Volume: Return volume type as an enum

ISOFile and GameFile were using IsWiiDisc() and IsWadFile() to set
an enum value. The volume might as well return an enum directly.

I increased the Qt CACHE_REVISION because m_platform now is saved as u32
instead of int, but increasing the wx CACHE_REVISION is not necessary.
This commit is contained in:
JosJuice 2015-06-04 16:26:36 +02:00
parent f5b0468179
commit 0ed3118141
21 changed files with 98 additions and 112 deletions

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@ -239,7 +239,7 @@ bool CBoot::BootUp()
const DiscIO::IVolume& pVolume = DVDInterface::GetVolume();
if (pVolume.IsWiiDisc() != _StartupPara.bWii)
if ((pVolume.GetVolumeType() == DiscIO::IVolume::WII_DISC) != _StartupPara.bWii)
{
PanicAlertT("Warning - starting ISO in wrong console mode!");
}
@ -255,7 +255,7 @@ bool CBoot::BootUp()
WII_IPC_HLE_Interface::ES_DIVerify(tmd_buf.get(), tmd_size);
}
_StartupPara.bWii = pVolume.IsWiiDisc();
_StartupPara.bWii = pVolume.GetVolumeType() == DiscIO::IVolume::WII_DISC;
// HLE BS2 or not
if (_StartupPara.bHLE_BS2)
@ -314,7 +314,8 @@ bool CBoot::BootUp()
{
BS2Success = EmulatedBS2(dolWii);
}
else if ((!DVDInterface::VolumeIsValid() || !DVDInterface::GetVolume().IsWiiDisc()) && !_StartupPara.m_strDefaultISO.empty())
else if ((!DVDInterface::VolumeIsValid() || DVDInterface::GetVolume().GetVolumeType() != DiscIO::IVolume::WII_DISC) &&
!_StartupPara.m_strDefaultISO.empty())
{
DVDInterface::SetVolumeName(_StartupPara.m_strDefaultISO);
BS2Success = EmulatedBS2(dolWii);

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@ -321,7 +321,7 @@ bool CBoot::EmulatedBS2_Wii()
// Execute the apploader
bool apploaderRan = false;
if (DVDInterface::VolumeIsValid() && DVDInterface::GetVolume().IsWiiDisc())
if (DVDInterface::VolumeIsValid() && DVDInterface::GetVolume().GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
// This is some kind of consistency check that is compared to the 0x00
// values as the game boots. This location keep the 4 byte ID for as long

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@ -184,7 +184,7 @@ bool SCoreStartupParameter::AutoSetup(EBootBS2 _BootBS2)
m_revision = pVolume->GetRevision();
// Check if we have a Wii disc
bWii = pVolume.get()->IsWiiDisc();
bWii = pVolume.get()->GetVolumeType() == DiscIO::IVolume::WII_DISC;
const char* retrieved_region_dir = GetRegionOfCountry(pVolume->GetCountry());
if (!retrieved_region_dir)

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@ -1434,7 +1434,7 @@ s64 CalculateRawDiscReadTime(u64 offset, s64 length)
// Note that the speed at a track (in bytes per second) is the same as
// the radius of that track because of the length unit used.
double speed;
if (s_inserted_volume->IsWiiDisc())
if (s_inserted_volume->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
speed = std::sqrt(((average_offset - WII_DISC_LOCATION_1_OFFSET) /
WII_BYTES_PER_AREA_UNIT + WII_DISC_AREA_UP_TO_LOCATION_1) / PI);

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@ -76,7 +76,7 @@ void ReadFileSystem(const std::string& filename)
if (!OpenISO)
return;
if (!OpenISO->IsWadFile())
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_WAD)
{
pFileSystem = DiscIO::CreateFileSystem(OpenISO);

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@ -19,6 +19,14 @@ class IVolume
{
public:
// Increment CACHE_REVISION if the enums below are modified (ISOFile.cpp & GameFile.cpp)
enum EPlatform
{
GAMECUBE_DISC = 0,
WII_DISC,
WII_WAD,
NUMBER_OF_PLATFORMS
};
enum ECountry
{
COUNTRY_EUROPE = 0,
@ -86,8 +94,7 @@ public:
// 0 is the first disc, 1 is the second disc
virtual u8 GetDiscNumber() const { return 0; }
virtual bool IsWiiDisc() const { return false; }
virtual bool IsWadFile() const { return false; }
virtual EPlatform GetVolumeType() const = 0;
virtual bool SupportsIntegrityCheck() const { return false; }
virtual bool CheckIntegrity() const { return false; }
virtual bool ChangePartition(u64 offset) { return false; }

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@ -220,9 +220,9 @@ std::string CVolumeDirectory::GetApploaderDate() const
return "VOID";
}
bool CVolumeDirectory::IsWiiDisc() const
IVolume::EPlatform CVolumeDirectory::GetVolumeType() const
{
return m_is_wii;
return m_is_wii ? WII_DISC : GAMECUBE_DISC;
}
u64 CVolumeDirectory::GetSize() const

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@ -47,7 +47,7 @@ public:
u32 GetFSTSize() const override;
std::string GetApploaderDate() const override;
bool IsWiiDisc() const override;
EPlatform GetVolumeType() const override;
ECountry GetCountry() const override;

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@ -272,6 +272,11 @@ u8 CVolumeGC::GetDiscNumber() const
return disc_number;
}
IVolume::EPlatform CVolumeGC::GetVolumeType() const
{
return GAMECUBE_DISC;
}
bool CVolumeGC::LoadBannerFile() const
{
// The methods GetNames, GetDescriptions, GetCompany and GetBanner

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@ -37,6 +37,7 @@ public:
std::string GetApploaderDate() const override;
u8 GetDiscNumber() const override;
EPlatform GetVolumeType() const override;
ECountry GetCountry() const override;
u64 GetSize() const override;
u64 GetRawSize() const override;

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@ -112,9 +112,9 @@ u16 CVolumeWAD::GetRevision() const
return Common::swap16(revision);
}
bool CVolumeWAD::IsWadFile() const
IVolume::EPlatform CVolumeWAD::GetVolumeType() const
{
return true;
return WII_WAD;
}
std::map<IVolume::ELanguage, std::string> CVolumeWAD::GetNames() const

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@ -36,7 +36,7 @@ public:
u32 GetFSTSize() const override { return 0; }
std::string GetApploaderDate() const override { return ""; }
bool IsWadFile() const override;
EPlatform GetVolumeType() const override;
ECountry GetCountry() const override;
u64 GetSize() const override;

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@ -238,9 +238,9 @@ std::string CVolumeWiiCrypted::GetApploaderDate() const
return date;
}
bool CVolumeWiiCrypted::IsWiiDisc() const
IVolume::EPlatform CVolumeWiiCrypted::GetVolumeType() const
{
return true;
return WII_DISC;
}
u8 CVolumeWiiCrypted::GetDiscNumber() const

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@ -37,7 +37,7 @@ public:
std::string GetApploaderDate() const override;
u8 GetDiscNumber() const override;
bool IsWiiDisc() const override;
EPlatform GetVolumeType() const override;
bool SupportsIntegrityCheck() const override { return true; }
bool CheckIntegrity() const override;
bool ChangePartition(u64 offset) override;

View File

@ -25,7 +25,7 @@
#include "DolphinQt/Utils/Resources.h"
#include "DolphinQt/Utils/Utils.h"
static const u32 CACHE_REVISION = 0x008;
static const u32 CACHE_REVISION = 0x009;
static const u32 DATASTREAM_REVISION = 15; // Introduced in Qt 5.2
static QMap<DiscIO::IVolume::ELanguage, QString> ConvertLocalizedStrings(std::map<DiscIO::IVolume::ELanguage, std::string> strings)
@ -85,10 +85,7 @@ GameFile::GameFile(const QString& fileName)
if (volume != nullptr)
{
if (!volume->IsWadFile())
m_platform = volume->IsWiiDisc() ? WII_DISC : GAMECUBE_DISC;
else
m_platform = WII_WAD;
m_platform = volume->GetVolumeType();
m_names = ConvertLocalizedStrings(volume->GetNames());
m_descriptions = ConvertLocalizedStrings(volume->GetDescriptions());
@ -167,6 +164,7 @@ bool GameFile::LoadFromCache()
return false;
u32 country;
u32 platform;
QMap<u8, QString> names;
QMap<u8, QString> descriptions;
stream >> m_folder_name
@ -179,10 +177,11 @@ bool GameFile::LoadFromCache()
>> country
>> m_banner
>> m_compressed
>> m_platform
>> platform
>> m_disc_number
>> m_revision;
m_country = (DiscIO::IVolume::ECountry)country;
m_platform = (DiscIO::IVolume::EPlatform)platform;
m_names = CastLocalizedStrings<DiscIO::IVolume::ELanguage>(names);
m_descriptions = CastLocalizedStrings<DiscIO::IVolume::ELanguage>(descriptions);
file.close();
@ -219,7 +218,7 @@ void GameFile::SaveToCache()
<< (u32)m_country
<< m_banner
<< m_compressed
<< m_platform
<< (u32)m_platform
<< m_disc_number
<< m_revision;
}
@ -255,7 +254,8 @@ QString GameFile::GetDescription(DiscIO::IVolume::ELanguage language) const
QString GameFile::GetDescription() const
{
return GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(m_platform != GAMECUBE_DISC));
bool wii = m_platform != DiscIO::IVolume::GAMECUBE_DISC;
return GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii));
}
QString GameFile::GetName(DiscIO::IVolume::ELanguage language) const
@ -265,7 +265,8 @@ QString GameFile::GetName(DiscIO::IVolume::ELanguage language) const
QString GameFile::GetName() const
{
QString name = GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(m_platform != GAMECUBE_DISC));
bool wii = m_platform != DiscIO::IVolume::GAMECUBE_DISC;
QString name = GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii));
if (name.isEmpty())
{
// No usable name, return filename (better than nothing)
@ -284,7 +285,7 @@ const QString GameFile::GetWiiFSPath() const
if (volume == nullptr)
return ret;
if (volume->IsWiiDisc() || volume->IsWadFile())
if (volume->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC)
{
std::string path;
u64 title;

View File

@ -31,7 +31,7 @@ public:
const QString GetUniqueID() const { return m_unique_id; }
const QString GetWiiFSPath() const;
DiscIO::IVolume::ECountry GetCountry() const { return m_country; }
int GetPlatform() const { return m_platform; }
DiscIO::IVolume::EPlatform GetPlatform() const { return m_platform; }
const QString GetIssues() const { return m_issues; }
int GetEmuState() const { return m_emu_state; }
bool IsCompressed() const { return m_compressed; }
@ -41,14 +41,6 @@ public:
u8 GetDiscNumber() const { return m_disc_number; }
const QPixmap GetBitmap() const { return m_banner; }
enum
{
GAMECUBE_DISC = 0,
WII_DISC,
WII_WAD,
NUMBER_OF_PLATFORMS
};
private:
QString m_file_name;
QString m_folder_name;
@ -66,7 +58,7 @@ private:
quint64 m_volume_size = 0;
DiscIO::IVolume::ECountry m_country;
int m_platform;
DiscIO::IVolume::EPlatform m_platform;
u16 m_revision = 0;
QPixmap m_banner;

View File

@ -85,8 +85,8 @@ static int CompareGameListItems(const GameListItem* iso1, const GameListItem* is
sortData = -sortData;
}
DiscIO::IVolume::ELanguage languageOne = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(iso1->GetPlatform() != GameListItem::GAMECUBE_DISC);
DiscIO::IVolume::ELanguage languageOther = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(iso2->GetPlatform() != GameListItem::GAMECUBE_DISC);
DiscIO::IVolume::ELanguage languageOne = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(iso1->GetPlatform() != DiscIO::IVolume::GAMECUBE_DISC);
DiscIO::IVolume::ELanguage languageOther = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(iso2->GetPlatform() != DiscIO::IVolume::GAMECUBE_DISC);
switch (sortData)
{
@ -519,11 +519,11 @@ void CGameListCtrl::ScanForISOs()
switch(iso_file->GetPlatform())
{
case GameListItem::WII_DISC:
case DiscIO::IVolume::WII_DISC:
if (!SConfig::GetInstance().m_ListWii)
list = false;
break;
case GameListItem::WII_WAD:
case DiscIO::IVolume::WII_WAD:
if (!SConfig::GetInstance().m_ListWad)
list = false;
break;
@ -842,7 +842,7 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event)
popupMenu.Append(IDM_GAME_WIKI, _("&Wiki"));
popupMenu.AppendSeparator();
if (selected_iso->GetPlatform() != GameListItem::GAMECUBE_DISC)
if (selected_iso->GetPlatform() != DiscIO::IVolume::GAMECUBE_DISC)
{
popupMenu.Append(IDM_OPEN_SAVE_FOLDER, _("Open Wii &save folder"));
popupMenu.Append(IDM_EXPORT_SAVE, _("Export Wii save (Experimental)"));
@ -858,7 +858,7 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event)
popupMenu.AppendSeparator();
popupMenu.Append(IDM_DELETE_ISO, _("&Delete ISO..."));
if (selected_iso->GetPlatform() != GameListItem::WII_WAD)
if (selected_iso->GetPlatform() != DiscIO::IVolume::WII_WAD)
{
if (selected_iso->IsCompressed())
popupMenu.Append(IDM_COMPRESS_ISO, _("Decompress ISO..."));
@ -870,8 +870,8 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event)
{
popupMenu.Append(IDM_LIST_INSTALL_WAD, _("Install to Wii Menu"));
}
if (selected_iso->GetPlatform() == GameListItem::GAMECUBE_DISC ||
selected_iso->GetPlatform() == GameListItem::WII_DISC)
if (selected_iso->GetPlatform() == DiscIO::IVolume::GAMECUBE_DISC ||
selected_iso->GetPlatform() == DiscIO::IVolume::WII_DISC)
{
wxMenuItem* changeDiscItem = popupMenu.Append(IDM_LIST_CHANGE_DISC, _("Change &Disc"));
changeDiscItem->Enable(Core::IsRunning());
@ -1079,7 +1079,7 @@ void CGameListCtrl::CompressSelection(bool _compress)
for (u32 i = 0; i < m_numberItem; i++)
{
const GameListItem* iso = GetSelectedISO();
if (iso->GetPlatform() == GameListItem::WII_WAD || iso->GetFileName().rfind(".wbfs") != std::string::npos)
if (iso->GetPlatform() == DiscIO::IVolume::WII_WAD || iso->GetFileName().rfind(".wbfs") != std::string::npos)
continue;
if (!iso->IsCompressed() && _compress)
@ -1104,7 +1104,7 @@ void CGameListCtrl::CompressSelection(bool _compress)
all_good &= DiscIO::CompressFileToBlob(iso->GetFileName(),
OutputFileName,
(iso->GetPlatform() == GameListItem::WII_DISC) ? 1 : 0,
(iso->GetPlatform() == DiscIO::IVolume::WII_DISC) ? 1 : 0,
16384, &MultiCompressCB, &progressDialog);
}
else if (iso->IsCompressed() && !_compress)
@ -1112,7 +1112,7 @@ void CGameListCtrl::CompressSelection(bool _compress)
std::string FileName, FileExt;
SplitPath(iso->GetFileName(), nullptr, &FileName, &FileExt);
m_currentFilename = FileName;
if (iso->GetPlatform() == GameListItem::WII_DISC)
if (iso->GetPlatform() == DiscIO::IVolume::WII_DISC)
FileName.append(".iso");
else
FileName.append(".gcm");
@ -1165,7 +1165,7 @@ void CGameListCtrl::OnCompressISO(wxCommandEvent& WXUNUSED (event))
if (iso->IsCompressed())
{
wxString FileType;
if (iso->GetPlatform() == GameListItem::WII_DISC)
if (iso->GetPlatform() == DiscIO::IVolume::WII_DISC)
FileType = _("All Wii ISO files (iso)") + "|*.iso";
else
FileType = _("All GameCube GCM files (gcm)") + "|*.gcm";
@ -1220,7 +1220,7 @@ void CGameListCtrl::OnCompressISO(wxCommandEvent& WXUNUSED (event))
else
all_good = DiscIO::CompressFileToBlob(iso->GetFileName(),
WxStrToStr(path),
(iso->GetPlatform() == GameListItem::WII_DISC) ? 1 : 0,
(iso->GetPlatform() == DiscIO::IVolume::WII_DISC) ? 1 : 0,
16384, &CompressCB, &dialog);
}

View File

@ -82,10 +82,7 @@ GameListItem::GameListItem(const std::string& _rFileName)
if (pVolume != nullptr)
{
if (!pVolume->IsWadFile())
m_Platform = pVolume->IsWiiDisc() ? WII_DISC : GAMECUBE_DISC;
else
m_Platform = WII_WAD;
m_Platform = pVolume->GetVolumeType();
m_names = pVolume->GetNames();
m_descriptions = pVolume->GetDescriptions();
@ -217,7 +214,8 @@ std::string GameListItem::GetDescription(DiscIO::IVolume::ELanguage language) co
std::string GameListItem::GetDescription() const
{
return GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(m_Platform != GAMECUBE_DISC));
bool wii = m_Platform != DiscIO::IVolume::GAMECUBE_DISC;
return GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii));
}
std::string GameListItem::GetName(DiscIO::IVolume::ELanguage language) const
@ -227,7 +225,8 @@ std::string GameListItem::GetName(DiscIO::IVolume::ELanguage language) const
std::string GameListItem::GetName() const
{
std::string name = GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(m_Platform != GAMECUBE_DISC));
bool wii = m_Platform != DiscIO::IVolume::GAMECUBE_DISC;
std::string name = GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii));
if (name.empty())
{
// No usable name, return filename (better than nothing)
@ -252,7 +251,7 @@ const std::string GameListItem::GetWiiFSPath() const
if (iso == nullptr)
return ret;
if (iso->IsWiiDisc() || iso->IsWadFile())
if (iso->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC)
{
u64 title = 0;

View File

@ -35,7 +35,7 @@ public:
const std::string& GetUniqueID() const {return m_UniqueID;}
const std::string GetWiiFSPath() const;
DiscIO::IVolume::ECountry GetCountry() const {return m_Country;}
int GetPlatform() const {return m_Platform;}
DiscIO::IVolume::EPlatform GetPlatform() const { return m_Platform; }
const std::string& GetIssues() const { return m_issues; }
int GetEmuState() const { return m_emu_state; }
bool IsCompressed() const {return m_BlobCompressed;}
@ -49,14 +49,6 @@ public:
void DoState(PointerWrap &p);
enum
{
GAMECUBE_DISC = 0,
WII_DISC,
WII_WAD,
NUMBER_OF_PLATFORMS
};
private:
std::string m_FileName;
@ -73,7 +65,7 @@ private:
u64 m_VolumeSize;
DiscIO::IVolume::ECountry m_Country;
int m_Platform;
DiscIO::IVolume::EPlatform m_Platform;
u16 m_Revision;
#if defined(HAVE_WX) && HAVE_WX

View File

@ -189,16 +189,17 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
m_FST->SetValue(wxString::Format("%u", OpenISO->GetFSTSize()));
// Here we set all the info to be shown + we set the window title
ChangeBannerDetails(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(OpenISO->IsWadFile() || OpenISO->IsWiiDisc()));
bool wii = OpenISO->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
ChangeBannerDetails(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii));
m_Banner->SetBitmap(OpenGameListItem->GetBitmap());
m_Banner->Bind(wxEVT_RIGHT_DOWN, &CISOProperties::RightClickOnBanner, this);
// Filesystem browser/dumper
// TODO : Should we add a way to browse the wad file ?
if (!OpenISO->IsWadFile())
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_WAD)
{
if (OpenISO->IsWiiDisc())
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
int partition_count = 0;
for (int group = 0; group < 4; group++)
@ -239,7 +240,7 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
CISOProperties::~CISOProperties()
{
if (!OpenISO->IsWiiDisc() && !OpenISO->IsWadFile() && pFileSystem)
if (OpenISO->GetVolumeType() == DiscIO::IVolume::GAMECUBE_DISC && pFileSystem)
delete pFileSystem;
delete OpenGameListItem;
delete OpenISO;
@ -400,7 +401,7 @@ void CISOProperties::CreateGUIControls()
sbCoreOverrides->Add(sGPUDeterminism, 0, wxEXPAND|wxALL, 5);
wxStaticBoxSizer * const sbWiiOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console"));
if (!OpenISO->IsWiiDisc() && !OpenISO->IsWadFile())
if (OpenISO->GetVolumeType() == DiscIO::IVolume::GAMECUBE_DISC)
{
sbWiiOverrides->ShowItems(false);
EnableWideScreen->Hide();
@ -488,7 +489,8 @@ void CISOProperties::CreateGUIControls()
wxStaticText* const m_LangText = new wxStaticText(m_Information, wxID_ANY, _("Show Language:"));
DiscIO::IVolume::ELanguage preferred_language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(OpenISO->IsWadFile() || OpenISO->IsWiiDisc());
bool wii = OpenISO->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
DiscIO::IVolume::ELanguage preferred_language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii);
std::vector<DiscIO::IVolume::ELanguage> languages = OpenGameListItem->GetLanguages();
int preferred_language_index = 0;
@ -598,7 +600,7 @@ void CISOProperties::CreateGUIControls()
sInfoPage->Add(sbBannerDetails, 0, wxEXPAND|wxALL, 5);
m_Information->SetSizer(sInfoPage);
if (!OpenISO->IsWadFile())
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_WAD)
{
wxPanel* const m_Filesystem = new wxPanel(m_Notebook, ID_FILESYSTEM);
m_Notebook->AddPage(m_Filesystem, _("Filesystem"));
@ -705,7 +707,7 @@ void CISOProperties::OnRightClickOnTree(wxTreeEvent& event)
popupMenu.Append(IDM_EXTRACTALL, _("Extract All Files..."));
if (!OpenISO->IsWiiDisc() ||
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC ||
(m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0 &&
m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection()))
{
@ -748,7 +750,7 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
}
if (OpenISO->IsWiiDisc())
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
const wxTreeItemId tree_selection = m_Treectrl->GetSelection();
WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(tree_selection));
@ -764,7 +766,7 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string& _rExportFolder, const WiiPartition* partition)
{
DiscIO::IFileSystem* const fs = OpenISO->IsWiiDisc() ? partition->FileSystem : pFileSystem;
DiscIO::IFileSystem* const fs = OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC ? partition->FileSystem : pFileSystem;
const std::vector<DiscIO::SFileInfo>& fst = fs->GetFileList();
@ -778,7 +780,7 @@ void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string&
size = (u32)fst.size();
fs->ExportApploader(_rExportFolder);
if (!OpenISO->IsWiiDisc())
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC)
fs->ExportDOL(_rExportFolder);
}
else
@ -863,7 +865,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
if (event.GetId() == IDM_EXTRACTALL)
{
if (OpenISO->IsWiiDisc())
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
wxTreeItemIdValue cookie;
wxTreeItemId root = m_Treectrl->GetRootItem();
@ -892,7 +894,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
Directory += DIR_SEP_CHR;
if (OpenISO->IsWiiDisc())
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
const wxTreeItemId tree_selection = m_Treectrl->GetSelection();
WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(tree_selection));
@ -914,7 +916,7 @@ void CISOProperties::OnExtractDataFromHeader(wxCommandEvent& event)
if (Path.empty())
return;
if (OpenISO->IsWiiDisc())
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(m_Treectrl->GetSelection()));
FS = partition->FileSystem;
@ -960,7 +962,7 @@ void CISOProperties::CheckPartitionIntegrity(wxCommandEvent& event)
{
// Normally we can't enter this function if we aren't analyzing a Wii disc
// anyway, but let's still check to be sure.
if (!OpenISO->IsWiiDisc())
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC)
return;
wxProgressDialog dialog(_("Checking integrity..."), _("Working..."), 1000, this,

View File

@ -182,25 +182,17 @@ static int GetPlatform(std::string filename)
if (pVolume != nullptr)
{
bool is_wii_disc = pVolume->IsWiiDisc();
bool is_wii_wad = pVolume->IsWadFile();
if (is_wii_disc)
switch (pVolume->GetVolumeType())
{
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii disc.");
// See Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/model/Game.java
return 1;
}
else if (is_wii_wad)
{
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii WAD.");
return 2;
}
else
{
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Gamecube disc.");
return 0;
case DiscIO::IVolume::GAMECUBE_DISC:
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a GameCube disc.");
return 0;
case DiscIO::IVolume::WII_DISC:
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii disc.");
return 1;
case DiscIO::IVolume::WII_WAD:
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii WAD.");
return 2;
}
}
@ -216,13 +208,9 @@ static std::string GetTitle(std::string filename)
if (pVolume != nullptr) {
std::map <DiscIO::IVolume::ELanguage, std::string> titles = pVolume->GetNames();
/*bool is_wii_title = IsWiiTitle(filename);
DiscIO::IVolume::ELanguage language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(
is_wii_title);
/*
bool is_wii_title = pVolume->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
DiscIO::IVolume::ELanguage language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(is_wii_title);
auto it = titles.find(language);
if (it != end)
@ -262,10 +250,8 @@ static std::string GetDescription(std::string filename)
std::map <DiscIO::IVolume::ELanguage, std::string> descriptions = pVolume->GetDescriptions();
/*
bool is_wii_title = IsWiiTitle(filename);
DiscIO::IVolume::ELanguage language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(
is_wii_title);
bool is_wii_title = pVolume->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
DiscIO::IVolume::ELanguage language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(is_wii_title);
auto it = descriptions.find(language);
if (it != end)