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Merge Fail. We don't disable BaseVertex on broken pinned memory.
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@ -486,8 +486,7 @@ Renderer::Renderer()
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g_ogl_config.bSupportsGLSLCache = TO_BOOL(GLEW_ARB_get_program_binary);
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g_ogl_config.bSupportsGLPinnedMemory = TO_BOOL(GLEW_AMD_pinned_memory);
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g_ogl_config.bSupportsGLSync = TO_BOOL(GLEW_ARB_sync);
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g_ogl_config.bSupportsGLBaseVertex = TO_BOOL(GLEW_ARB_draw_elements_base_vertex) &&
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!DriverDetails::HasBug(DriverDetails::BUG_BROKENPINNEDMEMORY);
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g_ogl_config.bSupportsGLBaseVertex = TO_BOOL(GLEW_ARB_draw_elements_base_vertex);
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g_ogl_config.bSupportsGLBufferStorage = TO_BOOL(GLEW_ARB_buffer_storage);
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g_ogl_config.bSupportCoverageMSAA = TO_BOOL(GLEW_NV_framebuffer_multisample_coverage);
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g_ogl_config.bSupportSampleShading = TO_BOOL(GLEW_ARB_sample_shading);
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