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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Volume: Return volume type as an enum
ISOFile and GameFile were using IsWiiDisc() and IsWadFile() to set an enum value. The volume might as well return an enum directly. I increased the Qt CACHE_REVISION because m_platform now is saved as u32 instead of int, but increasing the wx CACHE_REVISION is not necessary.
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@ -189,16 +189,17 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
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m_FST->SetValue(wxString::Format("%u", OpenISO->GetFSTSize()));
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// Here we set all the info to be shown + we set the window title
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ChangeBannerDetails(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(OpenISO->IsWadFile() || OpenISO->IsWiiDisc()));
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bool wii = OpenISO->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
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ChangeBannerDetails(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii));
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m_Banner->SetBitmap(OpenGameListItem->GetBitmap());
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m_Banner->Bind(wxEVT_RIGHT_DOWN, &CISOProperties::RightClickOnBanner, this);
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// Filesystem browser/dumper
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// TODO : Should we add a way to browse the wad file ?
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if (!OpenISO->IsWadFile())
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if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_WAD)
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{
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if (OpenISO->IsWiiDisc())
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if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
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{
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int partition_count = 0;
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for (int group = 0; group < 4; group++)
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@ -239,7 +240,7 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
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CISOProperties::~CISOProperties()
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{
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if (!OpenISO->IsWiiDisc() && !OpenISO->IsWadFile() && pFileSystem)
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if (OpenISO->GetVolumeType() == DiscIO::IVolume::GAMECUBE_DISC && pFileSystem)
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delete pFileSystem;
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delete OpenGameListItem;
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delete OpenISO;
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@ -400,7 +401,7 @@ void CISOProperties::CreateGUIControls()
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sbCoreOverrides->Add(sGPUDeterminism, 0, wxEXPAND|wxALL, 5);
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wxStaticBoxSizer * const sbWiiOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console"));
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if (!OpenISO->IsWiiDisc() && !OpenISO->IsWadFile())
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if (OpenISO->GetVolumeType() == DiscIO::IVolume::GAMECUBE_DISC)
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{
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sbWiiOverrides->ShowItems(false);
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EnableWideScreen->Hide();
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@ -488,7 +489,8 @@ void CISOProperties::CreateGUIControls()
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wxStaticText* const m_LangText = new wxStaticText(m_Information, wxID_ANY, _("Show Language:"));
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DiscIO::IVolume::ELanguage preferred_language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(OpenISO->IsWadFile() || OpenISO->IsWiiDisc());
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bool wii = OpenISO->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
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DiscIO::IVolume::ELanguage preferred_language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii);
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std::vector<DiscIO::IVolume::ELanguage> languages = OpenGameListItem->GetLanguages();
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int preferred_language_index = 0;
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@ -598,7 +600,7 @@ void CISOProperties::CreateGUIControls()
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sInfoPage->Add(sbBannerDetails, 0, wxEXPAND|wxALL, 5);
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m_Information->SetSizer(sInfoPage);
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if (!OpenISO->IsWadFile())
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if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_WAD)
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{
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wxPanel* const m_Filesystem = new wxPanel(m_Notebook, ID_FILESYSTEM);
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m_Notebook->AddPage(m_Filesystem, _("Filesystem"));
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@ -705,7 +707,7 @@ void CISOProperties::OnRightClickOnTree(wxTreeEvent& event)
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popupMenu.Append(IDM_EXTRACTALL, _("Extract All Files..."));
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if (!OpenISO->IsWiiDisc() ||
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if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC ||
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(m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0 &&
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m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection()))
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{
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@ -748,7 +750,7 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
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m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
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}
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if (OpenISO->IsWiiDisc())
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if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
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{
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const wxTreeItemId tree_selection = m_Treectrl->GetSelection();
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WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(tree_selection));
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@ -764,7 +766,7 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
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void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string& _rExportFolder, const WiiPartition* partition)
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{
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DiscIO::IFileSystem* const fs = OpenISO->IsWiiDisc() ? partition->FileSystem : pFileSystem;
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DiscIO::IFileSystem* const fs = OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC ? partition->FileSystem : pFileSystem;
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const std::vector<DiscIO::SFileInfo>& fst = fs->GetFileList();
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@ -778,7 +780,7 @@ void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string&
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size = (u32)fst.size();
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fs->ExportApploader(_rExportFolder);
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if (!OpenISO->IsWiiDisc())
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if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC)
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fs->ExportDOL(_rExportFolder);
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}
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else
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@ -863,7 +865,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
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if (event.GetId() == IDM_EXTRACTALL)
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{
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if (OpenISO->IsWiiDisc())
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if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
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{
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wxTreeItemIdValue cookie;
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wxTreeItemId root = m_Treectrl->GetRootItem();
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@ -892,7 +894,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
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Directory += DIR_SEP_CHR;
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if (OpenISO->IsWiiDisc())
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if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
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{
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const wxTreeItemId tree_selection = m_Treectrl->GetSelection();
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WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(tree_selection));
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@ -914,7 +916,7 @@ void CISOProperties::OnExtractDataFromHeader(wxCommandEvent& event)
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if (Path.empty())
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return;
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if (OpenISO->IsWiiDisc())
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if (OpenISO->GetVolumeType() == DiscIO::IVolume::WII_DISC)
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{
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WiiPartition* partition = reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(m_Treectrl->GetSelection()));
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FS = partition->FileSystem;
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@ -960,7 +962,7 @@ void CISOProperties::CheckPartitionIntegrity(wxCommandEvent& event)
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{
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// Normally we can't enter this function if we aren't analyzing a Wii disc
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// anyway, but let's still check to be sure.
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if (!OpenISO->IsWiiDisc())
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if (OpenISO->GetVolumeType() != DiscIO::IVolume::WII_DISC)
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return;
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wxProgressDialog dialog(_("Checking integrity..."), _("Working..."), 1000, this,
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