Volume: Return volume type as an enum

ISOFile and GameFile were using IsWiiDisc() and IsWadFile() to set
an enum value. The volume might as well return an enum directly.

I increased the Qt CACHE_REVISION because m_platform now is saved as u32
instead of int, but increasing the wx CACHE_REVISION is not necessary.
This commit is contained in:
JosJuice
2015-06-04 16:26:36 +02:00
parent f5b0468179
commit 0ed3118141
21 changed files with 98 additions and 112 deletions

View File

@ -85,8 +85,8 @@ static int CompareGameListItems(const GameListItem* iso1, const GameListItem* is
sortData = -sortData;
}
DiscIO::IVolume::ELanguage languageOne = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(iso1->GetPlatform() != GameListItem::GAMECUBE_DISC);
DiscIO::IVolume::ELanguage languageOther = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(iso2->GetPlatform() != GameListItem::GAMECUBE_DISC);
DiscIO::IVolume::ELanguage languageOne = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(iso1->GetPlatform() != DiscIO::IVolume::GAMECUBE_DISC);
DiscIO::IVolume::ELanguage languageOther = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(iso2->GetPlatform() != DiscIO::IVolume::GAMECUBE_DISC);
switch (sortData)
{
@ -519,11 +519,11 @@ void CGameListCtrl::ScanForISOs()
switch(iso_file->GetPlatform())
{
case GameListItem::WII_DISC:
case DiscIO::IVolume::WII_DISC:
if (!SConfig::GetInstance().m_ListWii)
list = false;
break;
case GameListItem::WII_WAD:
case DiscIO::IVolume::WII_WAD:
if (!SConfig::GetInstance().m_ListWad)
list = false;
break;
@ -842,7 +842,7 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event)
popupMenu.Append(IDM_GAME_WIKI, _("&Wiki"));
popupMenu.AppendSeparator();
if (selected_iso->GetPlatform() != GameListItem::GAMECUBE_DISC)
if (selected_iso->GetPlatform() != DiscIO::IVolume::GAMECUBE_DISC)
{
popupMenu.Append(IDM_OPEN_SAVE_FOLDER, _("Open Wii &save folder"));
popupMenu.Append(IDM_EXPORT_SAVE, _("Export Wii save (Experimental)"));
@ -858,7 +858,7 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event)
popupMenu.AppendSeparator();
popupMenu.Append(IDM_DELETE_ISO, _("&Delete ISO..."));
if (selected_iso->GetPlatform() != GameListItem::WII_WAD)
if (selected_iso->GetPlatform() != DiscIO::IVolume::WII_WAD)
{
if (selected_iso->IsCompressed())
popupMenu.Append(IDM_COMPRESS_ISO, _("Decompress ISO..."));
@ -870,8 +870,8 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event)
{
popupMenu.Append(IDM_LIST_INSTALL_WAD, _("Install to Wii Menu"));
}
if (selected_iso->GetPlatform() == GameListItem::GAMECUBE_DISC ||
selected_iso->GetPlatform() == GameListItem::WII_DISC)
if (selected_iso->GetPlatform() == DiscIO::IVolume::GAMECUBE_DISC ||
selected_iso->GetPlatform() == DiscIO::IVolume::WII_DISC)
{
wxMenuItem* changeDiscItem = popupMenu.Append(IDM_LIST_CHANGE_DISC, _("Change &Disc"));
changeDiscItem->Enable(Core::IsRunning());
@ -1079,7 +1079,7 @@ void CGameListCtrl::CompressSelection(bool _compress)
for (u32 i = 0; i < m_numberItem; i++)
{
const GameListItem* iso = GetSelectedISO();
if (iso->GetPlatform() == GameListItem::WII_WAD || iso->GetFileName().rfind(".wbfs") != std::string::npos)
if (iso->GetPlatform() == DiscIO::IVolume::WII_WAD || iso->GetFileName().rfind(".wbfs") != std::string::npos)
continue;
if (!iso->IsCompressed() && _compress)
@ -1104,7 +1104,7 @@ void CGameListCtrl::CompressSelection(bool _compress)
all_good &= DiscIO::CompressFileToBlob(iso->GetFileName(),
OutputFileName,
(iso->GetPlatform() == GameListItem::WII_DISC) ? 1 : 0,
(iso->GetPlatform() == DiscIO::IVolume::WII_DISC) ? 1 : 0,
16384, &MultiCompressCB, &progressDialog);
}
else if (iso->IsCompressed() && !_compress)
@ -1112,7 +1112,7 @@ void CGameListCtrl::CompressSelection(bool _compress)
std::string FileName, FileExt;
SplitPath(iso->GetFileName(), nullptr, &FileName, &FileExt);
m_currentFilename = FileName;
if (iso->GetPlatform() == GameListItem::WII_DISC)
if (iso->GetPlatform() == DiscIO::IVolume::WII_DISC)
FileName.append(".iso");
else
FileName.append(".gcm");
@ -1165,7 +1165,7 @@ void CGameListCtrl::OnCompressISO(wxCommandEvent& WXUNUSED (event))
if (iso->IsCompressed())
{
wxString FileType;
if (iso->GetPlatform() == GameListItem::WII_DISC)
if (iso->GetPlatform() == DiscIO::IVolume::WII_DISC)
FileType = _("All Wii ISO files (iso)") + "|*.iso";
else
FileType = _("All GameCube GCM files (gcm)") + "|*.gcm";
@ -1220,7 +1220,7 @@ void CGameListCtrl::OnCompressISO(wxCommandEvent& WXUNUSED (event))
else
all_good = DiscIO::CompressFileToBlob(iso->GetFileName(),
WxStrToStr(path),
(iso->GetPlatform() == GameListItem::WII_DISC) ? 1 : 0,
(iso->GetPlatform() == DiscIO::IVolume::WII_DISC) ? 1 : 0,
16384, &CompressCB, &dialog);
}

View File

@ -82,10 +82,7 @@ GameListItem::GameListItem(const std::string& _rFileName)
if (pVolume != nullptr)
{
if (!pVolume->IsWadFile())
m_Platform = pVolume->IsWiiDisc() ? WII_DISC : GAMECUBE_DISC;
else
m_Platform = WII_WAD;
m_Platform = pVolume->GetVolumeType();
m_names = pVolume->GetNames();
m_descriptions = pVolume->GetDescriptions();
@ -217,7 +214,8 @@ std::string GameListItem::GetDescription(DiscIO::IVolume::ELanguage language) co
std::string GameListItem::GetDescription() const
{
return GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(m_Platform != GAMECUBE_DISC));
bool wii = m_Platform != DiscIO::IVolume::GAMECUBE_DISC;
return GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii));
}
std::string GameListItem::GetName(DiscIO::IVolume::ELanguage language) const
@ -227,7 +225,8 @@ std::string GameListItem::GetName(DiscIO::IVolume::ELanguage language) const
std::string GameListItem::GetName() const
{
std::string name = GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(m_Platform != GAMECUBE_DISC));
bool wii = m_Platform != DiscIO::IVolume::GAMECUBE_DISC;
std::string name = GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii));
if (name.empty())
{
// No usable name, return filename (better than nothing)
@ -252,7 +251,7 @@ const std::string GameListItem::GetWiiFSPath() const
if (iso == nullptr)
return ret;
if (iso->IsWiiDisc() || iso->IsWadFile())
if (iso->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC)
{
u64 title = 0;

View File

@ -35,7 +35,7 @@ public:
const std::string& GetUniqueID() const {return m_UniqueID;}
const std::string GetWiiFSPath() const;
DiscIO::IVolume::ECountry GetCountry() const {return m_Country;}
int GetPlatform() const {return m_Platform;}
DiscIO::IVolume::EPlatform GetPlatform() const { return m_Platform; }
const std::string& GetIssues() const { return m_issues; }
int GetEmuState() const { return m_emu_state; }
bool IsCompressed() const {return m_BlobCompressed;}
@ -49,14 +49,6 @@ public:
void DoState(PointerWrap &p);
enum
{
GAMECUBE_DISC = 0,
WII_DISC,
WII_WAD,
NUMBER_OF_PLATFORMS
};
private:
std::string m_FileName;
@ -73,7 +65,7 @@ private:
u64 m_VolumeSize;
DiscIO::IVolume::ECountry m_Country;
int m_Platform;
DiscIO::IVolume::EPlatform m_Platform;
u16 m_Revision;
#if defined(HAVE_WX) && HAVE_WX

View File

@ -189,16 +189,17 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
m_FST->SetValue(wxString::Format("%u", OpenISO->GetFSTSize()));
// Here we set all the info to be shown + we set the window title
ChangeBannerDetails(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(OpenISO->IsWadFile() || OpenISO->IsWiiDisc()));
bool wii = OpenISO->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
ChangeBannerDetails(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii));
m_Banner->SetBitmap(OpenGameListItem->GetBitmap());
m_Banner->Bind(wxEVT_RIGHT_DOWN, &CISOProperties::RightClickOnBanner, this);
// Filesystem browser/dumper
// TODO : Should we add a way to browse the wad file ?
if (!OpenISO->IsWadFile())
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_WAD)
{
if (OpenISO->IsWiiDisc())
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
int partition_count = 0;
for (int group = 0; group < 4; group++)
@ -239,7 +240,7 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
CISOProperties::~CISOProperties()
{
if (!OpenISO->IsWiiDisc() && !OpenISO->IsWadFile() && pFileSystem)
if (OpenISO->GetVolumeType() == DiscIO::IVolume::GAMECUBE_DISC && pFileSystem)
delete pFileSystem;
delete OpenGameListItem;
delete OpenISO;
@ -400,7 +401,7 @@ void CISOProperties::CreateGUIControls()
sbCoreOverrides->Add(sGPUDeterminism, 0, wxEXPAND|wxALL, 5);
wxStaticBoxSizer * const sbWiiOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console"));
if (!OpenISO->IsWiiDisc() && !OpenISO->IsWadFile())
if (OpenISO->GetVolumeType() == DiscIO::IVolume::GAMECUBE_DISC)
{
sbWiiOverrides->ShowItems(false);
EnableWideScreen->Hide();
@ -488,7 +489,8 @@ void CISOProperties::CreateGUIControls()
wxStaticText* const m_LangText = new wxStaticText(m_Information, wxID_ANY, _("Show Language:"));
DiscIO::IVolume::ELanguage preferred_language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(OpenISO->IsWadFile() || OpenISO->IsWiiDisc());
bool wii = OpenISO->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
DiscIO::IVolume::ELanguage preferred_language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii);
std::vector<DiscIO::IVolume::ELanguage> languages = OpenGameListItem->GetLanguages();
int preferred_language_index = 0;
@ -598,7 +600,7 @@ void CISOProperties::CreateGUIControls()
sInfoPage->Add(sbBannerDetails, 0, wxEXPAND|wxALL, 5);
m_Information->SetSizer(sInfoPage);
if (!OpenISO->IsWadFile())
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_WAD)
{
wxPanel* const m_Filesystem = new wxPanel(m_Notebook, ID_FILESYSTEM);
m_Notebook->AddPage(m_Filesystem, _("Filesystem"));
@ -705,7 +707,7 @@ void CISOProperties::OnRightClickOnTree(wxTreeEvent& event)
popupMenu.Append(IDM_EXTRACTALL, _("Extract All Files..."));
if (!OpenISO->IsWiiDisc() ||
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC ||
(m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0 &&
m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection()))
{
@ -748,7 +750,7 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
}
if (OpenISO->IsWiiDisc())
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
const wxTreeItemId tree_selection = m_Treectrl->GetSelection();
WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(tree_selection));
@ -764,7 +766,7 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string& _rExportFolder, const WiiPartition* partition)
{
DiscIO::IFileSystem* const fs = OpenISO->IsWiiDisc() ? partition->FileSystem : pFileSystem;
DiscIO::IFileSystem* const fs = OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC ? partition->FileSystem : pFileSystem;
const std::vector<DiscIO::SFileInfo>& fst = fs->GetFileList();
@ -778,7 +780,7 @@ void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string&
size = (u32)fst.size();
fs->ExportApploader(_rExportFolder);
if (!OpenISO->IsWiiDisc())
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC)
fs->ExportDOL(_rExportFolder);
}
else
@ -863,7 +865,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
if (event.GetId() == IDM_EXTRACTALL)
{
if (OpenISO->IsWiiDisc())
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
wxTreeItemIdValue cookie;
wxTreeItemId root = m_Treectrl->GetRootItem();
@ -892,7 +894,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
Directory += DIR_SEP_CHR;
if (OpenISO->IsWiiDisc())
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
const wxTreeItemId tree_selection = m_Treectrl->GetSelection();
WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(tree_selection));
@ -914,7 +916,7 @@ void CISOProperties::OnExtractDataFromHeader(wxCommandEvent& event)
if (Path.empty())
return;
if (OpenISO->IsWiiDisc())
if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(m_Treectrl->GetSelection()));
FS = partition->FileSystem;
@ -960,7 +962,7 @@ void CISOProperties::CheckPartitionIntegrity(wxCommandEvent& event)
{
// Normally we can't enter this function if we aren't analyzing a Wii disc
// anyway, but let's still check to be sure.
if (!OpenISO->IsWiiDisc())
if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC)
return;
wxProgressDialog dialog(_("Checking integrity..."), _("Working..."), 1000, this,

View File

@ -182,25 +182,17 @@ static int GetPlatform(std::string filename)
if (pVolume != nullptr)
{
bool is_wii_disc = pVolume->IsWiiDisc();
bool is_wii_wad = pVolume->IsWadFile();
if (is_wii_disc)
switch (pVolume->GetVolumeType())
{
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii disc.");
// See Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/model/Game.java
return 1;
}
else if (is_wii_wad)
{
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii WAD.");
return 2;
}
else
{
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Gamecube disc.");
return 0;
case DiscIO::IVolume::GAMECUBE_DISC:
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a GameCube disc.");
return 0;
case DiscIO::IVolume::WII_DISC:
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii disc.");
return 1;
case DiscIO::IVolume::WII_WAD:
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii WAD.");
return 2;
}
}
@ -216,13 +208,9 @@ static std::string GetTitle(std::string filename)
if (pVolume != nullptr) {
std::map <DiscIO::IVolume::ELanguage, std::string> titles = pVolume->GetNames();
/*bool is_wii_title = IsWiiTitle(filename);
DiscIO::IVolume::ELanguage language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(
is_wii_title);
/*
bool is_wii_title = pVolume->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
DiscIO::IVolume::ELanguage language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(is_wii_title);
auto it = titles.find(language);
if (it != end)
@ -262,10 +250,8 @@ static std::string GetDescription(std::string filename)
std::map <DiscIO::IVolume::ELanguage, std::string> descriptions = pVolume->GetDescriptions();
/*
bool is_wii_title = IsWiiTitle(filename);
DiscIO::IVolume::ELanguage language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(
is_wii_title);
bool is_wii_title = pVolume->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
DiscIO::IVolume::ELanguage language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(is_wii_title);
auto it = descriptions.find(language);
if (it != end)