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Merge pull request #8095 from leoetlino/audio-race
Fix a race condition when shutting down audio stream
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@ -147,7 +147,9 @@ static void RunAdjacentSystems(bool running)
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{
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// NOTE: We're assuming these will not try to call Break or EnableStepping.
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Fifo::EmulatorState(running);
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AudioCommon::SetSoundStreamRunning(running);
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// Core is responsible for shutting down the sound stream.
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if (s_state != State::PowerDown)
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AudioCommon::SetSoundStreamRunning(running);
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}
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void Stop()
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