mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
Wiiuse:Backport some changes from the libogc version of wiiuse.
Still got a lot to back port :(. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4307 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
194d44d08e
commit
0e3baaa6ab
48
Externals/WiiUseSrc/Src/dynamics.c
vendored
48
Externals/WiiUseSrc/Src/dynamics.c
vendored
@ -226,3 +226,51 @@ void apply_smoothing(struct accel_t* ac, struct orient_t* orient, int type) {
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}
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}
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}
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void calc_balanceboard_state(struct wii_board_t *wb)
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{
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/*
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Interpolate values
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Calculations borrowed from wiili.org - No names to mention sadly :( http://www.wiili.org/index.php/Wii_Balance_Board_PC_Drivers
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*/
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if(wb->rtr<wb->ctr[1])
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{
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wb->tr = 17.0f*(float)(wb->rtr-wb->ctr[0])/(float)(wb->ctr[1]-wb->ctr[0]);
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}
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else
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{
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wb->tr = 17.0f*(float)(wb->rtr-wb->ctr[1])/(float)(wb->ctr[2]-wb->ctr[1]) + 17.0f;
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}
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if(wb->rtl<wb->ctl[1])
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{
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wb->tl = 17.0f*(float)(wb->rtl-wb->ctl[0])/(float)(wb->ctl[1]-wb->ctl[0]);
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}
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else
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{
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wb->tl = 17.0f*(float)(wb->rtl-wb->ctl[1])/(float)(wb->ctl[2]-wb->ctl[1]) + 17.0f;
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}
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if(wb->rbr<wb->cbr[1])
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{
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wb->br = 17.0f*(float)(wb->rbr-wb->cbr[0])/(float)(wb->cbr[1]-wb->cbr[0]);
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}
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else
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{
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wb->br = 17.0f*(float)(wb->rbr-wb->cbr[1])/(float)(wb->cbr[2]-wb->cbr[1]) + 17.0f;
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}
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if(wb->rbl<wb->cbl[1])
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{
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wb->bl = 17.0f*(float)(wb->rbl-wb->cbl[0])/(float)(wb->cbl[1]-wb->cbl[0]);
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}
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else
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{
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wb->bl = 17.0f*(float)(wb->rbl-wb->cbl[1])/(float)(wb->cbl[2]-wb->cbl[1]) + 17.0f;
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}
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wb->x = (wb->tr+wb->br) - (wb->tl+wb->bl)/2.0f;
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wb->y = (wb->bl+wb->br) - (wb->tl+wb->tr)/2.0f;
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}
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1
Externals/WiiUseSrc/Src/dynamics.h
vendored
1
Externals/WiiUseSrc/Src/dynamics.h
vendored
@ -48,6 +48,7 @@ void calculate_orientation(struct accel_t* ac, struct vec3b_t* accel, struct ori
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void calculate_gforce(struct accel_t* ac, struct vec3b_t* accel, struct gforce_t* gforce);
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void calc_joystick_state(struct joystick_t* js, float x, float y);
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void apply_smoothing(struct accel_t* ac, struct orient_t* orient, int type);
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void calc_balanceboard_state(struct wii_board_t *wb);
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#ifdef __cplusplus
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}
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3
Externals/WiiUseSrc/Src/events.c
vendored
3
Externals/WiiUseSrc/Src/events.c
vendored
@ -644,7 +644,7 @@ void disable_expansion(struct wiimote_t* wm) {
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guitar_hero_3_disconnected(&wm->exp.gh3);
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wm->event = WIIUSE_GUITAR_HERO_3_CTRL_REMOVED;
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break;
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case EXP_WII_BOARD://Fix me
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case EXP_WII_BOARD:
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wii_board_disconnected(&wm->exp.wb);
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wm->event = WIIUSE_WII_BOARD_CTRL_REMOVED;
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break;
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@ -654,6 +654,7 @@ void disable_expansion(struct wiimote_t* wm) {
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP);
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wm->exp.type = EXP_NONE;
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}
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37
Externals/WiiUseSrc/Src/guitar_hero_3.c
vendored
37
Externals/WiiUseSrc/Src/guitar_hero_3.c
vendored
@ -69,7 +69,10 @@ int guitar_hero_3_handshake(struct wiimote_t* wm, struct guitar_hero_3_t* gh3, b
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gh3->btns = 0;
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gh3->btns_held = 0;
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gh3->btns_released = 0;
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gh3->wb_raw = 0;
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gh3->whammy_bar = 0.0f;
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gh3->tb_raw = 0;
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gh3->touch_bar = -1;
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/* decrypt data */
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for (i = 0; i < len; ++i)
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@ -107,6 +110,7 @@ int guitar_hero_3_handshake(struct wiimote_t* wm, struct guitar_hero_3_t* gh3, b
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gh3->js.center.y = GUITAR_HERO_3_JS_CENTER_Y;
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/* handshake done */
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wm->event = WIIUSE_GUITAR_HERO_3_CTRL_INSERTED;
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wm->exp.type = EXP_GUITAR_HERO_3;
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#ifdef WIN32
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@ -143,11 +147,40 @@ void guitar_hero_3_event(struct guitar_hero_3_t* gh3, byte* msg) {
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guitar_hero_3_pressed_buttons(gh3, BIG_ENDIAN_SHORT(*(short*)(msg + 4)));
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gh3->js.pos.x = (msg[0] & GUITAR_HERO_3_JS_MASK);
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gh3->js.pos.y = (msg[1] & GUITAR_HERO_3_JS_MASK);
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gh3->tb_raw = (msg[2] & GUITAR_HERO_3_TOUCH_MASK);
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gh3->wb_raw = (msg[3] & GUITAR_HERO_3_WHAMMY_MASK);
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/* touch bar */
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gh3->touch_bar = 0;
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if (gh3->tb_raw > 0x1B)
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gh3->touch_bar = GUITAR_HERO_3_TOUCH_ORANGE;
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else if (gh3->tb_raw > 0x18)
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gh3->touch_bar = GUITAR_HERO_3_TOUCH_ORANGE | GUITAR_HERO_3_TOUCH_BLUE;
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else if (gh3->tb_raw > 0x15)
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gh3->touch_bar = GUITAR_HERO_3_TOUCH_BLUE;
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else if (gh3->tb_raw > 0x13)
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gh3->touch_bar = GUITAR_HERO_3_TOUCH_BLUE | GUITAR_HERO_3_TOUCH_YELLOW;
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else if (gh3->tb_raw > 0x10)
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gh3->touch_bar = GUITAR_HERO_3_TOUCH_YELLOW;
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else if (gh3->tb_raw > 0x0D)
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gh3->touch_bar = GUITAR_HERO_3_TOUCH_AVAILABLE;
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else if (gh3->tb_raw > 0x0B)
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gh3->touch_bar = GUITAR_HERO_3_TOUCH_YELLOW | GUITAR_HERO_3_TOUCH_RED;
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else if (gh3->tb_raw > 0x08)
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gh3->touch_bar = GUITAR_HERO_3_TOUCH_RED;
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else if (gh3->tb_raw > 0x05)
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gh3->touch_bar = GUITAR_HERO_3_TOUCH_RED | GUITAR_HERO_3_TOUCH_GREEN;
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else if (gh3->tb_raw > 0x02)
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gh3->touch_bar = GUITAR_HERO_3_TOUCH_GREEN;
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/* whammy bar */
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gh3->whammy_bar = (msg[3] - GUITAR_HERO_3_WHAMMY_BAR_MIN) / (float)(GUITAR_HERO_3_WHAMMY_BAR_MAX - GUITAR_HERO_3_WHAMMY_BAR_MIN);
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/* joy stick */
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calc_joystick_state(&gh3->js, msg[0], msg[1]);
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}
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@ -158,9 +191,13 @@ void guitar_hero_3_event(struct guitar_hero_3_t* gh3, byte* msg) {
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* @param msg The message byte specified in the event packet.
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*/
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static void guitar_hero_3_pressed_buttons(struct guitar_hero_3_t* gh3, short now) {
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/* message is inverted (0 is active, 1 is inactive) */
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now = ~now & GUITAR_HERO_3_BUTTON_ALL;
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/* preserve old btns pressed */
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gh3->btns_last = gh3->btns;
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/* pressed now & were pressed, then held */
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gh3->btns_held = (now & gh3->btns);
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20
Externals/WiiUseSrc/Src/guitar_hero_3.h
vendored
20
Externals/WiiUseSrc/Src/guitar_hero_3.h
vendored
@ -36,14 +36,18 @@
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#include "wiiuse_internal.h"
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#define GUITAR_HERO_3_JS_MIN_X 0xC5
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#define GUITAR_HERO_3_JS_MAX_X 0xFC
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#define GUITAR_HERO_3_JS_CENTER_X 0xE0
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#define GUITAR_HERO_3_JS_MIN_Y 0xC5
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#define GUITAR_HERO_3_JS_MAX_Y 0xFA
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#define GUITAR_HERO_3_JS_CENTER_Y 0xE0
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#define GUITAR_HERO_3_WHAMMY_BAR_MIN 0xEF
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#define GUITAR_HERO_3_WHAMMY_BAR_MAX 0xFA
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#define GUITAR_HERO_3_JS_MASK 0x3F
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#define GUITAR_HERO_3_TOUCH_MASK 0x1F
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#define GUITAR_HERO_3_WHAMMY_MASK 0x1F
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#define GUITAR_HERO_3_JS_MIN_X 0x05
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#define GUITAR_HERO_3_JS_MAX_X 0x3C
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#define GUITAR_HERO_3_JS_CENTER_X 0x20
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#define GUITAR_HERO_3_JS_MIN_Y 0x05
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#define GUITAR_HERO_3_JS_MAX_Y 0x3A
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#define GUITAR_HERO_3_JS_CENTER_Y 0x20
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#define GUITAR_HERO_3_WHAMMY_BAR_MIN 0x0F
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#define GUITAR_HERO_3_WHAMMY_BAR_MAX 0x1A
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#ifdef __cplusplus
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extern "C" {
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6
Externals/WiiUseSrc/Src/ir.c
vendored
6
Externals/WiiUseSrc/Src/ir.c
vendored
@ -49,7 +49,7 @@ static void get_ir_dot_avg(struct ir_dot_t* dot, int* x, int* y);
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static void reorder_ir_dots(struct ir_dot_t* dot);
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static float ir_distance(struct ir_dot_t* dot);
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static int ir_correct_for_bounds(int* x, int* y, enum aspect_t aspect, int offset_x, int offset_y);
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static void ir_convert_to_vres(int* x, int* y, enum aspect_t aspect, int vx, int vy);
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static void ir_convert_to_vres(int* x, int* y, enum aspect_t aspect, unsigned int vx, unsigned int vy);
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/**
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@ -626,7 +626,7 @@ static void reorder_ir_dots(struct ir_dot_t* dot) {
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i = 0;
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for (; !dot[i].visible || dot[i].order; ++i)
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if (i > 4)
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if (i == 4)
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return;
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for (j = 0; j < 4; ++j) {
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@ -714,7 +714,7 @@ static int ir_correct_for_bounds(int* x, int* y, enum aspect_t aspect, int offse
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/**
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* @brief Interpolate the point to the user defined virtual screen resolution.
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*/
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static void ir_convert_to_vres(int* x, int* y, enum aspect_t aspect, int vx, int vy) {
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static void ir_convert_to_vres(int* x, int* y, enum aspect_t aspect, unsigned int vx, unsigned int vy) {
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int xs, ys;
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if (aspect == WIIUSE_ASPECT_16_9) {
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20
Externals/WiiUseSrc/Src/nunchuk.c
vendored
20
Externals/WiiUseSrc/Src/nunchuk.c
vendored
@ -111,6 +111,16 @@ int nunchuk_handshake(struct wiimote_t* wm, struct nunchuk_t* nc, byte* data, un
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/* handshake done */
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wm->exp.type = EXP_NUNCHUK;
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/* if min and max are reported as 0, initialize them to usable values based on center, and fine tune in nunchuck_event() */
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if (nc->js.center.x) {
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if (nc->js.min.x == 0) nc->js.min.y = nc->js.center.y - 80;
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if (nc->js.max.x == 0) nc->js.max.x = nc->js.center.y + 80;
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}
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if (nc->js.center.y) {
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if (nc->js.min.y == 0) nc->js.min.x = nc->js.center.x - 80;
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if (nc->js.max.y == 0) nc->js.max.x = nc->js.center.x + 80;
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}
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#ifdef WIN32
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wm->timeout = WIIMOTE_DEFAULT_TIMEOUT;
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#endif
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@ -149,6 +159,16 @@ void nunchuk_event(struct nunchuk_t* nc, byte* msg) {
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/* calculate joystick state */
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calc_joystick_state(&nc->js, msg[0], msg[1]);
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/* if min and max are reported as 0, initialize them to usable values based on center, and fine tune in nunchuck_event() */
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if (nc->js.center.x) {
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if (nc->js.min.x == 0) nc->js.min.y = nc->js.center.y - 80;
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if (nc->js.max.x == 0) nc->js.max.x = nc->js.center.y + 80;
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}
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if (nc->js.center.y) {
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if (nc->js.min.y == 0) nc->js.min.x = nc->js.center.x - 80;
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if (nc->js.max.y == 0) nc->js.max.x = nc->js.center.x + 80;
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}
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/* calculate orientation */
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nc->accel.x = msg[2];
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nc->accel.y = msg[3];
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125
Externals/WiiUseSrc/Src/wiiboard.c
vendored
125
Externals/WiiUseSrc/Src/wiiboard.c
vendored
@ -28,7 +28,7 @@
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/**
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* @file
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* @brief Wii Fit Balance Board device.
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* @brief Wiiboard expansion device.
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*/
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#include <stdio.h>
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@ -45,16 +45,6 @@
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#include "events.h"
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#include "wiiboard.h"
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static short big_to_lil(unsigned short num)
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{
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short ret = num;
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char *bret = (char*)&ret;
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char tmp = bret[1];
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bret[1] = bret[0];
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bret[0] = tmp;
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return ret;
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}
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/**
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* @brief Handle the handshake data from the guitar.
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*
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@ -66,50 +56,36 @@ static short big_to_lil(unsigned short num)
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*/
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int wii_board_handshake(struct wiimote_t* wm, struct wii_board_t* wb, byte* data, unsigned short len) {
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int i;
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short* handshake_short;
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/* decrypt data */
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printf("DECRYPTED DATA WIIBOARD\n");
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for (i = 0; i < len; i++)
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{
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if(i%16==0)
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{
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if(i!=0)
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printf("\n");
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printf("%X: ",0x4a40000+32+i);
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int offset = 0;
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if (data[offset]==0xff) {
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if (data[offset+16]==0xff) {
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WIIUSE_DEBUG("Wii Balance Board handshake appears invalid, trying again.");
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wiiuse_read_data(wm, data, WM_EXP_MEM_CALIBR, EXP_HANDSHAKE_LEN);
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return 0;
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}
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printf("%02X ", data[i]);
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offset += 16;
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}
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printf("\n");
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wb->ctr[0] = (data[offset+4]<<8)|data[offset+5];
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wb->cbr[0] = (data[offset+6]<<8)|data[offset+7];
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wb->ctl[0] = (data[offset+8]<<8)|data[offset+9];
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wb->cbl[0] = (data[offset+10]<<8)|data[offset+11];
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handshake_short = (short*)data;
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wb->ctr[0] = big_to_lil(handshake_short[2]);
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wb->cbr[0] = big_to_lil(handshake_short[3]);
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wb->ctl[0] = big_to_lil(handshake_short[4]);
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wb->cbl[0] = big_to_lil(handshake_short[5]);
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wb->ctr[1] = big_to_lil(handshake_short[6]);
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wb->cbr[1] = big_to_lil(handshake_short[7]);
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wb->ctl[1] = big_to_lil(handshake_short[8]);
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wb->cbl[1] = big_to_lil(handshake_short[9]);
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wb->ctr[2] = big_to_lil(handshake_short[10]);
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wb->cbr[2] = big_to_lil(handshake_short[11]);
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wb->ctl[2] = big_to_lil(handshake_short[12]);
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wb->cbl[2] = big_to_lil(handshake_short[13]);
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wb->ctr[1] = (data[offset+12]<<8)|data[offset+13];
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wb->cbr[1] = (data[offset+14]<<8)|data[offset+15];
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wb->ctl[1] = (data[offset+16]<<8)|data[offset+17];
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wb->cbl[1] = (data[offset+18]<<8)|data[offset+19];
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wb->ctr[2] = (data[offset+20]<<8)|data[offset+21];
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wb->cbr[2] = (data[offset+22]<<8)|data[offset+23];
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wb->ctl[2] = (data[offset+24]<<8)|data[offset+25];
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wb->cbl[2] = (data[offset+26]<<8)|data[offset+27];
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/* handshake done */
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wm->event = WIIUSE_WII_BOARD_CTRL_INSERTED;
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wm->exp.type = EXP_WII_BOARD;
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#ifdef WIN32
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wm->timeout = WIIMOTE_DEFAULT_TIMEOUT;
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#endif
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return 1;
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}
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@ -130,58 +106,9 @@ void wii_board_disconnected(struct wii_board_t* wb) {
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* @param msg The message specified in the event packet.
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*/
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void wii_board_event(struct wii_board_t* wb, byte* msg) {
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short *shmsg = (short*)(msg);
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wb->rtr = big_to_lil(shmsg[0]);
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if(wb->rtr<0) wb->rtr = 0;
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wb->rbr = big_to_lil(shmsg[1]);
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if(wb->rbr<0) wb->rbr = 0;
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wb->rtl = big_to_lil(shmsg[2]);
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if(wb->rtl<0) wb->rtl = 0;
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wb->rbl = big_to_lil(shmsg[3]);
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if(wb->rbl<0) wb->rbl = 0;
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/*
|
||||
Interpolate values
|
||||
Calculations borrowed from wiili.org - No names to mention sadly :( http://www.wiili.org/index.php/Wii_Balance_Board_PC_Drivers page however!
|
||||
*/
|
||||
|
||||
if(wb->rtr<wb->ctr[1])
|
||||
{
|
||||
wb->tr = 68*(wb->rtr-wb->ctr[0])/(wb->ctr[1]-wb->ctr[0]);
|
||||
}
|
||||
else if(wb->rtr >= wb->ctr[1])
|
||||
{
|
||||
wb->tr = 68*(wb->rtr-wb->ctr[1])/(wb->ctr[2]-wb->ctr[1]) + 68;
|
||||
}
|
||||
|
||||
if(wb->rtl<wb->ctl[1])
|
||||
{
|
||||
wb->tl = 68*(wb->rtl-wb->ctl[0])/(wb->ctl[1]-wb->ctl[0]);
|
||||
}
|
||||
else if(wb->rtl >= wb->ctl[1])
|
||||
{
|
||||
wb->tl = 68*(wb->rtl-wb->ctl[1])/(wb->ctl[2]-wb->ctl[1]) + 68;
|
||||
}
|
||||
|
||||
if(wb->rbr<wb->cbr[1])
|
||||
{
|
||||
wb->br = 68*(wb->rbr-wb->cbr[0])/(wb->cbr[1]-wb->cbr[0]);
|
||||
}
|
||||
else if(wb->rbr >= wb->cbr[1])
|
||||
{
|
||||
wb->br = 68*(wb->rbr-wb->cbr[1])/(wb->cbr[2]-wb->cbr[1]) + 68;
|
||||
}
|
||||
|
||||
if(wb->rbl<wb->cbl[1])
|
||||
{
|
||||
wb->bl = 68*(wb->rbl-wb->cbl[0])/(wb->cbl[1]-wb->cbl[0]);
|
||||
}
|
||||
else if(wb->rbl >= wb->cbl[1])
|
||||
{
|
||||
wb->bl = 68*(wb->rbl-wb->cbl[1])/(wb->cbl[2]-wb->cbl[1]) + 68;
|
||||
}
|
||||
}
|
||||
|
||||
void wiiuse_set_wii_board_calib(struct wiimote_t *wm)
|
||||
{
|
||||
wb->rtr = (msg[0]<<8)|msg[1];
|
||||
wb->rbr = (msg[2]<<8)|msg[3];
|
||||
wb->rtl = (msg[4]<<8)|msg[5];
|
||||
wb->rbl = (msg[6]<<8)|msg[7];
|
||||
calc_balanceboard_state(wb);
|
||||
}
|
||||
|
15
Externals/WiiUseSrc/Src/wiiuse.h
vendored
15
Externals/WiiUseSrc/Src/wiiuse.h
vendored
@ -116,6 +116,13 @@
|
||||
#define GUITAR_HERO_3_BUTTON_STRUM_DOWN 0x4000
|
||||
#define GUITAR_HERO_3_BUTTON_ALL 0xFEFF
|
||||
|
||||
/* guitar hero world tour touch bar codes */
|
||||
#define GUITAR_HERO_3_TOUCH_AVAILABLE 0x1000
|
||||
#define GUITAR_HERO_3_TOUCH_GREEN 0x1001
|
||||
#define GUITAR_HERO_3_TOUCH_RED 0x1002
|
||||
#define GUITAR_HERO_3_TOUCH_YELLOW 0x1004
|
||||
#define GUITAR_HERO_3_TOUCH_BLUE 0x1008
|
||||
#define GUITAR_HERO_3_TOUCH_ORANGE 0x1010
|
||||
|
||||
/* wiimote option flags */
|
||||
#define WIIUSE_SMOOTHING 0x01
|
||||
@ -393,6 +400,7 @@ typedef struct joystick_t {
|
||||
struct vec2b_t max; /**< maximum joystick values */
|
||||
struct vec2b_t min; /**< minimum joystick values */
|
||||
struct vec2b_t center; /**< center joystick values */
|
||||
struct vec2b_t pos; /**< raw position values */
|
||||
|
||||
float ang; /**< angle the joystick is being held */
|
||||
float mag; /**< magnitude of the joystick (range 0-1) */
|
||||
@ -445,11 +453,16 @@ typedef struct classic_ctrl_t {
|
||||
*/
|
||||
typedef struct guitar_hero_3_t {
|
||||
short btns; /**< what buttons have just been pressed */
|
||||
short btns_last; /**< what buttons have just been pressed */
|
||||
short btns_held; /**< what buttons are being held down */
|
||||
short btns_released; /**< what buttons were just released this */
|
||||
|
||||
byte wb_raw;
|
||||
float whammy_bar; /**< whammy bar (range 0-1) */
|
||||
|
||||
byte tb_raw;
|
||||
int touch_bar; /**< touch bar */
|
||||
|
||||
struct joystick_t js; /**< joystick calibration */
|
||||
} guitar_hero_3_t;
|
||||
|
||||
@ -473,6 +486,8 @@ typedef struct wii_board_t {
|
||||
short ctr[3];
|
||||
short cbl[3];
|
||||
short cbr[3]; /* /Calibration */
|
||||
float x;
|
||||
float y;
|
||||
} wii_board_t;
|
||||
|
||||
/**
|
||||
|
3
Externals/WiiUseSrc/Src/wiiuse_internal.h
vendored
3
Externals/WiiUseSrc/Src/wiiuse_internal.h
vendored
@ -129,6 +129,7 @@
|
||||
|
||||
#define WM_IR_TYPE_BASIC 0x01
|
||||
#define WM_IR_TYPE_EXTENDED 0x03
|
||||
#define WM_IR_TYPE_FULL 0x05
|
||||
|
||||
/* controller status flags for the first message byte */
|
||||
/* bit 1 is unknown */
|
||||
@ -153,7 +154,7 @@
|
||||
|
||||
/* encrypted expansion id codes (located at 0x04A400FC) */
|
||||
#define EXP_ID_CODE_NUNCHUK 0x9A1EFEFE
|
||||
#define EXP_ID_CODE_WII_BOARD 0xa4200402
|
||||
#define EXP_ID_CODE_WII_BOARD 0xa4200402 //Find the encrypted epansion id code
|
||||
#define EXP_ID_CODE_CLASSIC_CONTROLLER 0x9A1EFDFD
|
||||
#define EXP_ID_CODE_GUITAR 0x9A1EFDFB
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user