mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
Revert "VideoCommon: revert max pixel shader samplers back to 8 for Android devices."
This reverts commit 79648e1c24
.
This commit is contained in:
parent
48eb8b17ef
commit
1073722cdf
@ -121,12 +121,6 @@ bool ObjectCache::CreateDescriptorSetLayouts()
|
||||
VK_SHADER_STAGE_GEOMETRY_BIT},
|
||||
}};
|
||||
|
||||
#ifdef ANDROID
|
||||
static const std::array<VkDescriptorSetLayoutBinding, 1> standard_sampler_bindings{{
|
||||
{0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
static_cast<u32>(VideoCommon::MAX_PIXEL_SHADER_SAMPLERS), VK_SHADER_STAGE_FRAGMENT_BIT},
|
||||
}};
|
||||
#else
|
||||
constexpr u32 MAX_PIXEL_SAMPLER_ARRAY_SIZE = 8;
|
||||
constexpr u32 TOTAL_PIXEL_SAMPLER_BINDINGS =
|
||||
1 + (VideoCommon::MAX_PIXEL_SHADER_SAMPLERS - MAX_PIXEL_SAMPLER_ARRAY_SIZE);
|
||||
@ -145,7 +139,6 @@ bool ObjectCache::CreateDescriptorSetLayouts()
|
||||
{14, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT},
|
||||
{15, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT},
|
||||
}};
|
||||
#endif
|
||||
|
||||
// The dynamic veretex loader's vertex buffer must be last here, for similar reasons
|
||||
static const std::array<VkDescriptorSetLayoutBinding, 2> standard_ssbo_bindings{{
|
||||
|
@ -7,13 +7,6 @@
|
||||
|
||||
namespace VideoCommon
|
||||
{
|
||||
#ifdef ANDROID
|
||||
// Some devices seem to have graphical errors when providing 16 pixel samplers
|
||||
// given the logic is for a performance heavy feature (custom shaders), will just disable for now
|
||||
// TODO: handle this more elegantly
|
||||
constexpr u32 MAX_PIXEL_SHADER_SAMPLERS = 8;
|
||||
#else
|
||||
constexpr u32 MAX_PIXEL_SHADER_SAMPLERS = 16;
|
||||
#endif
|
||||
constexpr u32 MAX_COMPUTE_SHADER_SAMPLERS = 8;
|
||||
} // namespace VideoCommon
|
||||
|
@ -3,9 +3,6 @@
|
||||
|
||||
#include "VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionFactory.h"
|
||||
|
||||
#include "Common/Logging/Log.h"
|
||||
|
||||
#include "VideoCommon/Constants.h"
|
||||
#include "VideoCommon/GraphicsModSystem/Runtime/Actions/CustomPipelineAction.h"
|
||||
#include "VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.h"
|
||||
#include "VideoCommon/GraphicsModSystem/Runtime/Actions/PrintAction.h"
|
||||
@ -35,16 +32,7 @@ std::unique_ptr<GraphicsModAction> Create(std::string_view name, const picojson:
|
||||
}
|
||||
else if (name == "custom_pipeline")
|
||||
{
|
||||
#ifdef ANDROID
|
||||
// Custom shaders currently need more than 8 pixel samplers
|
||||
// to be used with textures, rather than make things complicated
|
||||
// just disable the feature for Android which has issues
|
||||
ERROR_LOG_FMT(VIDEO, "Android needs more than 8 pixel samplers to function, {} provided",
|
||||
VideoCommon::MAX_PIXEL_SHADER_SAMPLERS);
|
||||
return nullptr;
|
||||
#else
|
||||
return CustomPipelineAction::Create(json_data, std::move(library));
|
||||
#endif
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
|
Loading…
Reference in New Issue
Block a user