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Jit64: Improve register handling in fp_arith
This lets us avoid the "ugly" case.
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@ -282,7 +282,9 @@ void Jit64::fp_arith(UGeckoInstruction inst)
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RCOpArg Rarg2 = fpr.Use(arg2, RCMode::Read);
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RegCache::Realize(Rd, Ra, Rarg2);
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X64Reg dest = preserve_inputs ? XMM1 : static_cast<X64Reg>(Rd);
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X64Reg dest = X64Reg(Rd);
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if (preserve_inputs && (a == d || arg2 == d))
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dest = XMM1;
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if (round_rhs)
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{
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if (a == d && !preserve_inputs)
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@ -314,39 +316,16 @@ void Jit64::fp_arith(UGeckoInstruction inst)
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{
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(this->*avxOp)(dest, Rarg2.GetSimpleReg(), Ra);
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}
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else if (!Rarg2.IsSimpleReg(dest))
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else
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{
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if (Rarg2.IsSimpleReg(dest))
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dest = XMM1;
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if (packed)
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MOVAPD(dest, Ra);
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else
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MOVSD(dest, Ra);
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(this->*sseOp)(dest, OpArg(Ra) == OpArg(Rarg2) ? R(dest) : Rarg2);
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}
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else if (reversible && !Ra.IsSimpleReg(dest))
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{
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if (packed)
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MOVAPD(dest, Rarg2);
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else
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MOVSD(dest, Rarg2);
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(this->*sseOp)(dest, OpArg(Ra) == OpArg(Rarg2) ? R(dest) : Ra);
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}
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else
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{
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// The ugly case: Not reversible, and we have dest == Rarg2 without AVX or with Ra == memory
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if (!Ra.IsSimpleReg(XMM0))
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MOVAPD(XMM0, Ra);
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if (cpu_info.bAVX)
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{
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(this->*avxOp)(dest, XMM0, Rarg2);
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}
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else
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{
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(this->*sseOp)(XMM0, Rarg2);
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if (packed)
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MOVAPD(dest, R(XMM0));
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else
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MOVSD(dest, R(XMM0));
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}
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(this->*sseOp)(dest, a == arg2 ? R(dest) : Rarg2);
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}
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}
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