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Fixed texture overlay, clarified CPMemory STATE_TO_SAVE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2614 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -19,9 +19,10 @@
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#include "CPMemory.h"
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// CP state
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u8 *cached_arraybases[16];
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// STATE_TO_SAVE
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u32 arraybases[16];
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u8 *cached_arraybases[16];
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u32 arraystrides[16];
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TMatrixIndexA MatrixIndexA;
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TMatrixIndexB MatrixIndexB;
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@ -468,10 +468,8 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
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void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center)
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{
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#ifdef OVERLAY_TEXFMT
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TexFmt_Overlay_Enable = enable;
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TexFmt_Overlay_Center = center;
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#endif
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}
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PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
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