Merge pull request #11568 from SMarioMan/socket-broadcast

Network/Socket: Enable broadcast permissions in socket requests
This commit is contained in:
Admiral H. Curtiss 2023-03-08 00:11:44 +01:00 committed by GitHub
commit 0b9002ec2a
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@ -872,6 +872,26 @@ s32 WiiSockMan::AddSocket(s32 fd, bool is_rw)
if (setsockopt(fd, SOL_SOCKET, SO_NOSIGPIPE, &opt_no_sigpipe, sizeof(opt_no_sigpipe)) < 0)
ERROR_LOG_FMT(IOS_NET, "Failed to set SO_NOSIGPIPE on socket");
#endif
// Wii UDP sockets can use broadcast address by default
if (!is_rw)
{
const auto state = Common::SaveNetworkErrorState();
Common::ScopeGuard guard([&state] { Common::RestoreNetworkErrorState(state); });
int socket_type;
socklen_t option_length = sizeof(socket_type);
const bool is_udp = getsockopt(fd, SOL_SOCKET, SO_TYPE, reinterpret_cast<char*>(&socket_type),
&option_length) == 0 &&
socket_type == SOCK_DGRAM;
const int opt_broadcast = 1;
if (is_udp &&
setsockopt(fd, SOL_SOCKET, SO_BROADCAST, reinterpret_cast<const char*>(&opt_broadcast),
sizeof(opt_broadcast)) != 0)
{
ERROR_LOG_FMT(IOS_NET, "Failed to set SO_BROADCAST on socket");
}
}
}
SetLastNetError(wii_fd);