8 - SHOCK TROOPERS 2
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# ECHEJ8 - KOF '98
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# ECIEJ8 - METAL SLUG 4
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# ECJEJ8 - KOF '99
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# ECKEJ8 - NAM-1975
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,21 +0,0 @@
# ECNEJ8 - SENGOKU 3
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -0,0 +1,30 @@
# Fxxxxx - All NES Virtual Console games
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
# Some very early NES releases use a version of the NES emulator that doesn't require EFB2Ram.
# All US releases before Feburary 2007 use this version (with all remaining US releases requiring EFB2Ram).
# But in the PAL region the same games don't necessarily have the same emulator version and
# only a few of the pre-Feburary 2007 releases don't require EFB2Ram.
#
# Because of this, Inifiles that override this setting should only be created for the explicit region
# that was tested and they should not be merged.
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False
[Wii]
Widescreen = False

View File

@ -1,29 +0,0 @@
# FA6E01, FA6P01 - Donkey Kong Jr. Math
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -1,29 +0,0 @@
# FA7E01, FA7P01 - Yoshi
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -1,29 +0,0 @@
# FA8E01, FA8F01, FA8P01 - Kirby's Adventure [NES]
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -1,29 +0,0 @@
# FA9E01, FA9P01 - Zelda II: The Adventure of Link
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -1,26 +0,0 @@
# FAAE01, FAAP01 - Donkey Kong
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -0,0 +1,5 @@
# FAAE01 - Donkey Kong
[Video_Hacks]
# All US NES VC titles released before Feburary 2007 don't need EFB2ram
EFBToTextureEnable =

View File

@ -1,26 +0,0 @@
# FABE01, FABP01 - Donkey Kong Jr.
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -0,0 +1,5 @@
# FABE01 - Donkey Kong Jr.
[Video_Hacks]
# All US NES VC titles released before Feb 2007 don't require EFB2Ram
EFBToTextureEnable =

View File

@ -0,0 +1,5 @@
# FABP01 - Donkey Kong Jr.
[Video_Hacks]
# Some early PAL NES VC tiles don't need EFB2Ram
EFBToTextureEnable =

View File

@ -0,0 +1,5 @@
# FACE01 - Pinball
[Video_Hacks]
# All US NES VC titles released before Feb 2007 don't require EFB2Ram
EFBToTextureEnable =

View File

@ -0,0 +1,5 @@
# FACP01 - Pinball
[Video_Hacks]
# Some early PAL NES VC tiles don't need EFB2Ram
EFBToTextureEnable =

View File

@ -0,0 +1,5 @@
# FAFE01 - Mario Bros.
[Video_Hacks]
# All US NES VC titles released before Feb 2007 don't require EFB2Ram
EFBToTextureEnable =

View File

@ -1,26 +0,0 @@
# FAGE01, FAGP01 - Super Mario Bros.
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -0,0 +1,5 @@
# FAGE01 - Super Mario Bros.
[Video_Hacks]
# All US NES VC titles released before Feburary 2007 don't need EFB2ram
EFBToTextureEnable =

View File

@ -1,26 +0,0 @@
# FAHE01, FAHP01 - Tennis
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -0,0 +1,5 @@
# FAHE01 - Tennis
[Video_Hacks]
# All US NES VC titles released before Feb 2007 don't require EFB2Ram
EFBToTextureEnable =

View File

@ -0,0 +1,5 @@
# FAIE01 - Soccer
[Video_Hacks]
# All US NES VC titles released before Feb 2007 don't require EFB2Ram
EFBToTextureEnable =

View File

@ -0,0 +1,5 @@
# FAJE01 - Ice Hockey
[Video_Hacks]
# All US NES VC titles released before Feb 2007 don't require EFB2Ram
EFBToTextureEnable =

View File

@ -0,0 +1,5 @@
# FAJP01 - Ice Hockey
[Video_Hacks]
# Some early PAL NES VC tiles don't need EFB2Ram
EFBToTextureEnable =

View File

@ -1,26 +0,0 @@
# FAKE01, FAKP01 - The Legend of Zelda
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -0,0 +1,6 @@
# FAKE01 - The Legend of Zelda
[Video_Hacks]
# All US NES VC titles released before Feb 2007 don't require EFB2Ram
EFBToTextureEnable =

View File

@ -0,0 +1,6 @@
# FAKP01 - The Legend of Zelda
[Video_Hacks]
# Some early PAL NES VC tiles don't need EFB2Ram
EFBToTextureEnable =

View File

@ -1,26 +0,0 @@
# FALE01, FALP01 - Baseball
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -0,0 +1,5 @@
# FALE01 - Baseball
[Video_Hacks]
# All US NES VC titles released before Feb 2007 don't require EFB2Ram
EFBToTextureEnable =

View File

@ -0,0 +1,5 @@
# FAME01 - Wario's Woods
[Video_Hacks]
# All US NES VC titles released before Feb 2007 don't require EFB2Ram
EFBToTextureEnable =

View File

@ -1,26 +0,0 @@
# FANE01, FANP01 - Urban Champion
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -0,0 +1,5 @@
# FANE01 - Urban Champion
[Video_Hacks]
# All US NES VC titles released before Feb 2007 don't require EFB2Ram
EFBToTextureEnable =

View File

@ -1,26 +0,0 @@
# FAOE01, FAOP01 - Solomon's Key
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -0,0 +1,5 @@
# FAOE01, FAOP01 - Solomon's Key
[Video_Hacks]
# All US NES VC titles released before Feb 2007 don't require EFB2Ram
EFBToTextureEnable =

View File

@ -1,29 +0,0 @@
# FAPE01, FAPP01 - NES Open Tour. Golf
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -1,29 +0,0 @@
# FAQL01, FAQN01 - Ninja JaJaMaru-kun
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -0,0 +1,5 @@
# FARE01 - Gradius
[Video_Hacks]
# All US NES VC titles released before Feb 2007 don't require EFB2Ram
EFBToTextureEnable =

View File

@ -1,26 +0,0 @@
# FASE01, FASP01 - Xevious
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -0,0 +1,5 @@
# FASE01 - Xevious
[Video_Hacks]
# All US NES VC titles released before Feb 2007 don't require EFB2Ram
EFBToTextureEnable =

View File

@ -1,29 +0,0 @@
# FATE01 - THE LEGEND OF KAGE
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -1,29 +0,0 @@
# FAVE01 - TECMO BOWL
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -1,29 +0,0 @@
# FAWE01 - ELEVATOR ACTION
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -1,29 +0,0 @@
# FAXE01, FAXP01 - Pac-Man
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -1,29 +0,0 @@
# FB2E01, FB2P01 - Super Mario Bros. The Lost Levels
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Texture filtering will cause glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

View File

@ -1,29 +0,0 @@
# FB4E01, FB4P01 - Lunar Pool
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Hacks]
EFBToTextureEnable = False
[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

Some files were not shown because too many files have changed in this diff Show More