Added DEBUG to the long stringstream processing.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4483 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY 2009-10-30 14:52:42 +00:00
parent 0127d9ba7c
commit 0daa5add46

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@ -242,7 +242,9 @@ void PrintObject(const T &Obj)
void CUCode_Zelda::RenderVoice_AFC(ZeldaVoicePB &PB, s16 *_Buffer, int _Size)
{
// TODO: Compare mono, stereo and surround samples
#if defined DEBUG || defined DEBUGFAST
PrintObject(PB);
#endif
int _RealSize = SizeForResampling(PB, _Size, PB.RatioInt);