Merge pull request #13761 from Dentomologist/qt_use_nonautodismissiblemenu_in_more_places

Qt: Use NonAutodismissibleMenu in more places
This commit is contained in:
JMC47
2025-06-24 16:35:40 -04:00
committed by GitHub
3 changed files with 29 additions and 10 deletions

View File

@ -66,6 +66,7 @@
#include "DolphinQt/QtUtils/DolphinFileDialog.h"
#include "DolphinQt/QtUtils/DoubleClickEventFilter.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"
#include "DolphinQt/QtUtils/NonAutodismissibleMenu.h"
#include "DolphinQt/QtUtils/ParallelProgressDialog.h"
#include "DolphinQt/Resources.h"
#include "DolphinQt/Settings.h"
@ -519,7 +520,8 @@ void GameList::ShowContextMenu(const QPoint&)
menu->addSeparator();
auto* tags_menu = menu->addMenu(tr("Tags"));
auto* const tags_menu{new QtUtils::NonAutodismissibleMenu(tr("Tags"), menu)};
menu->addMenu(tags_menu);
auto path = game->GetFilePath();
auto game_tags = m_model.GetGameTags(path);

View File

@ -470,6 +470,13 @@ void GameListModel::AddGameTag(const std::string& path, const QString& name)
m_game_tags[QString::fromStdString(path)] = tags;
Settings::GetQSettings().setValue(QStringLiteral("gamelist/game_tags"), m_game_tags);
const int row = FindGameIndex(path);
if (row >= 0)
{
const QModelIndex index = createIndex(row, static_cast<int>(Column::Tags));
emit dataChanged(index, index);
}
}
void GameListModel::RemoveGameTag(const std::string& path, const QString& name)
@ -481,6 +488,13 @@ void GameListModel::RemoveGameTag(const std::string& path, const QString& name)
m_game_tags[QString::fromStdString(path)] = tags;
Settings::GetQSettings().setValue(QStringLiteral("gamelist/game_tags"), m_game_tags);
const int row = FindGameIndex(path);
if (row >= 0)
{
const QModelIndex index = createIndex(row, static_cast<int>(Column::Tags));
emit dataChanged(index, index);
}
}
void GameListModel::NewTag(const QString& name)

View File

@ -352,22 +352,23 @@ void MenuBar::AddToolsMenu()
m_export_wii_saves =
tools_menu->addAction(tr("Export All Wii Saves"), this, &MenuBar::ExportWiiSaves);
QMenu* menu = new QMenu(tr("Connect Wii Remotes"), tools_menu);
auto* const connect_wii_remotes_menu{
new QtUtils::NonAutodismissibleMenu(tr("Connect Wii Remotes"), tools_menu)};
tools_menu->addSeparator();
tools_menu->addMenu(menu);
tools_menu->addMenu(connect_wii_remotes_menu);
for (int i = 0; i < 4; i++)
{
m_wii_remotes[i] = menu->addAction(tr("Connect Wii Remote %1").arg(i + 1), this,
[this, i] { emit ConnectWiiRemote(i); });
m_wii_remotes[i] = connect_wii_remotes_menu->addAction(
tr("Connect Wii Remote %1").arg(i + 1), this, [this, i] { emit ConnectWiiRemote(i); });
m_wii_remotes[i]->setCheckable(true);
}
menu->addSeparator();
connect_wii_remotes_menu->addSeparator();
m_wii_remotes[4] =
menu->addAction(tr("Connect Balance Board"), this, [this] { emit ConnectWiiRemote(4); });
m_wii_remotes[4] = connect_wii_remotes_menu->addAction(tr("Connect Balance Board"), this,
[this] { emit ConnectWiiRemote(4); });
m_wii_remotes[4]->setCheckable(true);
}
@ -601,7 +602,8 @@ void MenuBar::AddViewMenu()
void MenuBar::AddOptionsMenu()
{
QMenu* options_menu = addMenu(tr("&Options"));
auto* const options_menu{new QtUtils::NonAutodismissibleMenu(tr("&Options"), this)};
addMenu(options_menu);
#if QT_VERSION >= QT_VERSION_CHECK(6, 4, 0)
options_menu->addAction(tr("Co&nfiguration"), QKeySequence::Preferences, this,
&MenuBar::Configure);
@ -892,7 +894,8 @@ void MenuBar::AddMovieMenu()
void MenuBar::AddJITMenu()
{
m_jit = addMenu(tr("JIT"));
m_jit = new QtUtils::NonAutodismissibleMenu(tr("JIT"), this);
addMenu(m_jit);
m_jit_interpreter_core = m_jit->addAction(tr("Interpreter Core"));
m_jit_interpreter_core->setCheckable(true);