Fix reading title IDs of Wii discs

Partial revert of a1db82a.
Should fix https://bugs.dolphin-emu.org/issues/11404.
This commit is contained in:
JosJuice 2018-09-30 17:45:18 +02:00
parent a1db82a72e
commit 0bcb9923f8
2 changed files with 3 additions and 5 deletions

View File

@ -62,10 +62,8 @@ public:
virtual std::vector<Partition> GetPartitions() const { return {}; }
virtual Partition GetGamePartition() const { return PARTITION_NONE; }
virtual std::optional<u32> GetPartitionType(const Partition& partition) const { return {}; }
virtual std::optional<u64> GetTitleID(const Partition& partition = PARTITION_NONE) const
{
return {};
}
std::optional<u64> GetTitleID() const { return GetTitleID(GetGamePartition()); }
virtual std::optional<u64> GetTitleID(const Partition& partition) const { return {}; }
virtual const IOS::ES::TicketReader& GetTicket(const Partition& partition) const
{
return INVALID_TICKET;

View File

@ -27,7 +27,7 @@
namespace UICommon
{
static constexpr u32 CACHE_REVISION = 13; // Last changed in PR 7411
static constexpr u32 CACHE_REVISION = 14; // Last changed in PR 7441
std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
bool recursive_scan)