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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
nJoy: First implementation of an analog stick radius adjustment. Converting a square radius to a circle radius.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1698 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -35,6 +35,12 @@
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#include "nJoy.h"
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Config g_Config;
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Config::Config()
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{
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memset(this, 0, sizeof(Config)); // Clear the memory
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}
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// Enable output log
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@ -76,41 +82,90 @@ void DEBUG_QUIT()
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fclose(pFile);
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}
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/* Check for duplicate Joypad names. An alternative to this would be to only notify the user
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that he has multiple virtual controllers assigned to the same physical controller
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and that only one of them will be saved if he has attached settings to a controller ID */
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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std::string Config::CheckForDuplicateNames(std::string _Name, std::vector<std::string> &Duplicates)
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{
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// Count the number of duplicate names
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int NumDuplicates = 0;
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for(int i = 0; i < Duplicates.size(); i++)
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if(_Name == Duplicates.at(i)) NumDuplicates++;
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Duplicates.push_back(_Name); // Add the name
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// Return an amended name if we found a duplicate
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if(NumDuplicates > 0)
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return StringFromFormat("%s (%i)", _Name.c_str(), NumDuplicates);
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else
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return _Name;
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}
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// Save settings to file
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void SaveConfig()
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void Config::Save()
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{
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IniFile file;
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file.Load("nJoy.ini");
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std::vector<std::string> Duplicates;
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file.Set("General", "SaveByID", g_Config.bSaveByID);
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file.Set("General", "ShowAdvanced", g_Config.bShowAdvanced);
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for (int i = 0; i < 4; i++)
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{
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char SectionName[32];
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sprintf(SectionName, "PAD%i", i+1);
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std::string SectionName = StringFromFormat("PAD%i", i+1);
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file.Set(SectionName.c_str(), "joy_id", joysticks[i].ID);
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file.Set(SectionName.c_str(), "enabled", joysticks[i].enabled);
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//////////////////////////////////////
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// Save joypad specific settings
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// Current joypad device ID: joysticks[i].ID
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// Current joypad name: joyinfo[joysticks[i].ID].Name
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if(g_Config.bSaveByID)
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{
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/* Save joypad specific settings. Check for "joysticks[i].ID < SDL_NumJoysticks()" to
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avoid reading a joyinfo that does't exist */
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if(joysticks[i].ID >= SDL_NumJoysticks()) continue;
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//PanicAlert("%i", m_frame->m_Joyname[0]->GetSelection());
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//if(i == 0) PanicAlert("%i", joysticks[i].buttons[CTL_START]);
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//PanicAlert("%s", joyinfo[joysticks[i].ID].Name);
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file.Set(SectionName, "l_shoulder", joysticks[i].buttons[CTL_L_SHOULDER]);
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file.Set(SectionName, "r_shoulder", joysticks[i].buttons[CTL_R_SHOULDER]);
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file.Set(SectionName, "a_button", joysticks[i].buttons[CTL_A_BUTTON]);
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file.Set(SectionName, "b_button", joysticks[i].buttons[CTL_B_BUTTON]);
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file.Set(SectionName, "x_button", joysticks[i].buttons[CTL_X_BUTTON]);
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file.Set(SectionName, "y_button", joysticks[i].buttons[CTL_Y_BUTTON]);
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file.Set(SectionName, "z_trigger", joysticks[i].buttons[CTL_Z_TRIGGER]);
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file.Set(SectionName, "start_button", joysticks[i].buttons[CTL_START]);
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file.Set(SectionName, "dpad", joysticks[i].dpad);
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file.Set(SectionName, "dpad_up", joysticks[i].dpad2[CTL_D_PAD_UP]);
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file.Set(SectionName, "dpad_down", joysticks[i].dpad2[CTL_D_PAD_DOWN]);
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file.Set(SectionName, "dpad_left", joysticks[i].dpad2[CTL_D_PAD_LEFT]);
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file.Set(SectionName, "dpad_right", joysticks[i].dpad2[CTL_D_PAD_RIGHT]);
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file.Set(SectionName, "main_x", joysticks[i].axis[CTL_MAIN_X]);
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file.Set(SectionName, "main_y", joysticks[i].axis[CTL_MAIN_Y]);
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file.Set(SectionName, "sub_x", joysticks[i].axis[CTL_SUB_X]);
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file.Set(SectionName, "sub_y", joysticks[i].axis[CTL_SUB_Y]);
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file.Set(SectionName, "enabled", joysticks[i].enabled);
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file.Set(SectionName, "deadzone", joysticks[i].deadzone);
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file.Set(SectionName, "halfpress", joysticks[i].halfpress);
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file.Set(SectionName, "joy_id", joysticks[i].ID);
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file.Set(SectionName, "controllertype", joysticks[i].controllertype);
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file.Set(SectionName, "eventnum", joysticks[i].eventnum);
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// Create a section name
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SectionName = CheckForDuplicateNames(joyinfo[joysticks[i].ID].Name, Duplicates);
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}
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file.Set(SectionName.c_str(), "l_shoulder", joysticks[i].buttons[CTL_L_SHOULDER]);
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file.Set(SectionName.c_str(), "r_shoulder", joysticks[i].buttons[CTL_R_SHOULDER]);
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file.Set(SectionName.c_str(), "a_button", joysticks[i].buttons[CTL_A_BUTTON]);
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file.Set(SectionName.c_str(), "b_button", joysticks[i].buttons[CTL_B_BUTTON]);
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file.Set(SectionName.c_str(), "x_button", joysticks[i].buttons[CTL_X_BUTTON]);
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file.Set(SectionName.c_str(), "y_button", joysticks[i].buttons[CTL_Y_BUTTON]);
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file.Set(SectionName.c_str(), "z_trigger", joysticks[i].buttons[CTL_Z_TRIGGER]);
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file.Set(SectionName.c_str(), "start_button", joysticks[i].buttons[CTL_START]);
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file.Set(SectionName.c_str(), "dpad", joysticks[i].dpad);
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file.Set(SectionName.c_str(), "dpad_up", joysticks[i].dpad2[CTL_D_PAD_UP]);
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file.Set(SectionName.c_str(), "dpad_down", joysticks[i].dpad2[CTL_D_PAD_DOWN]);
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file.Set(SectionName.c_str(), "dpad_left", joysticks[i].dpad2[CTL_D_PAD_LEFT]);
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file.Set(SectionName.c_str(), "dpad_right", joysticks[i].dpad2[CTL_D_PAD_RIGHT]);
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file.Set(SectionName.c_str(), "main_x", joysticks[i].axis[CTL_MAIN_X]);
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file.Set(SectionName.c_str(), "main_y", joysticks[i].axis[CTL_MAIN_Y]);
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file.Set(SectionName.c_str(), "sub_x", joysticks[i].axis[CTL_SUB_X]);
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file.Set(SectionName.c_str(), "sub_y", joysticks[i].axis[CTL_SUB_Y]);
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file.Set(SectionName.c_str(), "deadzone", joysticks[i].deadzone);
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file.Set(SectionName.c_str(), "halfpress", joysticks[i].halfpress);
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file.Set(SectionName.c_str(), "controllertype", joysticks[i].controllertype);
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file.Set(SectionName.c_str(), "eventnum", joysticks[i].eventnum);
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file.Set(SectionName.c_str(), "Diagonal", g_Config.SDiagonal);
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file.Set(SectionName.c_str(), "SquareToCircle", g_Config.bSquareToCircle);
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}
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file.Save("nJoy.ini");
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@ -118,39 +173,69 @@ void SaveConfig()
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// Load settings from file
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void LoadConfig()
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void Config::Load(bool Config)
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{
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IniFile file;
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file.Load("nJoy.ini");
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std::vector<std::string> Duplicates;
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file.Get("General", "SaveByID", &g_Config.bSaveByID, false);
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file.Get("General", "ShowAdvanced", &g_Config.bShowAdvanced, false);
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for (int i = 0; i < 4; i++)
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{
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char SectionName[32];
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sprintf(SectionName, "PAD%i", i+1);
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std::string SectionName = StringFromFormat("PAD%i", i+1);
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file.Get(SectionName, "l_shoulder", &joysticks[i].buttons[CTL_L_SHOULDER], 4);
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file.Get(SectionName, "r_shoulder", &joysticks[i].buttons[CTL_R_SHOULDER], 5);
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file.Get(SectionName, "a_button", &joysticks[i].buttons[CTL_A_BUTTON], 0);
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file.Get(SectionName, "b_button", &joysticks[i].buttons[CTL_B_BUTTON], 1);
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file.Get(SectionName, "x_button", &joysticks[i].buttons[CTL_X_BUTTON], 3);
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file.Get(SectionName, "y_button", &joysticks[i].buttons[CTL_Y_BUTTON], 2);
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file.Get(SectionName, "z_trigger", &joysticks[i].buttons[CTL_Z_TRIGGER], 7);
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file.Get(SectionName, "start_button", &joysticks[i].buttons[CTL_START], 9);
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file.Get(SectionName, "dpad", &joysticks[i].dpad, 0);
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file.Get(SectionName, "dpad_up", &joysticks[i].dpad2[CTL_D_PAD_UP], 0);
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file.Get(SectionName, "dpad_down", &joysticks[i].dpad2[CTL_D_PAD_DOWN], 0);
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file.Get(SectionName, "dpad_left", &joysticks[i].dpad2[CTL_D_PAD_LEFT], 0);
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file.Get(SectionName, "dpad_right", &joysticks[i].dpad2[CTL_D_PAD_RIGHT], 0);
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file.Get(SectionName, "main_x", &joysticks[i].axis[CTL_MAIN_X], 0);
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file.Get(SectionName, "main_y", &joysticks[i].axis[CTL_MAIN_Y], 1);
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file.Get(SectionName, "sub_x", &joysticks[i].axis[CTL_SUB_X], 2);
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file.Get(SectionName, "sub_y", &joysticks[i].axis[CTL_SUB_Y], 3);
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file.Get(SectionName, "enabled", &joysticks[i].enabled, 1);
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file.Get(SectionName, "deadzone", &joysticks[i].deadzone, 9);
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file.Get(SectionName, "halfpress", &joysticks[i].halfpress, 6);
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file.Get(SectionName, "joy_id", &joysticks[i].ID, 0);
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file.Get(SectionName, "controllertype", &joysticks[i].controllertype, 0);
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file.Get(SectionName, "eventnum", &joysticks[i].eventnum, 0);
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// Don't update this when we are loading settings from the ConfigBox
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if(!Config)
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{
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file.Get(SectionName.c_str(), "joy_id", &joysticks[i].ID, 0);
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file.Get(SectionName.c_str(), "enabled", &joysticks[i].enabled, 1);
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}
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//////////////////////////////////////
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// Load joypad specific settings
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// Current joypad device ID: joysticks[i].ID
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// Current joypad name: joyinfo[joysticks[i].ID].Name
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if(g_Config.bSaveByID)
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{
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/* Prevent a crash from illegal access to joyinfo that will only have values for
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the current amount of connected joysticks */
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if(joysticks[i].ID >= SDL_NumJoysticks()) continue;
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//PanicAlert("%i %i",joysticks[i].ID, SDL_NumJoysticks());
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//PanicAlert("%s", joyinfo[joysticks[i].ID].Name);
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// Create a section name
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SectionName = CheckForDuplicateNames(joyinfo[joysticks[i].ID].Name, Duplicates);
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}
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file.Get(SectionName.c_str(), "l_shoulder", &joysticks[i].buttons[CTL_L_SHOULDER], 4);
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file.Get(SectionName.c_str(), "r_shoulder", &joysticks[i].buttons[CTL_R_SHOULDER], 5);
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file.Get(SectionName.c_str(), "a_button", &joysticks[i].buttons[CTL_A_BUTTON], 0);
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file.Get(SectionName.c_str(), "b_button", &joysticks[i].buttons[CTL_B_BUTTON], 1);
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file.Get(SectionName.c_str(), "x_button", &joysticks[i].buttons[CTL_X_BUTTON], 3);
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file.Get(SectionName.c_str(), "y_button", &joysticks[i].buttons[CTL_Y_BUTTON], 2);
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file.Get(SectionName.c_str(), "z_trigger", &joysticks[i].buttons[CTL_Z_TRIGGER], 7);
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file.Get(SectionName.c_str(), "start_button", &joysticks[i].buttons[CTL_START], 9);
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file.Get(SectionName.c_str(), "dpad", &joysticks[i].dpad, 0);
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file.Get(SectionName.c_str(), "dpad_up", &joysticks[i].dpad2[CTL_D_PAD_UP], 0);
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file.Get(SectionName.c_str(), "dpad_down", &joysticks[i].dpad2[CTL_D_PAD_DOWN], 0);
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file.Get(SectionName.c_str(), "dpad_left", &joysticks[i].dpad2[CTL_D_PAD_LEFT], 0);
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file.Get(SectionName.c_str(), "dpad_right", &joysticks[i].dpad2[CTL_D_PAD_RIGHT], 0);
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file.Get(SectionName.c_str(), "main_x", &joysticks[i].axis[CTL_MAIN_X], 0);
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file.Get(SectionName.c_str(), "main_y", &joysticks[i].axis[CTL_MAIN_Y], 1);
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file.Get(SectionName.c_str(), "sub_x", &joysticks[i].axis[CTL_SUB_X], 2);
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file.Get(SectionName.c_str(), "sub_y", &joysticks[i].axis[CTL_SUB_Y], 3);
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file.Get(SectionName.c_str(), "deadzone", &joysticks[i].deadzone, 9);
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file.Get(SectionName.c_str(), "halfpress", &joysticks[i].halfpress, 6);
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file.Get(SectionName.c_str(), "controllertype", &joysticks[i].controllertype, 0);
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file.Get(SectionName.c_str(), "eventnum", &joysticks[i].eventnum, 0);
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file.Get(SectionName.c_str(), "Diagonal", &g_Config.SDiagonal, "100%");
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file.Get(SectionName.c_str(), "SquareToCircle", &g_Config.bSquareToCircle, false);
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}
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}
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