Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7170 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-02-14 02:18:03 +00:00
parent cd308e2358
commit 0ae8d33149
85 changed files with 12731 additions and 9818 deletions

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@ -16,9 +16,9 @@
// http://code.google.com/p/dolphin-emu/
// This header contains type definitions that are shared between the Dolphin
// core and the plugin specs. Any definitions that are only used by the core
// should be placed in "Common.h" instead.
// This header contains type definitions that are shared between the Dolphin core and
// other parts of the code. Any definitions that are only used by the core should be
// placed in "Common.h" instead.
#ifndef _COMMONTYPES_H_
#define _COMMONTYPES_H_

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@ -129,9 +129,6 @@ bool SetCurrentDir(const char *directory);
// directory. To be used in "multi-user" mode (that is, installed).
const char *GetUserPath(int DirIDX);
// Returns the path to where the plugins are
std::string GetPluginsDirectory();
// Returns the path to where the sys file are
std::string GetSysDirectory();

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@ -64,8 +64,8 @@ LogManager::LogManager() {
m_Log[LogTypes::DSPHLE] = new LogContainer("DSPHLE", "DSP HLE");
m_Log[LogTypes::DSPLLE] = new LogContainer("DSPLLE", "DSP LLE");
m_Log[LogTypes::DSP_MAIL] = new LogContainer("DSPMails", "DSP Mails");
m_Log[LogTypes::VIDEO] = new LogContainer("Video", "Video Plugin");
m_Log[LogTypes::AUDIO] = new LogContainer("Audio", "Audio Plugin");
m_Log[LogTypes::VIDEO] = new LogContainer("Video", "Video Backend");
m_Log[LogTypes::AUDIO] = new LogContainer("Audio", "Audio Emulator");
m_Log[LogTypes::DYNA_REC] = new LogContainer("JIT", "Dynamic Recompiler");
m_Log[LogTypes::CONSOLE] = new LogContainer("CONSOLE", "Dolphin Console");
m_Log[LogTypes::OSREPORT] = new LogContainer("OSREPORT", "OSReport");

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@ -157,7 +157,7 @@ float MathFloatVectorSum(const std::vector<float>&);
// Tiny matrix/vector library.
// Used for things like Free-Look in the gfx plugin.
// Used for things like Free-Look in the gfx backend.
class Matrix33
{