Add XLink Kai UDP BBA

This commit is contained in:
CrunchBite 2020-06-07 23:25:45 -04:00
parent 595e1197b6
commit 067667fda5
11 changed files with 425 additions and 28 deletions

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@ -593,6 +593,7 @@ if(WIN32)
target_sources(core PRIVATE
HW/EXI/BBA/TAP_Win32.cpp
HW/EXI/BBA/TAP_Win32.h
HW/EXI/BBA/XLINK_KAI_BBA.cpp
HW/WiimoteReal/IOWin.cpp
HW/WiimoteReal/IOWin.h
)
@ -606,6 +607,7 @@ if(WIN32)
elseif(APPLE)
target_sources(core PRIVATE
HW/EXI/BBA/TAP_Apple.cpp
HW/EXI/BBA/XLINK_KAI_BBA.cpp
HW/WiimoteReal/IOdarwin.h
HW/WiimoteReal/IOdarwin_private.h
HW/WiimoteReal/IOdarwin.mm
@ -614,6 +616,7 @@ elseif(APPLE)
elseif(UNIX)
target_sources(core PRIVATE
HW/EXI/BBA/TAP_Unix.cpp
HW/EXI/BBA/XLINK_KAI_BBA.cpp
)
if(ANDROID)
target_sources(core PRIVATE

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@ -223,7 +223,9 @@ void SConfig::SaveCoreSettings(IniFile& ini)
core->Set("SlotA", m_EXIDevice[0]);
core->Set("SlotB", m_EXIDevice[1]);
core->Set("SerialPort1", m_EXIDevice[2]);
core->Set("BBA_TAP_MAC", m_bba_tap_mac);
core->Set("BBA_MAC", m_bba_mac);
core->Set("BBA_XLINK_IP", m_bba_xlink_ip);
core->Set("BBA_XLINK_CHAT_OSD", m_bba_xlink_chat_osd);
for (int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i)
{
core->Set(fmt::format("SIDevice{}", i), m_SIDevice[i]);
@ -488,7 +490,9 @@ void SConfig::LoadCoreSettings(IniFile& ini)
core->Get("SlotA", (int*)&m_EXIDevice[0], ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER);
core->Get("SlotB", (int*)&m_EXIDevice[1], ExpansionInterface::EXIDEVICE_NONE);
core->Get("SerialPort1", (int*)&m_EXIDevice[2], ExpansionInterface::EXIDEVICE_NONE);
core->Get("BBA_TAP_MAC", &m_bba_tap_mac);
core->Get("BBA_MAC", &m_bba_mac);
core->Get("BBA_XLINK_IP", &m_bba_xlink_ip, "127.0.0.1");
core->Get("BBA_XLINK_CHAT_OSD", &m_bba_xlink_chat_osd, true);
for (size_t i = 0; i < std::size(m_SIDevice); ++i)
{
core->Get(fmt::format("SIDevice{}", i), &m_SIDevice[i],

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@ -227,7 +227,9 @@ struct SConfig
ExpansionInterface::TEXIDevices m_EXIDevice[3];
SerialInterface::SIDevices m_SIDevice[4];
std::string m_bba_tap_mac;
std::string m_bba_mac;
std::string m_bba_xlink_ip;
bool m_bba_xlink_chat_osd = true;
// interface language
std::string m_InterfaceLanguage;

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@ -141,6 +141,7 @@
<ClCompile Include="HW\DVD\DVDThread.cpp" />
<ClCompile Include="HW\DVD\FileMonitor.cpp" />
<ClCompile Include="HW\EXI\BBA\TAP_Win32.cpp" />
<ClCompile Include="HW\EXI\BBA\XLINK_KAI_BBA.cpp" />
<ClCompile Include="HW\EXI\EXI.cpp" />
<ClCompile Include="HW\EXI\EXI_Channel.cpp" />
<ClCompile Include="HW\EXI\EXI_Device.cpp" />

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@ -993,6 +993,9 @@
<ClCompile Include="PowerPC\Jit64\RegCache\FPURegCache.cpp">
<Filter>PowerPC\Jit64</Filter>
</ClCompile>
<ClCompile Include="HW\EXI\BBA\XLINK_KAI_BBA.cpp">
<Filter>HW %28Flipper/Hollywood%29\EXI - Expansion Interface\BBA</Filter>
</ClCompile>
<ClCompile Include="HW\EXI\BBA\TAP_Win32.cpp">
<Filter>HW %28Flipper/Hollywood%29\EXI - Expansion Interface\BBA</Filter>
</ClCompile>

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@ -0,0 +1,306 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/Assert.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "Core/HW/EXI/EXI_Device.h"
#include "Core/HW/EXI/EXI_DeviceEthernet.h"
#include "VideoCommon/OnScreenDisplay.h"
#include <SFML/Network.hpp>
#include <cstring>
// BBA implementation with UDP interface to XLink Kai PC/MAC/RaspberryPi client
// For more information please see: https://www.teamxlink.co.uk/wiki/Emulator_Integration_Protocol
// Still have questions? Please email crunchbite@teamxlink.co.uk
// When editing this file please maintain proper capitalization of "XLink Kai"
namespace ExpansionInterface
{
bool CEXIETHERNET::XLinkNetworkInterface::Activate()
{
if (IsActivated())
return true;
if (m_sf_socket.bind(sf::Socket::AnyPort) != sf::Socket::Done)
{
ERROR_LOG(SP1, "Couldn't open XLink Kai UDP socket, unable to initialize BBA");
return false;
}
m_sf_recipient_ip = m_dest_ip.c_str();
// Send connect command with unique local name
// connect;locally_unique_name;emulator_name;optional_padding
u8 buffer[255] = {};
std::string cmd =
"connect;" + m_client_identifier + ";dolphin;000000000000000000000000000000000000000000";
const auto size = u32(cmd.length());
memmove(buffer, cmd.c_str(), size);
DEBUG_LOG(SP1, "SendCommandPayload %x\n%s", size, ArrayToString(buffer, size, 0x10).c_str());
if (m_sf_socket.send(buffer, size, m_sf_recipient_ip, m_dest_port) != sf::Socket::Done)
{
ERROR_LOG(SP1, "Activate(): failed to send connect message to XLink Kai client");
}
INFO_LOG(SP1, "BBA initialized.");
return RecvInit();
}
void CEXIETHERNET::XLinkNetworkInterface::Deactivate()
{
// Send d; to tell XLink we want to disconnect cleanly
// disconnect;optional_locally_unique_name;optional_padding
std::string cmd =
"disconnect;" + m_client_identifier + ";0000000000000000000000000000000000000000000";
const auto size = u32(cmd.length());
u8 buffer[255] = {};
memmove(buffer, cmd.c_str(), size);
DEBUG_LOG(SP1, "SendCommandPayload %x\n%s", size, ArrayToString(buffer, size, 0x10).c_str());
if (m_sf_socket.send(buffer, size, m_sf_recipient_ip, m_dest_port) != sf::Socket::Done)
{
ERROR_LOG(SP1, "Deactivate(): failed to send disconnect message to XLink Kai client");
}
NOTICE_LOG(SP1, "XLink Kai BBA deactivated");
m_bba_link_up = false;
// Disable socket blocking
m_sf_socket.setBlocking(false);
// Set flags for clean shutdown of the read thread
m_read_enabled.Clear();
m_read_thread_shutdown.Set();
// Detach the thread and let it die on its own (leaks ~9kb of memory)
m_read_thread.detach();
// Close the socket
m_sf_socket.unbind();
}
bool CEXIETHERNET::XLinkNetworkInterface::IsActivated()
{
return m_sf_socket.getLocalPort() > 0;
}
bool CEXIETHERNET::XLinkNetworkInterface::SendFrame(const u8* frame, u32 size)
{
// Is the BBA actually connected?
if (!m_bba_link_up)
{
// Has the user been told the connection failed?
if (!m_bba_failure_notified)
{
OSD::AddMessage("XLink Kai BBA not connected", 30000);
m_bba_failure_notified = true;
}
// Return true because this isnt an error dolphin needs to handle
return true;
}
// Overwrite buffer and add header
memmove(m_out_frame, "e;e;", 4);
memmove(m_out_frame + 4, frame, size);
size += 4;
// Only uncomment for debugging, the performance hit is too big otherwise
// INFO_LOG(SP1, "SendFrame %x\n%s", size, ArrayToString(m_out_frame, size, 0x10).c_str());
if (m_sf_socket.send(m_out_frame, size, m_sf_recipient_ip, m_dest_port) != sf::Socket::Done)
{
ERROR_LOG(SP1, "SendFrame(): expected to write %u bytes, but failed, errno %d", size, errno);
return false;
}
else
{
m_eth_ref->SendComplete();
return true;
}
}
void CEXIETHERNET::XLinkNetworkInterface::ReadThreadHandler(
CEXIETHERNET::XLinkNetworkInterface* self)
{
sf::IpAddress sender;
u16 port;
while (!self->m_read_thread_shutdown.IsSet())
{
if (!self->IsActivated())
break;
// XLink supports jumboframes but Gamecube BBA does not. We need to support jumbo frames
// *here* because XLink *could* send one
std::size_t bytes_read = 0;
if (self->m_sf_socket.receive(self->m_in_frame, std::size(self->m_in_frame), bytes_read, sender,
port) != sf::Socket::Done &&
self->m_bba_link_up)
{
ERROR_LOG(SP1, "Failed to read from BBA, err=%zu", bytes_read);
}
// Make sure *anything* was recieved before going any further
if (bytes_read < 1)
continue;
// Did we get an ethernet frame? Copy the first 4 bytes to check the header
char temp_check[4];
memmove(temp_check, self->m_in_frame, std::size(temp_check));
// Check for e;e; header; this indicates the received data is an ethernet frame
// e;e;raw_ethernet_frame_data
if (temp_check[2] == 'e' && temp_check[3] == ';')
{
// Is the frame larger than BBA_RECV_SIZE?
if ((bytes_read - 4) < BBA_RECV_SIZE)
{
// Copy payload into BBA buffer as an ethernet frame
memmove(self->m_eth_ref->mRecvBuffer.get(), self->m_in_frame + 4, bytes_read - 4);
// Check the frame size again after the header is removed
if (bytes_read < 1)
{
ERROR_LOG(SP1, "Failed to read from BBA, err=%zu", bytes_read - 4);
}
else if (self->m_read_enabled.IsSet())
{
// Only uncomment for debugging, the performance hit is too big otherwise
// DEBUG_LOG(SP1, "Read data: %s", ArrayToString(self->m_eth_ref->mRecvBuffer.get(),
// u32(bytes_read - 4), 0x10).c_str());
self->m_eth_ref->mRecvBufferLength = u32(bytes_read - 4);
self->m_eth_ref->RecvHandlePacket();
}
}
}
// Otherwise we recieved control data or junk
else
{
std::string control_msg(self->m_in_frame, self->m_in_frame + bytes_read);
INFO_LOG(SP1, "Received XLink Kai control data: %s", control_msg.c_str());
// connected;identifier;
if (StringBeginsWith(control_msg, "connected"))
{
NOTICE_LOG(SP1, "XLink Kai BBA connected");
OSD::AddMessage("XLink Kai BBA connected", 4500);
self->m_bba_link_up = true;
// TODO (in EXI_DeviceEthernet.cpp) bring the BBA link up here
// Send any extra settings now
// Enable XLink chat messages in OSD if set
if (self->m_chat_osd_enabled)
{
constexpr std::string_view cmd = "setting;chat;true;";
const auto size = u32(cmd.length());
u8 buffer[255] = {};
memmove(buffer, cmd.data(), size);
DEBUG_LOG(SP1, "SendCommandPayload %x\n%s", size,
ArrayToString(buffer, size, 0x10).c_str());
if (self->m_sf_socket.send(buffer, size, self->m_sf_recipient_ip, self->m_dest_port) !=
sf::Socket::Done)
{
ERROR_LOG(SP1,
"ReadThreadHandler(): failed to send setting message to XLink Kai client");
}
}
}
// disconnected;optional_identifier;optional_message;
else if (StringBeginsWith(control_msg, "disconnected"))
{
NOTICE_LOG(SP1, "XLink Kai BBA disconnected");
// Show OSD message for 15 seconds to make sure the user sees it
OSD::AddMessage("XLink Kai BBA disconnected", 15000);
// TODO (TODO in EXI_DeviceEthernet.cpp) bring the BBA link down here
self->m_bba_link_up = false;
// Disable socket blocking
self->m_sf_socket.setBlocking(false);
// Shut down the read thread
self->m_read_enabled.Clear();
self->m_read_thread_shutdown.Set();
// Close the socket
self->m_sf_socket.unbind();
break;
}
// keepalive;
else if (StringBeginsWith(control_msg, "keepalive"))
{
DEBUG_LOG(SP1, "XLink Kai BBA keepalive");
// Only uncomment for debugging, just clogs the log otherwise
// INFO_LOG(SP1, "SendCommandPayload %x\n%s", 2, ArrayToString(m_in_frame, 2,
// 0x10).c_str());
// Reply (using the message that came in!)
if (self->m_sf_socket.send(self->m_in_frame, 10, self->m_sf_recipient_ip,
self->m_dest_port) != sf::Socket::Done)
{
ERROR_LOG(SP1, "ReadThreadHandler(): failed to reply to XLink Kai client keepalive");
}
}
// message;message_text;
else if (StringBeginsWith(control_msg, "message"))
{
std::string msg = control_msg.substr(8, control_msg.length() - 1);
NOTICE_LOG(SP1, "XLink Kai message: %s", msg.c_str());
// Show OSD message for 15 seconds to make sure the user sees it
OSD::AddMessage(std::move(msg), 15000);
}
// chat;message_text;
else if (StringBeginsWith(control_msg, "chat"))
{
std::string msg = control_msg.substr(5, control_msg.length() - 1);
NOTICE_LOG(SP1, "XLink Kai chat: %s", msg.c_str());
OSD::AddMessage(std::move(msg), 5000);
}
// directmessage;message_text;
else if (StringBeginsWith(control_msg, "directmessage"))
{
std::string msg = control_msg.substr(14, control_msg.length() - 1);
NOTICE_LOG(SP1, "XLink Kai direct message: %s", msg.c_str());
OSD::AddMessage(std::move(msg), 5000);
}
// else junk/unsupported control message
}
}
}
bool CEXIETHERNET::XLinkNetworkInterface::RecvInit()
{
m_read_thread = std::thread(ReadThreadHandler, this);
return true;
}
void CEXIETHERNET::XLinkNetworkInterface::RecvStart()
{
m_read_enabled.Set();
}
void CEXIETHERNET::XLinkNetworkInterface::RecvStop()
{
m_read_enabled.Clear();
}
} // namespace ExpansionInterface

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@ -132,7 +132,11 @@ std::unique_ptr<IEXIDevice> EXIDevice_Create(const TEXIDevices device_type, cons
break;
case EXIDEVICE_ETH:
result = std::make_unique<CEXIETHERNET>(BBADeviceType::BBA_TAP);
result = std::make_unique<CEXIETHERNET>(BBADeviceType::TAP);
break;
case EXIDEVICE_ETHXLINK:
result = std::make_unique<CEXIETHERNET>(BBADeviceType::XLINK);
break;
case EXIDEVICE_GECKO:

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@ -27,6 +27,7 @@ enum TEXIDevices : int
// Converted to EXIDEVICE_MEMORYCARD internally.
EXIDEVICE_MEMORYCARDFOLDER,
EXIDEVICE_AGP,
EXIDEVICE_ETHXLINK,
EXIDEVICE_NONE = 0xFF
};

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@ -4,6 +4,7 @@
#include "Core/HW/EXI/EXI_DeviceEthernet.h"
#include <algorithm>
#include <memory>
#include <optional>
#include <string>
@ -12,6 +13,7 @@
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/Network.h"
#include "Common/StringUtil.h"
#include "Core/ConfigManager.h"
#include "Core/CoreTiming.h"
#include "Core/HW/EXI/EXI.h"
@ -25,11 +27,14 @@ namespace ExpansionInterface
CEXIETHERNET::CEXIETHERNET(BBADeviceType type)
{
// Parse BBA (TAP) MAC address from config, and generate a new one if it doesn't
// Parse MAC address from config, and generate a new one if it doesn't
// exist or can't be parsed.
std::string& mac_addr_setting = SConfig::GetInstance().m_bba_tap_mac;
std::string& mac_addr_setting = SConfig::GetInstance().m_bba_mac;
std::optional<Common::MACAddress> mac_addr = Common::StringToMacAddress(mac_addr_setting);
std::transform(mac_addr_setting.begin(), mac_addr_setting.end(), mac_addr_setting.begin(),
[](unsigned char c) { return std::tolower(c); });
if (!mac_addr)
{
mac_addr = Common::GenerateMacAddress(Common::MACConsumer::BBA);
@ -39,10 +44,32 @@ CEXIETHERNET::CEXIETHERNET(BBADeviceType type)
switch (type)
{
case BBADeviceType::BBA_TAP:
network_interface = std::make_unique<TAPNetworkInterface>(this);
case BBADeviceType::TAP:
m_network_interface = std::make_unique<TAPNetworkInterface>(this);
INFO_LOG(SP1, "Created TAP physical network interface.");
break;
case BBADeviceType::XLINK:
// TODO start BBA with network link down, bring it up after "connected" response from XLink
// Perform sanity check on BBA MAC address, XLink requires the vendor OUI to be Nintendo's and
// to be one of the two used for the GameCube.
// Don't actually stop the BBA from initializing though
if (!StringBeginsWith(mac_addr_setting, "00:09:bf") &&
!StringBeginsWith(mac_addr_setting, "00:17:ab"))
{
PanicAlertT("BBA MAC address %s invalid for XLink Kai. A valid Nintendo GameCube MAC address "
"must be used. Generate a new MAC address starting with 00:09:bf or 00:17:ab.",
mac_addr_setting.c_str());
}
// m_client_mdentifier should be unique per connected emulator from the XLink kai client's
// perspective so lets use "dolphin<bba mac>"
m_network_interface = std::make_unique<XLinkNetworkInterface>(
this, SConfig::GetInstance().m_bba_xlink_ip, 34523,
"dolphin" + SConfig::GetInstance().m_bba_mac, SConfig::GetInstance().m_bba_xlink_chat_osd);
INFO_LOG(SP1, "Created XLink Kai BBA network interface connection to %s:34523",
SConfig::GetInstance().m_bba_xlink_ip.c_str());
break;
}
tx_fifo = std::make_unique<u8[]>(BBA_TXFIFO_SIZE);
@ -60,7 +87,7 @@ CEXIETHERNET::CEXIETHERNET(BBADeviceType type)
CEXIETHERNET::~CEXIETHERNET()
{
network_interface->Deactivate();
m_network_interface->Deactivate();
}
void CEXIETHERNET::SetCS(int cs)
@ -311,7 +338,7 @@ void CEXIETHERNET::MXCommandHandler(u32 data, u32 size)
{
INFO_LOG(SP1, "Software reset");
// MXSoftReset();
network_interface->Activate();
m_network_interface->Activate();
}
if ((mBbaMem[BBA_NCRA] & NCRA_SR) ^ (data & NCRA_SR))
@ -319,9 +346,9 @@ void CEXIETHERNET::MXCommandHandler(u32 data, u32 size)
DEBUG_LOG(SP1, "%s rx", (data & NCRA_SR) ? "start" : "stop");
if (data & NCRA_SR)
network_interface->RecvStart();
m_network_interface->RecvStart();
else
network_interface->RecvStop();
m_network_interface->RecvStop();
}
// Only start transfer if there isn't one currently running
@ -394,7 +421,7 @@ void CEXIETHERNET::DirectFIFOWrite(const u8* data, u32 size)
void CEXIETHERNET::SendFromDirectFIFO()
{
network_interface->SendFrame(tx_fifo.get(), *(u16*)&mBbaMem[BBA_TXFIFOCNT]);
m_network_interface->SendFrame(tx_fifo.get(), *(u16*)&mBbaMem[BBA_TXFIFOCNT]);
}
void CEXIETHERNET::SendFromPacketBuffer()
@ -587,7 +614,7 @@ bool CEXIETHERNET::RecvHandlePacket()
wait_for_next:
if (mBbaMem[BBA_NCRA] & NCRA_SR)
network_interface->RecvStart();
m_network_interface->RecvStart();
return true;
}

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@ -12,6 +12,8 @@
#include <Windows.h>
#endif
#include <SFML/Network.hpp>
#include "Common/Flag.h"
#include "Core/HW/EXI/EXI_Device.h"
@ -198,7 +200,8 @@ enum RecvStatus
enum class BBADeviceType
{
BBA_TAP,
TAP,
XLINK,
};
class CEXIETHERNET : public IEXIDevice
@ -323,9 +326,7 @@ private:
class TAPNetworkInterface : public NetworkInterface
{
public:
explicit TAPNetworkInterface(CEXIETHERNET* eth_ref) : NetworkInterface(eth_ref)
{
}
explicit TAPNetworkInterface(CEXIETHERNET* eth_ref) : NetworkInterface(eth_ref) {}
public:
bool Activate() override;
@ -355,15 +356,46 @@ private:
#endif
};
class XLinkNetworkInterface : public NetworkInterface
{
public:
XLinkNetworkInterface(CEXIETHERNET* eth_ref, std::string dest_ip, int dest_port,
std::string identifier, bool chat_osd_enabled)
: NetworkInterface(eth_ref), m_dest_ip(std::move(dest_ip)), m_dest_port(dest_port),
m_client_identifier(identifier), m_chat_osd_enabled(chat_osd_enabled)
{
}
public:
bool Activate() override;
void Deactivate() override;
bool IsActivated() override;
bool SendFrame(const u8* frame, u32 size) override;
bool RecvInit() override;
void RecvStart() override;
void RecvStop() override;
private:
std::string m_dest_ip;
int m_dest_port;
std::string m_client_identifier;
bool m_chat_osd_enabled;
bool m_bba_link_up = false;
bool m_bba_failure_notified = false;
#if defined(WIN32) || defined(__linux__) || defined(__APPLE__) || defined(__FreeBSD__) || \
defined(__OpenBSD__)
std::thread readThread;
Common::Flag readEnabled;
Common::Flag readThreadShutdown;
sf::UdpSocket m_sf_socket;
sf::IpAddress m_sf_recipient_ip;
char m_in_frame[9004];
char m_out_frame[9004];
std::thread m_read_thread;
Common::Flag m_read_enabled;
Common::Flag m_read_thread_shutdown;
static void ReadThreadHandler(XLinkNetworkInterface* self);
#endif
};
};
std::unique_ptr<NetworkInterface> network_interface;
std::unique_ptr<NetworkInterface> m_network_interface;
std::unique_ptr<u8[]> mRecvBuffer;
u32 mRecvBufferLength = 0;

View File

@ -104,6 +104,8 @@ void GameCubePane::CreateWidgets()
{std::make_pair(tr("<Nothing>"), ExpansionInterface::EXIDEVICE_NONE),
std::make_pair(tr("Dummy"), ExpansionInterface::EXIDEVICE_DUMMY),
std::make_pair(tr("Broadband Adapter (TAP)"), ExpansionInterface::EXIDEVICE_ETH),
std::make_pair(tr("Broadband Adapter (XLink Kai)"),
ExpansionInterface::EXIDEVICE_ETHXLINK)})
{
m_slot_combos[2]->addItem(entry.first, entry.second);
}
@ -158,7 +160,8 @@ void GameCubePane::UpdateButton(int slot)
value == ExpansionInterface::EXIDEVICE_AGP || value == ExpansionInterface::EXIDEVICE_MIC);
break;
case SLOT_SP1_INDEX:
has_config = (value == ExpansionInterface::EXIDEVICE_ETH);
has_config = (value == ExpansionInterface::EXIDEVICE_ETH ||
value == ExpansionInterface::EXIDEVICE_ETHXLINK);
break;
}
@ -186,13 +189,24 @@ void GameCubePane::OnConfigPressed(int slot)
{
bool ok;
const auto new_mac = QInputDialog::getText(
this, tr("Broadband Adapter (TAP) MAC address"),
tr("Enter new Broadband Adapter (TAP) MAC address:"), QLineEdit::Normal,
QString::fromStdString(SConfig::GetInstance().m_bba_tap_mac), &ok);
// i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
// interface (physical) like a serial number. "MAC" should be kept in translations.
this, tr("Broadband Adapter MAC address"), tr("Enter new Broadband Adapter MAC address:"),
QLineEdit::Normal, QString::fromStdString(SConfig::GetInstance().m_bba_mac), &ok);
if (ok)
SConfig::GetInstance().m_bba_tap_mac = new_mac.toStdString();
SConfig::GetInstance().m_bba_mac = new_mac.toStdString();
return;
}
case ExpansionInterface::EXIDEVICE_ETHXLINK:
{
bool ok;
const auto new_dest = QInputDialog::getText(
this, tr("Broadband Adapter (XLink Kai) Destination Address"),
tr("Enter IP address of device running the XLink Kai Client.\nFor more information see"
" https://www.teamxlink.co.uk/wiki/Dolphin"),
QLineEdit::Normal, QString::fromStdString(SConfig::GetInstance().m_bba_xlink_ip), &ok);
if (ok)
SConfig::GetInstance().m_bba_xlink_ip = new_dest.toStdString();
return;
}
default: