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OpenGL: reset EFB after efb2ram FB initialization
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@ -176,6 +176,7 @@ void Init()
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FramebufferManager::SetFramebuffer(s_texConvFrameBuffer[0]);
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glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, s_dstTexture, 0);
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FramebufferManager::SetFramebuffer(0);
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CreatePrograms();
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}
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