Remove another clamp function laying in the codebase and replace it with the one in MathUtil.h.

This commit is contained in:
Lioncash 2014-03-02 13:57:27 -05:00
parent 70b3749d4b
commit 13a007abed

View File

@ -2,6 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common/MathUtil.h"
#include "Core/PowerPC/Interpreter/Interpreter.h"
#include "Core/PowerPC/Interpreter/Interpreter_FPUtils.h"
@ -47,46 +48,43 @@ const float m_quantizeTable[] =
1.0 / (1 << 4), 1.0 / (1 << 3), 1.0 / (1 << 2), 1.0 / (1 << 1),
};
template <class T>
inline T CLAMP(T a, T bottom, T top) {
if (a > top) return top;
if (a < bottom) return bottom;
return a;
}
void Interpreter::Helper_Quantize(const u32 _Addr, const double _fValue, const EQuantizeType _quantizeType, const unsigned int _uScale)
{
switch (_quantizeType)
{
case QUANTIZE_FLOAT:
Memory::Write_U32( ConvertToSingleFTZ( *(u64*)&_fValue ), _Addr );
Memory::Write_U32(ConvertToSingleFTZ(*(u64*)&_fValue), _Addr);
break;
// used for THP player
case QUANTIZE_U8:
{
float fResult = CLAMP((float)_fValue * m_quantizeTable[_uScale], 0.0f, 255.0f);
float fResult = (float)_fValue * m_quantizeTable[_uScale];
MathUtil::Clamp(&fResult, 0.0f, 255.0f);
Memory::Write_U8((u8)fResult, _Addr);
}
break;
case QUANTIZE_U16:
{
float fResult = CLAMP((float)_fValue * m_quantizeTable[_uScale], 0.0f, 65535.0f);
float fResult = (float)_fValue * m_quantizeTable[_uScale];
MathUtil::Clamp(&fResult, 0.0f, 65535.0f);
Memory::Write_U16((u16)fResult, _Addr);
}
break;
case QUANTIZE_S8:
{
float fResult = CLAMP((float)_fValue * m_quantizeTable[_uScale], -128.0f, 127.0f);
float fResult = (float)_fValue * m_quantizeTable[_uScale];
MathUtil::Clamp(&fResult, -128.0f, 127.0f);
Memory::Write_U8((u8)(s8)fResult, _Addr);
}
break;
case QUANTIZE_S16:
{
float fResult = CLAMP((float)_fValue * m_quantizeTable[_uScale], -32768.0f, 32767.0f);
float fResult = (float)_fValue * m_quantizeTable[_uScale];
MathUtil::Clamp(&fResult, -32768.0f, 32767.0f);
Memory::Write_U16((u16)(s16)fResult, _Addr);
}
break;