mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
FifoPlayer: Don't set BPMEM_PRELOAD_MODE on load
Since in this case we're setting it based on the state at record start time, not when a register is loaded, UseMemory would not be called, so this could potentially wipe out texture memory that was valid.
This commit is contained in:
@ -535,6 +535,7 @@ bool FifoPlayer::ShouldLoadBP(u8 address)
|
||||
case BPMEM_PE_TOKEN_INT_ID:
|
||||
case BPMEM_TRIGGER_EFB_COPY:
|
||||
case BPMEM_LOADTLUT1:
|
||||
case BPMEM_PRELOAD_MODE:
|
||||
case BPMEM_PERF1:
|
||||
return false;
|
||||
default:
|
||||
|
Reference in New Issue
Block a user