mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 13:27:45 -07:00
Move vertex size and component calculation to VertexLoaderBase
This commit is contained in:
parent
fa7077763f
commit
0a906f553f
@ -79,13 +79,9 @@ VertexLoader::VertexLoader(const TVtxDesc& vtx_desc, const VAT& vtx_attr)
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void VertexLoader::CompileVertexTranslator()
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{
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m_VertexSize = 0;
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// Reset pipeline
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m_numPipelineStages = 0;
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u32 components = 0;
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// Position in pc vertex format.
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int nat_offset = 0;
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@ -93,71 +89,24 @@ void VertexLoader::CompileVertexTranslator()
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if (m_VtxDesc.low.PosMatIdx)
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{
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WriteCall(PosMtx_ReadDirect_UByte);
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components |= VB_HAS_POSMTXIDX;
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m_native_vtx_decl.posmtx.components = 4;
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m_native_vtx_decl.posmtx.enable = true;
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m_native_vtx_decl.posmtx.offset = nat_offset;
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m_native_vtx_decl.posmtx.type = VAR_UNSIGNED_BYTE;
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m_native_vtx_decl.posmtx.integer = true;
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nat_offset += 4;
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m_VertexSize += 1;
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}
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if (m_VtxDesc.low.Tex0MatIdx)
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for (auto texmtxidx : m_VtxDesc.low.TexMatIdx)
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{
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m_VertexSize += 1;
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components |= VB_HAS_TEXMTXIDX0;
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WriteCall(TexMtx_ReadDirect_UByte);
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}
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if (m_VtxDesc.low.Tex1MatIdx)
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{
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m_VertexSize += 1;
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components |= VB_HAS_TEXMTXIDX1;
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WriteCall(TexMtx_ReadDirect_UByte);
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}
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if (m_VtxDesc.low.Tex2MatIdx)
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{
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m_VertexSize += 1;
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components |= VB_HAS_TEXMTXIDX2;
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WriteCall(TexMtx_ReadDirect_UByte);
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}
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if (m_VtxDesc.low.Tex3MatIdx)
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{
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m_VertexSize += 1;
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components |= VB_HAS_TEXMTXIDX3;
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WriteCall(TexMtx_ReadDirect_UByte);
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}
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if (m_VtxDesc.low.Tex4MatIdx)
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{
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m_VertexSize += 1;
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components |= VB_HAS_TEXMTXIDX4;
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WriteCall(TexMtx_ReadDirect_UByte);
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}
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if (m_VtxDesc.low.Tex5MatIdx)
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{
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m_VertexSize += 1;
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components |= VB_HAS_TEXMTXIDX5;
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WriteCall(TexMtx_ReadDirect_UByte);
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}
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if (m_VtxDesc.low.Tex6MatIdx)
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{
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m_VertexSize += 1;
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components |= VB_HAS_TEXMTXIDX6;
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WriteCall(TexMtx_ReadDirect_UByte);
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}
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if (m_VtxDesc.low.Tex7MatIdx)
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{
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m_VertexSize += 1;
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components |= VB_HAS_TEXMTXIDX7;
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WriteCall(TexMtx_ReadDirect_UByte);
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if (texmtxidx)
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WriteCall(TexMtx_ReadDirect_UByte);
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}
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// Write vertex position loader
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WriteCall(VertexLoader_Position::GetFunction(m_VtxDesc.low.Position, m_VtxAttr.g0.PosFormat,
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m_VtxAttr.g0.PosElements));
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m_VertexSize += VertexLoader_Position::GetSize(m_VtxDesc.low.Position, m_VtxAttr.g0.PosFormat,
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m_VtxAttr.g0.PosElements);
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int pos_elements = m_VtxAttr.g0.PosElements == CoordComponentCount::XY ? 2 : 3;
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m_native_vtx_decl.position.components = pos_elements;
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m_native_vtx_decl.position.enable = true;
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@ -169,10 +118,6 @@ void VertexLoader::CompileVertexTranslator()
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// Normals
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if (m_VtxDesc.low.Normal != VertexComponentFormat::NotPresent)
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{
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m_VertexSize +=
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VertexLoader_Normal::GetSize(m_VtxDesc.low.Normal, m_VtxAttr.g0.NormalFormat,
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m_VtxAttr.g0.NormalElements, m_VtxAttr.g0.NormalIndex3);
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TPipelineFunction pFunc =
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VertexLoader_Normal::GetFunction(m_VtxDesc.low.Normal, m_VtxAttr.g0.NormalFormat,
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m_VtxAttr.g0.NormalElements, m_VtxAttr.g0.NormalIndex3);
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@ -194,10 +139,6 @@ void VertexLoader::CompileVertexTranslator()
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m_native_vtx_decl.normals[i].integer = false;
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nat_offset += 12;
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}
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components |= VB_HAS_NRM0;
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if (m_VtxAttr.g0.NormalElements == NormalComponentCount::NBT)
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components |= VB_HAS_NRM1 | VB_HAS_NRM2;
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}
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for (size_t i = 0; i < m_VtxDesc.low.Color.Size(); i++)
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@ -206,8 +147,6 @@ void VertexLoader::CompileVertexTranslator()
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m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
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m_native_vtx_decl.colors[i].integer = false;
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m_VertexSize +=
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VertexLoader_Color::GetSize(m_VtxDesc.low.Color[i], m_VtxAttr.GetColorFormat(i));
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TPipelineFunction pFunc =
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VertexLoader_Color::GetFunction(m_VtxDesc.low.Color[i], m_VtxAttr.GetColorFormat(i));
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@ -218,7 +157,6 @@ void VertexLoader::CompileVertexTranslator()
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if (m_VtxDesc.low.Color[i] != VertexComponentFormat::NotPresent)
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{
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components |= VB_HAS_COL0 << i;
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m_native_vtx_decl.colors[i].offset = nat_offset;
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m_native_vtx_decl.colors[i].enable = true;
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nat_offset += 4;
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@ -245,25 +183,21 @@ void VertexLoader::CompileVertexTranslator()
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ASSERT_MSG(VIDEO, elements == TexComponentCount::S || elements == TexComponentCount::ST,
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"Invalid number of texture coordinates elements!\n(elements = %d)", (u32)elements);
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components |= VB_HAS_UV0 << i;
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WriteCall(VertexLoader_TextCoord::GetFunction(tc, format, elements));
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m_VertexSize += VertexLoader_TextCoord::GetSize(tc, format, elements);
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}
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if (components & (VB_HAS_TEXMTXIDX0 << i))
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if (m_VtxDesc.low.TexMatIdx[i])
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{
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m_native_vtx_decl.texcoords[i].enable = true;
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m_native_vtx_decl.texcoords[i].components = 3;
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nat_offset += 12;
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if (tc != VertexComponentFormat::NotPresent)
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{
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// if texmtx is included, texcoord will always be 3 floats, z will be the texmtx index
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m_native_vtx_decl.texcoords[i].components = 3;
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nat_offset += 12;
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WriteCall(elements == TexComponentCount::ST ? TexMtx_Write_Float : TexMtx_Write_Float2);
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}
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else
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{
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m_native_vtx_decl.texcoords[i].components = 3;
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nat_offset += 12;
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WriteCall(TexMtx_Write_Float3);
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}
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}
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@ -280,17 +214,21 @@ void VertexLoader::CompileVertexTranslator()
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if (tc == VertexComponentFormat::NotPresent)
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{
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// if there's more tex coords later, have to write a dummy call
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size_t j = i + 1;
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for (; j < m_VtxDesc.high.TexCoord.Size(); ++j)
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bool has_more = false;
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for (size_t j = 0; j < m_VtxDesc.high.TexCoord.Size(); ++j)
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{
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if (m_VtxDesc.high.TexCoord[j] != VertexComponentFormat::NotPresent)
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{
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has_more = true;
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WriteCall(VertexLoader_TextCoord::GetDummyFunction()); // important to get indices right!
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break;
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}
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else if (m_VtxDesc.low.TexMatIdx[i])
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{
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has_more = true;
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}
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}
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// tricky!
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if (j == 8 && !((components & VB_HAS_TEXMTXIDXALL) & (VB_HAS_TEXMTXIDXALL << (i + 1))))
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if (!has_more)
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{
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// no more tex coords and tex matrices, so exit loop
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break;
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@ -304,7 +242,6 @@ void VertexLoader::CompileVertexTranslator()
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WriteCall(SkipVertex);
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}
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m_native_components = components;
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m_native_vtx_decl.stride = nat_offset;
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}
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@ -423,7 +423,6 @@ void VertexLoaderARM64::GenerateVertexLoader()
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STR(IndexType::Unsigned, scratch1_reg, EncodeRegTo64(scratch2_reg), 0);
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SetJumpTarget(dont_store);
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m_native_components |= VB_HAS_POSMTXIDX;
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m_native_vtx_decl.posmtx.components = 4;
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m_native_vtx_decl.posmtx.enable = true;
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m_native_vtx_decl.posmtx.offset = m_dst_ofs;
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@ -486,10 +485,6 @@ void VertexLoaderARM64::GenerateVertexLoader()
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else
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offset += bytes_read;
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}
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m_native_components |= VB_HAS_NRM0;
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if (m_VtxAttr.g0.NormalElements == NormalComponentCount::NBT)
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m_native_components |= VB_HAS_NRM1 | VB_HAS_NRM2;
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}
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for (size_t i = 0; i < m_VtxDesc.low.Color.Size(); i++)
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@ -508,7 +503,6 @@ void VertexLoaderARM64::GenerateVertexLoader()
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s32 offset = GetAddressImm(ARRAY_COLOR0 + int(i), m_VtxDesc.low.Color[i],
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EncodeRegTo64(scratch1_reg), align);
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ReadColor(m_VtxDesc.low.Color[i], m_VtxAttr.GetColorFormat(i), offset);
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m_native_components |= VB_HAS_COL0 << i;
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m_native_vtx_decl.colors[i].components = 4;
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m_native_vtx_decl.colors[i].enable = true;
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m_native_vtx_decl.colors[i].offset = m_dst_ofs;
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@ -527,8 +521,6 @@ void VertexLoaderARM64::GenerateVertexLoader()
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int elements = m_VtxAttr.GetTexElements(i) == TexComponentCount::S ? 1 : 2;
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if (m_VtxDesc.high.TexCoord[i] != VertexComponentFormat::NotPresent)
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{
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m_native_components |= VB_HAS_UV0 << i;
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int elem_size = GetElementSize(m_VtxAttr.GetTexFormat(i));
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int load_bytes = elem_size * (elements + 2);
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int load_size = GetLoadSize(load_bytes);
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@ -543,7 +535,6 @@ void VertexLoaderARM64::GenerateVertexLoader()
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}
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if (m_VtxDesc.low.TexMatIdx[i])
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{
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m_native_components |= VB_HAS_TEXMTXIDX0 << i;
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m_native_vtx_decl.texcoords[i].components = 3;
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m_native_vtx_decl.texcoords[i].enable = true;
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m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
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@ -609,7 +600,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
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FlushIcache();
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m_VertexSize = m_src_ofs;
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ASSERT(m_vertex_size == m_src_ofs);
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m_native_vtx_decl.stride = m_dst_ofs;
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}
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@ -19,6 +19,10 @@
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#include "VideoCommon/DataReader.h"
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#include "VideoCommon/VertexLoader.h"
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#include "VideoCommon/VertexLoader_Color.h"
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#include "VideoCommon/VertexLoader_Normal.h"
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#include "VideoCommon/VertexLoader_Position.h"
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#include "VideoCommon/VertexLoader_TextCoord.h"
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#ifdef _M_X86_64
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#include "VideoCommon/VertexLoaderX64.h"
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@ -35,20 +39,22 @@ public:
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: VertexLoaderBase(vtx_desc, vtx_attr), a(std::move(a_)), b(std::move(b_))
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{
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ASSERT(a && b);
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if (a->m_VertexSize == b->m_VertexSize && a->m_native_components == b->m_native_components &&
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if (a->m_vertex_size == b->m_vertex_size && a->m_native_components == b->m_native_components &&
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a->m_native_vtx_decl.stride == b->m_native_vtx_decl.stride)
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{
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m_VertexSize = a->m_VertexSize;
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m_native_components = a->m_native_components;
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// These are generated from the VAT and vertex desc, so they should match.
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// m_native_vtx_decl.stride isn't set yet, though.
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ASSERT(m_vertex_size == a->m_vertex_size && m_native_components == a->m_native_components);
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memcpy(&m_native_vtx_decl, &a->m_native_vtx_decl, sizeof(PortableVertexDeclaration));
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}
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else
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{
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ERROR_LOG_FMT(VIDEO, "Can't compare vertex loaders that expect different vertex formats!");
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ERROR_LOG_FMT(VIDEO, "a: m_VertexSize {}, m_native_components {:#010x}, stride {}",
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a->m_VertexSize, a->m_native_components, a->m_native_vtx_decl.stride);
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ERROR_LOG_FMT(VIDEO, "b: m_VertexSize {}, m_native_components {:#010x}, stride {}",
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b->m_VertexSize, b->m_native_components, b->m_native_vtx_decl.stride);
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PanicAlertFmt("Can't compare vertex loaders that expect different vertex formats!\n"
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"a: m_vertex_size {}, m_native_components {:#010x}, stride {}\n"
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"b: m_vertex_size {}, m_native_components {:#010x}, stride {}",
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a->m_vertex_size, a->m_native_components, a->m_native_vtx_decl.stride,
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b->m_vertex_size, b->m_native_components, b->m_native_vtx_decl.stride);
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}
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}
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int RunVertices(DataReader src, DataReader dst, int count) override
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@ -91,6 +97,62 @@ private:
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std::vector<u8> buffer_b;
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};
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u32 VertexLoaderBase::GetVertexSize(const TVtxDesc& vtx_desc, const VAT& vtx_attr)
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{
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u32 size = 0;
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if (vtx_desc.low.PosMatIdx)
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size++;
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for (auto texmtxidx : vtx_desc.low.TexMatIdx)
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{
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if (texmtxidx)
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size++;
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}
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size += VertexLoader_Position::GetSize(vtx_desc.low.Position, vtx_attr.g0.PosFormat,
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vtx_attr.g0.PosElements);
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size += VertexLoader_Normal::GetSize(vtx_desc.low.Normal, vtx_attr.g0.NormalFormat,
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vtx_attr.g0.NormalElements, vtx_attr.g0.NormalIndex3);
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for (u32 i = 0; i < vtx_desc.low.Color.Size(); i++)
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{
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size += VertexLoader_Color::GetSize(vtx_desc.low.Color[i], vtx_attr.GetColorFormat(i));
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}
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for (u32 i = 0; i < vtx_desc.high.TexCoord.Size(); i++)
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{
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size += VertexLoader_TextCoord::GetSize(vtx_desc.high.TexCoord[i], vtx_attr.GetTexFormat(i),
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vtx_attr.GetTexElements(i));
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}
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return size;
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}
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u32 VertexLoaderBase::GetVertexComponents(const TVtxDesc& vtx_desc, const VAT& vtx_attr)
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{
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u32 components = 0;
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if (vtx_desc.low.PosMatIdx)
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components |= VB_HAS_POSMTXIDX;
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for (u32 i = 0; i < vtx_desc.low.TexMatIdx.Size(); i++)
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{
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if (vtx_desc.low.TexMatIdx[i])
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components |= VB_HAS_TEXMTXIDX0 << i;
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}
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// Vertices always have positions; thus there is no VB_HAS_POS as it would always be set
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if (vtx_desc.low.Normal != VertexComponentFormat::NotPresent)
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{
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components |= VB_HAS_NRM0;
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if (vtx_attr.g0.NormalElements == NormalComponentCount::NBT)
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components |= VB_HAS_NRM1 | VB_HAS_NRM2;
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}
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for (u32 i = 0; i < vtx_desc.low.Color.Size(); i++)
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{
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if (vtx_desc.low.Color[i] != VertexComponentFormat::NotPresent)
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components |= VB_HAS_COL0 << i;
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}
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for (u32 i = 0; i < vtx_desc.high.TexCoord.Size(); i++)
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{
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if (vtx_desc.high.TexCoord[i] != VertexComponentFormat::NotPresent)
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components |= VB_HAS_UV0 << i;
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}
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return components;
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}
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std::unique_ptr<VertexLoaderBase> VertexLoaderBase::CreateVertexLoader(const TVtxDesc& vtx_desc,
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const VAT& vtx_attr)
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{
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@ -60,15 +60,17 @@ struct hash<VertexLoaderUID>
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class VertexLoaderBase
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{
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public:
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static u32 GetVertexSize(const TVtxDesc& vtx_desc, const VAT& vtx_attr);
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static u32 GetVertexComponents(const TVtxDesc& vtx_desc, const VAT& vtx_attr);
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static std::unique_ptr<VertexLoaderBase> CreateVertexLoader(const TVtxDesc& vtx_desc,
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const VAT& vtx_attr);
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virtual ~VertexLoaderBase() {}
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virtual int RunVertices(DataReader src, DataReader dst, int count) = 0;
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// per loader public state
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int m_VertexSize = 0; // number of bytes of a raw GC vertex
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PortableVertexDeclaration m_native_vtx_decl{};
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u32 m_native_components = 0;
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const u32 m_vertex_size; // number of bytes of a raw GC vertex
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const u32 m_native_components;
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// used by VertexLoaderManager
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NativeVertexFormat* m_native_vertex_format = nullptr;
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@ -76,7 +78,10 @@ public:
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protected:
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VertexLoaderBase(const TVtxDesc& vtx_desc, const VAT& vtx_attr)
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: m_VtxDesc{vtx_desc}, m_VtxAttr{vtx_attr} {};
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: m_VtxDesc{vtx_desc}, m_VtxAttr{vtx_attr}, m_vertex_size{GetVertexSize(vtx_desc, vtx_attr)},
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m_native_components{GetVertexComponents(vtx_desc, vtx_attr)}
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{
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}
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// GC vertex format
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const VAT m_VtxAttr;
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@ -247,7 +247,7 @@ int RunVertices(int vtx_attr_group, int primitive, int count, DataReader src, bo
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VertexLoaderBase* loader = RefreshLoader(vtx_attr_group, is_preprocess);
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int size = count * loader->m_VertexSize;
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int size = count * loader->m_vertex_size;
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if ((int)src.size() < size)
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return -1;
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@ -418,7 +418,6 @@ void VertexLoaderX64::GenerateVertexLoader()
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MOV(32, MPIC(VertexLoaderManager::position_matrix_index, count_reg, SCALE_4), R(scratch1));
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SetJumpTarget(dont_store);
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||||
|
||||
m_native_components |= VB_HAS_POSMTXIDX;
|
||||
m_native_vtx_decl.posmtx.components = 4;
|
||||
m_native_vtx_decl.posmtx.enable = true;
|
||||
m_native_vtx_decl.posmtx.offset = m_dst_ofs;
|
||||
@ -457,10 +456,6 @@ void VertexLoaderX64::GenerateVertexLoader()
|
||||
data.AddMemOffset(ReadVertex(data, m_VtxDesc.low.Normal, m_VtxAttr.g0.NormalFormat, 3, 3,
|
||||
true, scaling_exponent, &m_native_vtx_decl.normals[i]));
|
||||
}
|
||||
|
||||
m_native_components |= VB_HAS_NRM0;
|
||||
if (m_VtxAttr.g0.NormalElements == NormalComponentCount::NBT)
|
||||
m_native_components |= VB_HAS_NRM1 | VB_HAS_NRM2;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < m_VtxDesc.low.Color.Size(); i++)
|
||||
@ -469,7 +464,6 @@ void VertexLoaderX64::GenerateVertexLoader()
|
||||
{
|
||||
data = GetVertexAddr(ARRAY_COLOR0 + int(i), m_VtxDesc.low.Color[i]);
|
||||
ReadColor(data, m_VtxDesc.low.Color[i], m_VtxAttr.GetColorFormat(i));
|
||||
m_native_components |= VB_HAS_COL0 << i;
|
||||
m_native_vtx_decl.colors[i].components = 4;
|
||||
m_native_vtx_decl.colors[i].enable = true;
|
||||
m_native_vtx_decl.colors[i].offset = m_dst_ofs;
|
||||
@ -489,11 +483,9 @@ void VertexLoaderX64::GenerateVertexLoader()
|
||||
ReadVertex(data, m_VtxDesc.high.TexCoord[i], m_VtxAttr.GetTexFormat(i), elements,
|
||||
m_VtxDesc.low.TexMatIdx[i] ? 2 : elements, m_VtxAttr.g0.ByteDequant,
|
||||
scaling_exponent, &m_native_vtx_decl.texcoords[i]);
|
||||
m_native_components |= VB_HAS_UV0 << i;
|
||||
}
|
||||
if (m_VtxDesc.low.TexMatIdx[i])
|
||||
{
|
||||
m_native_components |= VB_HAS_TEXMTXIDX0 << i;
|
||||
m_native_vtx_decl.texcoords[i].components = 3;
|
||||
m_native_vtx_decl.texcoords[i].enable = true;
|
||||
m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
|
||||
@ -544,7 +536,7 @@ void VertexLoaderX64::GenerateVertexLoader()
|
||||
RET();
|
||||
}
|
||||
|
||||
m_VertexSize = m_src_ofs;
|
||||
ASSERT(m_vertex_size == m_src_ofs);
|
||||
m_native_vtx_decl.stride = m_dst_ofs;
|
||||
}
|
||||
|
||||
|
@ -62,7 +62,7 @@ protected:
|
||||
void CreateAndCheckSizes(size_t input_size, size_t output_size)
|
||||
{
|
||||
m_loader = VertexLoaderBase::CreateVertexLoader(m_vtx_desc, m_vtx_attr);
|
||||
ASSERT_EQ((int)input_size, m_loader->m_VertexSize);
|
||||
ASSERT_EQ(input_size, m_loader->m_vertex_size);
|
||||
ASSERT_EQ((int)output_size, m_loader->m_native_vtx_decl.stride);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user